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#145
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Re: Heroscape.org - New Software Support for Heroscape
Not sure how well this can be implemented (maybe pretty hard?) but I like that feature more if it was an SMS. That is, would it be possible - assuming a phone number is on the profile - to send out these same notifications, but via SMS? I could see that being a lot more convenient say, for when a TD sends an announcement, or when the Event rounds timer ends or if there are updates or whatever the case may be.
Email works fine...but I could see SMS just being a lot more "smooth" Sir Heroscape's Content
Customs, Maps, Battle Reports YouTube Channel, Trade List, 'Scaper of the Month, Burnout Format Tourney Record: 268 - 116 Online Record: 19 - 22 |
#146
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Re: Heroscape.org - New Software Support for Heroscape
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#147
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Re: Heroscape.org - New Software Support for Heroscape
Regarding your question my answer would be C most of the time, but I could see A being useful, particularly for larger events.
Formerly known as capsocrates -- Remixed Master Sets - challenge yourself with new terrain combinations! -- Colorado Fall 2023 Multiplayer Madness -- caps's Customs Redux - caps's multiplayer maps - caps's maps - Seagate ![]() -- Continuing Classic Heroscape: C3V SoV |
#148
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Re: Heroscape.org - New Software Support for Heroscape
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-- Regarding #2, my idea in terms of UI would just be to add additional rows to the table with the players blank but the maps set; kind of like how players with byes show up at the top, except I'd put the maps at the bottom. Formerly known as capsocrates -- Remixed Master Sets - challenge yourself with new terrain combinations! -- Colorado Fall 2023 Multiplayer Madness -- caps's Customs Redux - caps's multiplayer maps - caps's maps - Seagate ![]() -- Continuing Classic Heroscape: C3V SoV |
#149
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Re: Heroscape.org - New Software Support for Heroscape
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Can you point me to a specific game where that happened at one of your events? I'd like to trace through the map distribution to see what happened in that case. Ideally a link to the tournament page with a round number & map name (or player names) where you observed an unused map being strictly better. I'd like to trace back through it; it would be helpful. This is fairly similar to what I have been thinking about as well, fyi. |
#150
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Re: Heroscape.org - New Software Support for Heroscape
It's been a month...I know it's not your day-job hahah...so I know I can't expect updates all the time....just curious if there's anything new to share and/or coming down the pipeline soon?
Friggin' loving everything about this website and just excited to see more features implemented. Sir Heroscape's Content
Customs, Maps, Battle Reports YouTube Channel, Trade List, 'Scaper of the Month, Burnout Format Tourney Record: 268 - 116 Online Record: 19 - 22 |
#151
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Re: Heroscape.org - New Software Support for Heroscape
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Expect some small tweaks in the next month, but probably nothing big. |
#152
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Re: Heroscape.org - New Software Support for Heroscape
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Each map that wasn't assigned to a game is now listed in it's own row in the matchups table shown to the TD before publishing/starting the round, and you can drag/drop those map names into existing game map slots. |
#153
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Re: Heroscape.org - New Software Support for Heroscape
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Formerly known as capsocrates -- Remixed Master Sets - challenge yourself with new terrain combinations! -- Colorado Fall 2023 Multiplayer Madness -- caps's Customs Redux - caps's multiplayer maps - caps's maps - Seagate ![]() -- Continuing Classic Heroscape: C3V SoV |
#154
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Re: Heroscape.org - New Software Support for Heroscape
Just removed the 'Beta Testing' label from the site's homepage.
It's not bug-free yet (there's still a few stability issues that I'm working to track down), but most of the issues that have been observed have been fixed at this point, and it just ran (mostly) successfully at HexiCon over the past weekend. A few things that came up at HexiCon: - A request to re-order the games of the current round by record of the players (implemented) - A request to add a link to the tournament page in the pairing emails (implemented) - A bug where both players in the finals of a bracket were assigned a 'bye' instead of being paired against each other (fixed) - A bug where the rankings for the overall convention were not appearing at first (fixed) - A request to grey-out the name/army of any player who is currently inactive (dropped, either permanently or temporarily, from an event) (implemented) |
#155
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Re: Heroscape.org - New Software Support for Heroscape
So I'll just drop this here because I see you want to have map data and it'll probably save you/others a ton of time if you can just import base data from this spreadsheet (specifically the Map Data sheet would be the one of interest): https://docs.google.com/spreadsheets...vxp0BWui1WDKs/
Map names, set requirements, and download links were the only thing I ever 100% filled out, other info like player counts and thumbnails I never got around to finishing. Original thread with some more details here: https://www.heroscapers.com/communit...ad.php?t=57289 |
#156
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Re: Heroscape.org - New Software Support for Heroscape
Fyi, I'm working on a series of (smaller) changes to the site over the next few days.
Plan to post a (hopefully) comprehensive list when I'm done. But wanted to give a heads-up here in case anyone notices anything that was working as different and/or buggy in the meantime (I don't test in a separate environment from the main site, so updates can break stuff while I work on implementing them). Quote:
My first reaction is I'm not actually sure if I'd want 3,000 maps on the site; honestly not sure if that much data might slow down a few of the pages or not. But I'll have to think about it some more. |
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