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C3G Library This area collects all the released designs. Feel free to post any figure specific questions in their individual books.


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  #373  
Old August 5th, 2019, 08:31 PM
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Re: The Book of General Zod

Quote:
Originally Posted by Soundwarp SG-1 View Post
I'm down with that version with some wording to prevent double activations of the same figure added in. Also fine with Zod getting to pick himself for the first bullet, don't really think that needs clarification personally, but I'm not sure what the wording precedents are.
There may be times when we haven't but I know for sure we have had the "and this figure may be one of then" language before.


PS. I also like this direction so lot.

It works even for an Army of just Ursa, Non, and Zod.
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  #374  
Old August 5th, 2019, 09:21 PM
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Re: The Book of General Zod

Yeah Nick Fury for one.


I like it.
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  #375  
Old August 5th, 2019, 09:44 PM
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Re: The Book of General Zod

Quote:
Originally Posted by johnny139 View Post
I'd try to avoid double activations if possible. Always something that can get messy.

But I'm fine with that interpretation. Relatively light touch, should improve him a lot.
Quote:
Originally Posted by Soundwarp SG-1 View Post
I'm down with that version with some wording to prevent double activations of the same figure added in. Also fine with Zod getting to pick himself for the first bullet, don't really think that needs clarification personally, but I'm not sure what the wording precedents are.
This, and then you have my so that you can't spam auto-wounds or take double Superman turns, etc.
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  #376  
Old August 5th, 2019, 09:52 PM
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Re: The Book of General Zod

Does this wording cover everything?

Quote:
GENERAL OF NEW KRYPTON
After revealing an Order Marker on this card and instead of taking a turn with General Zod, you may do up to two of the following:
* Choose 1 Unique Kryptonian Hero you control to take a turn.
* Move up to 2 Kryptonian Soldier Heroes you control.
* One at a time, for each Kryptonian Spy you control, choose a figure engaged with that Kryptonian Spy and roll 1 unblockable attack die against that figure.
The chosen Unique Kryptonian Hero may not be selected for the other options. General Zod may be the chosen Hero.

Quote:
Originally Posted by Craig Van Ness View Post
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  #377  
Old August 5th, 2019, 10:19 PM
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Re: The Book of General Zod

Quote:
Originally Posted by quozl View Post
Does this wording cover everything?

Quote:
GENERAL OF NEW KRYPTON
After revealing an Order Marker on this card and instead of taking a turn with General Zodnormally, you may do up to two of the following:
* Choose 1 Unique Kryptonian Hero you control to take a turn.
* Move up to 2 Kryptonian Soldier Heroes you control.
* One at a time, for each Kryptonian Spy you control, choose a figure engaged with that Kryptonian Spy and roll 1 unblockable attack die against that figure.
The chosen Unique Kryptonian Hero may not be selected for the other options.Each option may only be chosen once per player turn. General Zod may be the chosen Hero.
Actually, you could simplify the opening bit now. I'd also borrow language from the Cosmic Cube for the last bit. I do like being able to move with 2 soldiers and attack with 1.
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  #378  
Old August 5th, 2019, 10:22 PM
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Re: The Book of General Zod

We need to get the wording to say you can't choose a Hero to take a turn and then choose that same hero to move or roll an unblockable attack die.

Quote:
Originally Posted by Craig Van Ness View Post
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  #379  
Old August 5th, 2019, 10:27 PM
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Re: The Book of General Zod

What if the Kryptonian Soldier movement was a static move (like 4 spaces)? We have other designs that stack static movements onto full turns and they aren't problematic.

I also don't think getting to move a Spy and then roll for the Spies is overpowered.

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DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards.

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  #380  
Old August 5th, 2019, 10:37 PM
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Re: The Book of General Zod

Quote:
Originally Posted by IAmBatman View Post
What if the Kryptonian Soldier movement was a static move (like 4 spaces)? We have other designs that stack static movements onto full turns and they aren't problematic.

I also don't think getting to move a Spy and then roll for the Spies is overpowered.
Same. Which is part of why I cut that out in my edit.
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  #381  
Old August 5th, 2019, 10:39 PM
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Re: The Book of General Zod

You guys will need to convince Johnny.

Quote:
Originally Posted by Craig Van Ness View Post
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  #382  
Old August 6th, 2019, 04:14 AM
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Re: The Book of General Zod

Quote:
Originally Posted by Karat View Post
Quote:
Originally Posted by quozl View Post
Does this wording cover everything?

Quote:
GENERAL OF NEW KRYPTON
After revealing an Order Marker on this card and instead of taking a turn with General Zodnormally, you may do up to two of the following:
* Choose 1 Unique Kryptonian Hero you control to take a turn.
* Move up to 2 Kryptonian Soldier Heroes you control.
* One at a time, for each Kryptonian Spy you control, choose a figure engaged with that Kryptonian Spy and roll 1 unblockable attack die against that figure.
The chosen Unique Kryptonian Hero may not be selected for the other options.Each option may only be chosen once per player turn. General Zod may be the chosen Hero.
Actually, you could simplify the opening bit now. I'd also borrow language from the Cosmic Cube for the last bit. I do like being able to move with 2 soldiers and attack with 1.
Is that what people meant by avoiding double activations? That's what I'd always intended! I thought people were talking about moving two Soldiers and then taking a turn with one, or taking a turn with a Spy and then rolling unblockables, that kind of thing.


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  #383  
Old August 6th, 2019, 08:56 AM
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Re: The Book of General Zod

Quote:
Originally Posted by Karat View Post
Quote:
Originally Posted by quozl View Post
Does this wording cover everything?

Quote:
GENERAL OF NEW KRYPTON
After revealing an Order Marker on this card and instead of taking a turn with General Zodnormally, you may do up to two of the following:
* Choose 1 Unique Kryptonian Hero you control to take a turn.
* Move up to 2 Kryptonian Soldier Heroes you control.
* One at a time, for each Kryptonian Spy you control, choose a figure engaged with that Kryptonian Spy and roll 1 unblockable attack die against that figure.
The chosen Unique Kryptonian Hero may not be selected for the other options.Each option may only be chosen once per player turn. General Zod may be the chosen Hero.
Actually, you could simplify the opening bit now. I'd also borrow language from the Cosmic Cube for the last bit. I do like being able to move with 2 soldiers and attack with 1.
Quote:
Originally Posted by Karat View Post
Quote:
Originally Posted by IAmBatman View Post
What if the Kryptonian Soldier movement was a static move (like 4 spaces)? We have other designs that stack static movements onto full turns and they aren't problematic.

I also don't think getting to move a Spy and then roll for the Spies is overpowered.
Same. Which is part of why I cut that out in my edit.
Quote:
Originally Posted by quozl View Post
You guys will need to convince Johnny.
@johnny139 Jooooooohnny!!

C3G can be played with official Heroscape, but it's not recommended.


DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards.

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  #384  
Old August 6th, 2019, 09:26 AM
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Re: The Book of General Zod

Fine by me, I suppose. At that point you're not making any practical change in execution outside of corner cases.
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