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Originally Posted by Apotheox
Dancer
Quote:
Originally Posted by orgsbane
Right now she excels at killing squads (possible better than even Quahon and Q9), but due to grasp she'll be a very strong hero killer as well.
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She will never have Grasp and the double Blade Dance at her disposal at the same time, so you must measure her power accordingly. Think of her like a stronger Krug that gains more attacks that are weaker instead of getting stronger attacks. She is essentially a hero killer that later becomes a squad killer with no overlap in between the two states. Send in your squads and large/huge figures first when she can't mow them down as effectively and then send in your other heroes once she can't use her Grasp.
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I get that, but with 8 life and Frenzy I'd happily disengage from whatever is being thrown at her for a juicer target. That being said I've played enough WH40k to know that a unit can look overpowered on paper but turns out to be a overpriced dump of points in game (hello, Swarmlord). It'll be interesting to see how she turns out.
I agree with you about the WK vs TD, TD seems much more powerful. That's a massive attack radius and number of attacks for a 5 attack. I can already hear the distant screams of melee squads...