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#13
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Re: Antmarchingroves' Maps
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I would love your feedback on this reworking of the map compared to my original submission. I have included both versions here for an easier comparison. And sorry for the last minute request for feedback . . . |
#14
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Re: Antmarchingroves' Maps
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My Custom Designs.
--------------- Check out my maps. --------------- Get general Valkrill's symbol in SVG vector format. |
#15
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Re: Antmarchingroves' Maps
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Valladonn Fortress_V3 |
#16
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Re: Antmarchingroves' Maps
Looks fine to me.
Sir Heroscape's Content
Customs, Maps, Battle Reports YouTube Channel, Trade List, 'Scaper of the Month, Burnout Format Tourney Record: 309 - 141 Online Record: 19 - 22 |
#17
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Re: Antmarchingroves' Maps
Me too I'm glad you took time to do a little playtesting on it!
Monthly Utah Tournaments in SLC!!
Maps | Customs | Battle Reports 10 Points Under Videos "I'll save myself some time and say I pretty much 100% agree with Bigga" ~Flash_19 |
#18
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Re: Antmarchingroves' Maps
Thanks guys! I'll edit my original post in the contest thread with the updated versions of my maps.
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#20
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Re: Antmarchingroves' Maps
ARV Submission Maps: New ARV Map Submissions Added 7/27/18!!
Secret Treasures of Valhalla Uncharted Jungle Requires 1x RoTV, 1x FotA, 1x TJ Personal Backstory: Coastal Cave Requires 1x RoTV, 1x BftU, 1x TJ Personal Backstory: @BiggaBullfrog , @Nomad , @Robber , @Sir Heroscape - I have posted the two maps I am planning to submit for the ARV map contest. I have done several playtests on each map and feel like they are well balanced and fun. I would love to receive some feedback on them. Thanks guys! A note regarding the Brandar glyph on Uncharted Jungle in the middle. I plan for this to be a random treasure glyph. Last edited by antmarchingroves; July 28th, 2018 at 09:43 PM. |
#21
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Re: Antmarchingroves' Maps
Wow. I really like both maps. I want to set up Uncharted Jungle and give it a whirl, but I will wait to see if it makes the top 10. I was a little skeptical regarding Coastal Cave at first, but the more I envisioned playing on it, the more I could see intriguing battles unfolding. This may not matter, but what do you think about replacing the two single-hex sand tiles on the water side with two jungle pieces? This would provide a little more coverage from range . . . well done Antmarch.
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#22
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Re: Antmarchingroves' Maps
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#23
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Re: Antmarchingroves' Maps
I'm really liking where these are headed. No concerns at this point. It is odd in Coastal that 2 of the bushes aren't being used though. You might add them to the center tree area? If you add them in place of the water near the 7-hex that could be problematic as that would be an easy spot to camp with jungle cover.
Sir Heroscape's Content
Customs, Maps, Battle Reports YouTube Channel, Trade List, 'Scaper of the Month, Burnout Format Tourney Record: 309 - 141 Online Record: 19 - 22 |
#24
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Re: Antmarchingroves' Maps
At first glance, those are both really cool maps. I don't know the criteria for the contest, but I'll definitely have to look at the entries. Would love to build either of these next chance I get.
Arena of the Valkyire - Help create Heroscape's next Master Set! Trade List C3V Brainstorm never not funny Pepperony - 14/09/13 |
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