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C3G Legacy Library This is the archive for all the designs released in the original era of C3G. Feel free to post any figure specific questions in their individual books.


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  #1  
Old May 17th, 2010, 06:41 PM
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The Book of S.H.I.E.L.D. Spotter

The Book of S.H.I.E.L.D. Spotter

C3G MARVEL WAVE 4
FIGHT AGAINST FEAR



The figure used for this unit is a Heroclix figure from the Sinister set.
Its model number and name are #004 / SHIELD Agent.
_________________________________________________________________

Character Bio - S.H.I.E.L.D. Spotters are part of an agency that maintains strong ties to the superhero community, especially Captain America, the Avengers, and the Fantastic Four. S.H.I.E.L.D. Spotters work closely with Snipers. In addition to marksmanship, they are also trained in camouflage, reconnaissance, and observation. Sniper/Spotter teams are especially effective when deployed within urban and jungle terrain.
_________________________________________________________________

-Rulings and Clarifications-
  • N/A
_________________________________________________________________

-Combinations and Synergies-

Incoming Synergy:Outgoing Synergy:
  • S.H.I.E.L.D. Spotter allows Snipers you control to ignore special powers on their Army Cards that would prevent them from attacking after moving, due to her Assisted Observation special power. Current Snipers include: S.H.I.E.L.D. Sniper.
  • S.H.I.E.L.D. Spotter allows you to re-roll attack dice for a Sniper you control or add to its 20-sided die roll, due to her Improved Aim special power. Current Snipers include: S.H.I.E.L.D. Sniper.
_________________________________________________________________

-Immunities, Benefits, and Weaknesses-

Immunities
  • N/A
Benefits
  • N/A
Weaknesses
  • N/A
_________________________________________________________________

-Strategy, Tactics and Tips-
  • N/A
-Heroscapers Community Contributions-Card Updates:
7 March 2021 - Powers updated to work with S.H.I.E.L.D. Snipers


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Last edited by Splash; August 5th, 2022 at 11:12 PM. Reason: png
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  #2  
Old May 17th, 2010, 08:00 PM
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Re: Spotter - Design Phase (Need Mini)

NAME = S.H.I.E.L.D. SPOTTER


SPECIES = HUMAN
UNIQUENESS = COMMON HERO
CLASS = AGENT
PERSONALITY = PRECISE

SIZE/HEIGHT = MEDIUM 5

LIFE = 1

MOVE = 5
RANGE = 7
ATTACK = 2
DEFENSE = 3

POINTS = 25


ASSISTED OBSERVATION
A S.H.I.E.L.D. Sniper you control can ignore any special power on its army card that would prevent it from attacking or using a special power because it moved this turn, as long as that S.H.I.E.L.D. Sniper attacks a figure within 10 clear sight spaces of a S.H.I.E.L.D. Spotter you control or chooses a figure within 10 clear sight spaces of a S.H.I.E.L.D. Spotter you control for a special power.

IMPROVED AIM
When you roll attack dice for a S.H.I.E.L.D. Sniper you control for a normal attack against an opponent's figure that is within 10 clear sight spaces of at least one S.H.I.E.L.D. Spotter you control, you may re-roll one attack die that did not show a skull.

ADAPTIVE CAMOUFLAGE
For each defense die S.H.I.E.L.D. Spotter receives from height advantage or terrain when defending against a non-adjacent attack, S.H.I.E.L.D. Spotter receives one additional defense die.


Original Post:
Spoiler Alert!

C3G can be played with official Heroscape, but it's not recommended.


DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards.


Last edited by tcglkn; March 7th, 2021 at 04:01 PM.
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  #3  
Old May 17th, 2010, 08:33 PM
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Re: Spotter - Design Phase (Need Mini)

Hmm...as is, the bonuses stack, so if multiple Spotters have LoS to the target, a single blank could mean multiple hits. That wasn't my intent, and I don't like it (and not your fault, I worded it that way, too). What about:

ASSISTED OBSERVATION
All Snipers you control can target figures within clear sight of this Spotter for attacks and special powers even if the Sniper moved during its turn. When a Sniper you control attacks a figure within clear sight of at least one Spotter, each blank rolled counts for one additional hit. When a Sniper you control rolls the 20-sided for an opponent's figure within clear sight of at least one Spotter, add 1 to your roll.


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  #4  
Old May 17th, 2010, 10:35 PM
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Re: Spotter - Design Phase (Need Mini)

Question: If a Spotter were to be carried onto a wall walk by Angel where the Spotter had clear line of sight on an opponent's figure down below on the opposite side of the castle wall as the Sniper, the Sniper would still be able to target the figure on the other side of the wall because it was in CLS of the Spotter?

Also, why would the Sniper roll the 20-sided die for the opponent's figure?

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  #5  
Old May 17th, 2010, 11:01 PM
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Re: Spotter - Design Phase (Need Mini)

I'm curious about the D20 inclusion myself ... are you planning on making other units called simply "Sniper?"
And, actually, shouldn't it be S.H.I.E.L.D. Sniper? Or are you referring to the class of Sniper?

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DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards.

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  #6  
Old May 18th, 2010, 12:07 AM
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Re: Spotter - Design Phase (Need Mini)

Quote:
Originally Posted by IAmBatman View Post
I'm curious about the D20 inclusion myself ... are you planning on making other units called simply "Sniper?"
And, actually, shouldn't it be S.H.I.E.L.D. Sniper? Or are you referring to the class of Sniper?

Actually, my dense self just figured it out, both parts of the power will help Deadeye Dan and the d20 will help him exclusively. But, the first part of the power will help S.H.I.E.L.D Sniper, DED and the Omnicrons. I was too focused on the synergy with the S.H.I.E.L.D. Sniper and forgot about the others. That's way cool to include them. However, I wonder how deadly those Omnicrons are going to be with the boost affecting a squad that will get 3 attacks.

Now I still wonder about the snipers being able to shoot at opponent's through walls. You could have Snipers sitting on the ground level inside a castle and a spotter/s up 20+ levels high and letting the Snipers shoot at any approaching figure that be impossible for the Sniper to shoot at. The Spotter isn't relaying the bullet to the target.

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TUTORIAL FOR RE-BASING FIGURES


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Last edited by Hahma; May 18th, 2010 at 12:13 AM.
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  #7  
Old May 18th, 2010, 02:06 AM
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Re: Spotter - Design Phase (Need Mini)

Necro, how about this girl for a spotter?



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  #8  
Old May 18th, 2010, 02:13 AM
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Re: Spotter - Design Phase (Need Mini)

Not to bad, but go with the 005 or 004 version. They aren't on flying base.

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  #9  
Old May 18th, 2010, 02:38 AM
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Re: Spotter - Design Phase (Need Mini)

Quote:
Originally Posted by Spidey'tilIDie View Post
Not to bad, but go with the 005 or 004 version. They aren't on flying base.
Out of the three this was the best looking one IMO, mainly because of the metal on her shoulder, it just looked SHIELD like. And it doesn't matter if there is a flying base or not when you are re-basing these anyways. Besides, I thought the one with the flying stand would be best since it is the easiest to remove and then re-base by drilling a small hole in the base and gluing it. That is what I do with all of my customs. But they all 3 look good to me. If Necro likes them, he can choose one. Any of the 3 would work great I think. Perhaps we should choose the cheapest.



004 SHIELD Trooper

005 SHIELD Sniper

006 SHIELD Agent
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Old May 18th, 2010, 03:05 AM
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Re: Spotter - Design Phase (Need Mini)

Quote:
Originally Posted by Griffin View Post
Quote:
Originally Posted by Spidey'tilIDie View Post
Not to bad, but go with the 005 or 004 version. They aren't on flying base.
Out of the three this was the best looking one IMO, mainly because of the metal on her shoulder, it just looked SHIELD like. And it doesn't matter if there is a flying base or not when you are re-basing these anyways. Besides, I thought the one with the flying stand would be best since it is the easiest to remove and then re-base by drilling a small hole in the base and gluing it. That is what I do with all of my customs. But they all 3 look good to me. If Necro likes them, he can choose one. Any of the 3 would work great I think. Perhaps we should choose the cheapest.
Isn't that a jetpack on her back. That's why she is on a flying base.
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Old May 18th, 2010, 03:10 AM
Griffin Griffin is offline
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Re: Spotter - Design Phase (Need Mini)

Quote:
Originally Posted by A3n View Post
Quote:
Originally Posted by Griffin View Post
Quote:
Originally Posted by Spidey'tilIDie View Post
Not to bad, but go with the 005 or 004 version. They aren't on flying base.
Out of the three this was the best looking one IMO, mainly because of the metal on her shoulder, it just looked SHIELD like. And it doesn't matter if there is a flying base or not when you are re-basing these anyways. Besides, I thought the one with the flying stand would be best since it is the easiest to remove and then re-base by drilling a small hole in the base and gluing it. That is what I do with all of my customs. But they all 3 look good to me. If Necro likes them, he can choose one. Any of the 3 would work great I think. Perhaps we should choose the cheapest.
Isn't that a jetpack on her back. That's why she is on a flying base.
I really don't know, but that does make sense. If it is, I think that figure is auto canceled right? But the other 2 look great too, so I think we are fine, if Necro even likes this sculpt, which I think he will.
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  #12  
Old May 18th, 2010, 12:38 PM
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NecroBlade NecroBlade is offline
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Re: Spotter - Design Phase (Need Mini)

I saw that mini briefly, but didn't pursue it. It'll work, though. I'll update the first post with the brunette.

Snipers still can't shoot figures they themselves don't have LoS to. All Spotter is doing is allowing Snipers* who have LoS to a target that Spotter also has LoS to, shoot that target immediately after moving instead of having to wait a turn. If a Spotter has LoS to a target, but a Sniper doesn't, the Sniper can't shoot that target per the rules of the game. If a Sniper has LoS to a target, but a Spotter doesn't, the Sniper has to wait a turn.

*
Yes, including DED, but note that DED's special attack can never be modified, so the Spotter only helps out his normal attack and special power. If Omnicrons proove to be too powerful with Spotters (which I highly doubt, but we'll see) we can always change the power to only affect "Sniper Heroes."


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