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HeroScape General Discussion General discussions of packaging, terrain, components, etc. If it doesn't fit in any other official category, put it here. |
View Poll Results: I speak for trees, but YOU vote for them! Which RttFF is your favorite? | |||
1. Big 15-height!!! | 68 | 50.00% | |
2. 12-height, standing tall | 38 | 27.94% | |
3. 11-height, blue-green tint | 11 | 8.09% | |
4. 11-height, yellow-green tint | 8 | 5.88% | |
5. 10-height, the runt... | 11 | 8.09% | |
Voters: 136. You may not vote on this poll |
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#1
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Favorite Sculpt Thread 30: Trees from RttFF
If you missed any favorite sculpt threads, head to the
Polls Directory ******************************** Let's take a break from the figures and dice and discuss the trees! (L-R/1-5) Yeah, I'm serious. Road to the Forgotten Forest has to be one of the more essential of the terrain-enhancing packs. Especially for the five evergreens included. So, out of the set, which is your favorite-looking tree or most valued for map design? Or perhaps one has a better flavor than the rest. Why? |
#2
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I like the 12 height one. I don't know why, maybe the color or its straightness.
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#4
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The 12-Height: not the biggest, but still a good second best.
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#5
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Quote:
Quote:
The 11 twins are always accomodating as they come in a pair. I usually put 10-height on elevated terrain to boost its effectivness, so it's already at a disadvantage. 12-height gets my vote. Oh, also 12-height's color seems the most lush of the four, single-spaced trees! |
#6
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Hmmm...I can tell you my least favorite is the 15-Height tree since it is difficult to fit many of them on a small/medium map but I still like it. The others trees are all about equal in coolness. Tough call. Can we get an additional option for They are all great!!
Newb. |
#8
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I like the Big 15. It makes a great LOS blocker.
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#9
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My vote is for the big 15 but I use all of them when building a map.
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#10
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i think that the 12 height one looks the realest so it got my vote
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#11
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Re: Favorite Sculpt Thread 30: Trees from RttFF
Of coarse bigger is better.
He is not just a devastating opponent, he is the bait; hence the name Master of the Hunt.
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#12
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Re: Favorite Sculpt Thread 30: Trees from RttFF
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