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#49
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Re: [Pod 2] Sorin of the Eternal Thirst
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I don't see why there should be. As noted, Spartacus and friends exist. Quote:
His name should be Vlad Tepes or Vlad Dracul, though. I could get behind Warlord, but it depends on whether or not he has some kind of attack buff that competes with Marcus'. Quote:
I like the idea of a front-line cheerleader. One power that helps his own offense, be it Stare, Gore, Cleave, or something else. One power that helps allies, like Ruthless Warlord (limiting it to a turn ), Attack Aura, etc. Arena of the Valkyire - Help create Heroscape's next Master Set! Trade List C3V Brainstorm never not funny Pepperony - 14/09/13 |
#50
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Re: [Pod 2] Sorin of the Eternal Thirst
Maybe he has attack aura, but only under certain conditions - Tagawa-like markers, or having a certain number of wounds activates his aura.
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#51
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Re: [Pod 2] Sorin of the Eternal Thirst
Vlad Dracula (Per wikipedia, Vlad Dracul was his father)
Human/Warlord/Terrifying/Medium 5 5 Life/5 Move/1 Range/4 Attack/3 Defense (or 3 attack/4 def.) Ruthless Warlord If Order Marker 1 is placed on Vlad, then instead of taking a turn with Vlad, you may destroy an adjacent Squad figure you control, then immediately take a turn with up to 2 (same figure?) Squads you control who follows Utgar. Each figure in the Squad moved in this way may add 1 to their Movement and Attack dice for this turn. (All Squad figures used in this way must be within 8 clear sight spaces of Vlad before moving.) Gore Version 1: When Vlad successfully wounds a figure, you must place an additional wound on that figures Army Card. Version 2: When Vlad successfully wounds a Unique Hero, you may choose an adjacent Squad figure, and destroy it. (Cleave 2.0?) So my reasoning for letting him use 2 squads for a turn is since this is gonna be a once per round/turn thing, I don't think in many cases players would be inclined to sacrifice a squaddie for using just 3-4 figures, who may not all be able to even attack this turn. At least when you're moving 6-8 figures you have more of a shot at dealing some damage. I'm all for giving him 3 powers, but some folks want more simplicity. Also, what if we made him Relentless instead of terrifying? I can totally picture Vlad and 3x Squads of Blaackguard knights rushing across the map, lol! (Although Terrifying makes sense too, just a thought) "Our mother has been absent ever since we founded Rome; but there's gonna be a party when the wolf comes home." |
#52
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Re: [Pod 2] Sorin of the Eternal Thirst
"Partial squad turns" are a no-go.
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#53
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Re: [Pod 2] Sorin of the Eternal Thirst
PARALYZING STARE
GRUESOME INSPIRATION When Vlad destroys a small or medium figure, you may place the destroyed figure on this card. If there is at least one revealed order marker on this army card, adjacent figures add 1 to their attack for each destroyed figure on this card. Remove all destroyed figures from this card at the end of the round. No need to cap the amount of the bonus or limit it to adjacent attacks--you're spending order markers on Vlad to get the bonus. If players want to spend two OMs to get a +2 attack for their third OM (but only for figures standing next to Vlad, a melee figure) let 'em do it. Formerly known as capsocrates -- Remixed Master Sets - challenge yourself with new terrain combinations! -- Colorado Fall 2023 Multiplayer Madness -- caps's Customs Redux - caps's multiplayer maps - caps's maps - Seagate -- Continuing Classic Heroscape: C3V SoV |
#55
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Re: [Pod 2] Sorin of the Eternal Thirst
It might be better to use markers (why not the sword markers or the star markers or something?) to not step on cards with spirit powers.
Formerly known as capsocrates -- Remixed Master Sets - challenge yourself with new terrain combinations! -- Colorado Fall 2023 Multiplayer Madness -- caps's Customs Redux - caps's multiplayer maps - caps's maps - Seagate -- Continuing Classic Heroscape: C3V SoV |
#56
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Re: [Pod 2] Sorin of the Eternal Thirst
Right, so far placing dead figures somewhere other than their own card only happens for whoever controls the card. Allowing displacement of enemy figures causes a lot of conflict there. Vlad very well could be a good place for sword/shield/sunburst markers.
Arena of the Valkyire - Help create Heroscape's next Master Set! Trade List C3V Brainstorm never not funny Pepperony - 14/09/13 |
#57
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Re: [Pod 2] Sorin of the Eternal Thirst
I like that. Ruthless Warlord was a good idea but this is a good refinement. Definitely gives him a different role than Marcus - a wider effect but harder to activate.
It would rarely ever get to 2 attack as a bonus because he’d need to kill two figures in a round. Could we make it effect himself as well, or is that a bridge too far? |
#58
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Re: [Pod 2] Sorin of the Eternal Thirst
Is Paralyzing Stare not enough of an attack boost?
Formerly known as capsocrates -- Remixed Master Sets - challenge yourself with new terrain combinations! -- Colorado Fall 2023 Multiplayer Madness -- caps's Customs Redux - caps's multiplayer maps - caps's maps - Seagate -- Continuing Classic Heroscape: C3V SoV |
#59
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Re: [Pod 2] Sorin of the Eternal Thirst
It's a cool power, but I'm not sure it'll really be worth triggering (making him not worth playing). As a player I'd rather get a consistent amount of attacks over a chance of his attack bonus not happening (Paralyzing Stare is still a d20 power and thus prone to failing... 3A is really only going to kill a squad figure), and STILL have to lose an important OM for it. The reason Marcus, Finn, and Gilbert are any good for their respective builds is because they don't eat good OM's.
My customs. NE Ohio Tourney - TBA SW Ohio Tourney - NHSD 550 points AotV - Colliding the minis of AotP with the world of HS. |
#60
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Re: [Pod 2] Sorin of the Eternal Thirst
Quote:
Also I'm strongly against any regular "attack aura". We already have a Taelord like flameslayer has said, and there are a number of figures who already give a +1 attack for being adjacent. (Marcus and Brave Arrow say hey) I'd like Vlad here to be more unique in activating any kind of attack special, especially involving the death of a fellow squad mate. "Our mother has been absent ever since we founded Rome; but there's gonna be a party when the wolf comes home." |
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