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Comic Hero Custom Creations Any comic book customs and the discussions surrounding them


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  #1  
Old April 7th, 2008, 10:56 AM
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Custom Rules for Comic book-style fighting?

I have been lurking these forums for a few weeks since buying the Marvel Heroscape set and playing it with my son. I don't own or play any of the other Heroscape stuff. I have looked around and searched, but cannot find any posts on this idea, so I'll just ask:

Has anyone tried to make rules for stuff that commonly happens in the comics that the 'normal' rules don't cover?

Examples would be picking up a car and throwing it, or the classic punch that knocks your opponent backwards/off his feet/though a wall, or grappling/throwing an opponent, etc? Seems less like a comic-book fight and more like a glorified chess game without these features to me. I am working on these ideas now, but I figured I'd ask, as all of you have played these games a lot more than me.

Thanks in advance for any replies

Crispy
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  #2  
Old April 7th, 2008, 11:18 AM
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Re: Custom Rules for Comic book-style fighting?

Quote:
Originally Posted by crispy66

Has anyone tried to make rules for stuff that commonly happens in the comics that the 'normal' rules don't cover?

Examples would be picking up a car and throwing it.
There are certainly bits and bob about regarding using super strength to pick up and throw large objects such as cars / Street lamps etc.

Soewhere there is a thread about destructable objects. Not sure about rules relating to knocking an opponenet backwards or through walls etc.

Although some of these ideas, may be on specific character cards.
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  #3  
Old April 7th, 2008, 11:30 AM
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GreyOwl GreyOwl is offline
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There was a whole set of rules for knockback that we were working on. I'm not sure if they were ever completed or not, but quite a bit of progress was either way. I think IAmBatman was heading that up, if I'm not mistaken.
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  #4  
Old April 7th, 2008, 01:07 PM
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Any ideas on where to find said rules?
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  #5  
Old April 7th, 2008, 01:14 PM
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Here are some threads that may help with "comic-book style fighting":

Knockback Rules - http://www.heroscapers.com/community...ead.php?t=9865
Melee Objects (stuff to throw) - http://heroscapers.com/community/showthread.php?t=9841
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  #6  
Old April 7th, 2008, 02:44 PM
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"Was" working on being the key word. That thread grew grossly overcomplicated for me. :P Still, a good read and lots of interesting ideas there for someone interested in implementing knockback.

C3G can be played with official Heroscape, but it's not recommended.


DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards.

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  #7  
Old April 7th, 2008, 04:31 PM
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Thanks! This is exactly what I was looking for!

Sorry I had to ask...but thanks for the gracious replies.
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  #8  
Old April 7th, 2008, 05:18 PM
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Soooo...

Do any of you guys USE knockback anymore?
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  #9  
Old April 7th, 2008, 05:58 PM
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I do, but not necessarily the full-set of complex rules outlined in that thread. We just kind of use the bits and pieces we feel like in each game...Also, some of my customs have knockback-like powers worked into them.
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  #10  
Old April 7th, 2008, 07:08 PM
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I don't even play anymore ... it's been months since I played anything but soloscape, and probably a month or more since I've played that.

C3G can be played with official Heroscape, but it's not recommended.


DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards.

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  #11  
Old April 8th, 2008, 12:39 AM
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Quote:
Originally Posted by crispy66
Soooo...

Do any of you guys USE knockback anymore?
Everytime we play with comic characters we use knockback rules.

In a nutshell:
Each shield rolled when attacking counts toward knockback. Valkerie symbols or blanks count as 2 knockback points when a superstrength character attacks an adjacent figure. Defenders can use shields rolled to block hits or knockback.
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  #12  
Old April 8th, 2008, 08:33 AM
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Quote:
Originally Posted by allskulls
Quote:
Originally Posted by crispy66
Soooo...

Do any of you guys USE knockback anymore?
Everytime we play with comic characters we use knockback rules.

In a nutshell:
Each shield rolled when attacking counts toward knockback. Valkerie symbols or blanks count as 2 knockback points when a superstrength character attacks an adjacent figure. Defenders can use shields rolled to block hits or knockback.
That's actually a very simple, yet effective, way to handle it. I like it!
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