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Competitive Armies Discussion Discuss, critique, and build ideas for tournament-caliber armies. |
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#73
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Re: 600 Point Competitive Armies
I'll do one better and show you my last 4. Which are... coincidentally, also my first 4.
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It's just one guy's opinion. Sure, he's a smart guy. Sure, he wins tournaments. Sure, he even listens to a bunch of other people's opinions. But don't take the list for any more than it is. It's a rough guide to the relative strengths of Heroscape units in a 'standard' tournament format. |
#74
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Re: 600 Point Competitive Armies
My 600 pointer for the Slugfest was
Taelord: 180 Minions x2: 220 Omnicrons x2: 200 It did reasonably well, winning three and losing two. I've never made Taelord fit comfortably in at 500, but at 600 I had high hopes and he performed reasonably well. The snipers often got a bunch of early Taelord-enhanced damage in, but I did less well at coordinating Taelord and the minions later in the game. My first loss was against Bengi's army---I was outranged and outplayed. I did get a first time one-hit kill in on Brunak which made for a great close finish (one minion and one sniper against two microcorp). The second loss was against a Krav, rats, Sujoah, Sonlen, Zetacron army. There was a castle in the middle and I was too keen to get Taelord and the snipers up there. The Krav took out Taelord in a single turn (in fact it only took two shots; three skulls both times against all blanks and one shield, even roling four dice thanks to height). After that I got some good kills in but was slowly worn down. I'm with Jexik on the Q9 (and other A-graders) issue. I love playing against Q9. Taking out a neat looking robot with his reputation is good fun. I've used him at a tournament before (with rats as well). |
#75
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Re: 600 Point Competitive Armies
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And as for the rest of your statement (I didn't want to use a ton of space quoting the whole thing) I agree. There is nothing wrong using A+ units. I don't really like to use Q9 because I can't get him to work in my favored armies, and I don't use rats because I have none. It takes skill to use the 4th too, so I have nothing against other people using them, And I like using Realin especially. She is fairly easy to kill off, and it is tricky trying to get her to the best spots without her dying. Really, I just like any unit that can do reasonably well (no one likes to play a unit that is just dead weight) and require some finesse to use. |
#76
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Re: 600 Point Competitive Armies
I had great fun killing a Q9/ Raelin/WoA group with this:
Concan 80 2x sentinels of jandar 300 Kelda 380 Niflheim 565 Eldgrim 595 With Kelda I healed 8 total points on Niflheim before he died anyway. But not before biteing Q9 in half halfway thu the game. :{ ALL OF OUR TIME WE SPEND }: :{WAITING FOR OUR SOULS TO REND}: "WATCH OUT FOR SPRING-TAILED JUMPING SNAKES!" |
#77
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Re: 600 Point Competitive Armies
Ashigaru Army:
Kato Katsuro - 200 Ashigaru Harquebus x4 - 240 Ashigaru Yari x4 - 160 Total - 600 Swarm party ANYONE? (Edit: Because of limited starting zone space, you could substitute a set of Yari and Harquebus for a squad of samurai or raelin (RotV- for th extra defence) and Isamu or Marcu just for the space filler unit) MMmmmmm......you KNOW it's good.....you KNOW you want it......but you CAN"T have it! |
#78
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Re: 600 Point Competitive Armies
N00b here - played a few games yesterday. Right now we are very limited on figs -Marvel, Marro, and a few expansions..
Here is 600 pt army that surprised me that won several times. I had my doubts because of NO range but once I closed in it seemed to work. One game all I had lift was Spartacus and he took down the last 3 figs. I know there is a big Marvel too powerful thread going on but our group is starting to yes...so I think eventually we might separate them. I have noticed in some post that Marvel is not allowed in some tournaments. So eventually I will need to replace Capt. America. A few questions- 1. Over all thoughts on this army? 2. What should I eventually replace Capt America with? Crixus – 90 Retiarius - 90 Spartacus – 200 Captain America – 220 |
#79
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Re: 600 Point Competitive Armies
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2. Nilfheim plays similarly to Captain America, only he flies and is a bit easier to kill. He ought to be just as good at either going out early to kill Deathreavers and ranged commons, or coming in after the dust settles to clean up what's left by the Gladiators. Q9, Q10, or Kaemon Awa could also be good for that late game/special attack role, and Kaemon actually makes it 500 points exactly, which is a little more typical of a total. (There really is no standard in Heroscape though). Most excitingly, there have been rumors here and there that Wave 9 might include common gladiators. So when those come out, you might just be ahead of the curve. You might drop Retiarius though. He seems pretty weak, even in a Gladiator themed army. |
#80
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Re: 600 Point Competitive Armies
Thanks Jexik
Nilfheim is also cheaper leaving me 35 pts maybe I could find some range for 35 Your so right about this army getting smacked around eventually I have been snooping and 4th Massachusetts Line looks like one of the must haves in some armies. I will look up the rest you posted to get up to speed. My first thought when I started was to go the route of elves, but I think I will keep going with the Roman theme add some range and some warlords - Marcus Decimus Gallus |
#81
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Re: 600 Point Competitive Armies
my 600 pt. army:
Tor-Kul-Na 220 Marrden Nagrubs 30 Marro Drones 50 Ne-Gok-Sa 90 Marro Stingers 60 Marro Drudge 50 Marro Drudge 50 Marro Warriors 50 Wadda ya' think? If the Marro werent so epic they wouldn't have put them on the attack die The bigger they are the harder you have to hit them before they fall My Customs |
#82
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Re: 600 Point Competitive Armies
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~Aldin, swampily He either fears his fate too much or his desserts are small That dares not put it to the touch to gain or lose it all ~James Graham |
#83
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Re: 600 Point Competitive Armies
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This message was paid for by the campaign to elect Runa as the next A+ figure. (Jexik gets credit for that political joke). Like battle reports? Click Tourney Reports (New 10/21/2012 - Cutters / Brutes!) KC's Maps Click KC's Customs Scaper of the Week #57 Last edited by killercactus; February 16th, 2009 at 06:51 PM. |
#84
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Re: 600 Point Competitive Armies
yeah you'r right. I'll try that later. But so far it is working for me (I posted a battle report for it) but for finding a mistake and offering a suggestion you win... A smilie!
If the Marro werent so epic they wouldn't have put them on the attack die The bigger they are the harder you have to hit them before they fall My Customs |