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C3G Legacy Archive of all the original discussions and workshops from the first stage of C3G. |
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Re: Public Design Workshop
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Master Chief class could be "Soldier" with the "Relentless" personality so both him and the ODST could work with other soldiers. I was told someone was working on a MC build, I believe it was Arkham who started him but I can't remember. Maybe instead of rolling an unblockable how about rolling 1 attack die and your opponent rolls only 1 defense die? That would prevent the onslaught of unblockables. It at least makes it fair and more of a risk to drop behind enemy lines. |
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Re: Public Design Workshop
Here's another one for the Halo franchise. The goal for this one is to equip a weapon glyph that pairs well with the map or gives you the advantage against a specific army. I feel like the weapon glyphs give it the true Halo feel and allow for unique customization of an army that can pair well with any other soldier. Thank you for your time.
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Re: Public Design Workshop
Version 2 for a Streetfighter that could use it!
High Points: - Musician Kickboxer - Well known as not only a fighter but an entertainer/dancer - Fighting Style is noted as Kickboxing and Breakdancing, highly fluid and musical with a focus on his kicks - His name is a pun on DJ (Disc Jockey) - As a fighter he uses a lot of mobility, powerful kicks and combos that involve heavy hits. - Powers pull from in-game names, one is pretty reminiscent of what is happening in game while the other is just a name that counts hitting the right "beats" as dealing wounds.
Spoiler Alert!
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Re: Public Design Workshop
If we are to see vIIs of SF characters, I think it'd be nice to see their usefulness and whatnot come up closer to the MK characters as I believe that's the current issue some have with the versions we have.
As for Halo, here's what I have planned for Master Chief. Not sure when I'll get to it, as the several glyphs is the big struggle point in terms of commitment levels it'd take to see it through. ![]() Quote:
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