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Comic Hero Custom Creations Any comic book customs and the discussions surrounding them |
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#1
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6FlagsManiac's Custom's
Welcome to my Thread!
Currently not working on any comic figures, but you can check out the 2 i have finished below!
Spoiler Alert!
Last edited by 6FlagsManiac; February 7th, 2013 at 02:21 PM. |
#2
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Re: 6FlagsManiac's Custom's - Carnage
Interesting! I like his stat lines, and his left box for the most part, but I'm not sure if "Vigilante" fits him that well. Does Carnage really fight crime? He's mostly just a killer and a maniac, right?
I'm not sure what the theme is on "feel the beast". The title makes it seem like it's going to be a powerful, positive thing, but then it turns out to be a subtraction from his attack over range. Maybe something like "SYMBIOTE TENDRILS" to better describe what's going on? In the text of that power, you reference "units." A better word choice might be "figures." You also want to specify that you're subtracting 2 "dice." For the Consume Special Attack, it's not a special attack, because special attacks have range and attack values and you roll attack dice for them. It's a special power. You could just call it "Consume" and be in good shape. Instead of "takes 2 wounds" you want "receives 2 wounds" to sound more like the official game. For Savage, why cap the number of turns at 2? I think you could just use the official power text for Frenzy and that name here as well, and it'd fit just fine. 250 is probably a tad low on the cost, but you never know until you test the guy! Not bad for a first custom. C3G can be played with official Heroscape, but it's not recommended.
DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards. |
#3
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Re: 6FlagsManiac's Custom's - Carnage
Wow! On of the big names on Heroscapers likes my first custom!
On what you said, thank you for the clarifications, and for the "Feel the Beast" ability i personally hated the name, but i think your name idea is a good one, i will edit the card now then post it, any more suggestions would be greatly appreciated |
#4
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Re: 6FlagsManiac's Custom's - Carnage
Cool. Keep up the good work - and remember the most important part is having fun!
C3G can be played with official Heroscape, but it's not recommended.
DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards. |
#5
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Re: 6FlagsManiac's Custom's - Carnage
Thanks for the PM and invite to give you some feedback. It is nice to see a new face on the boards. OK, so there are some things here that I like, and some things that I don't. Let's make a positive sandwich.
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#6
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Re: 6FlagsManiac's Custom's - Carnage
Quote:
On the Consume matter, i used that because i know Carnage has great healing abilities and i wanted to make it sort of unique to him and how the symbiote works, how it latches to people and takes over them, but i can see where your coming from, and maybe i can think of a different power name or Title, if you had any suggestions that would be great, i just preferred to stray away from the whole take off a wound marker after taking a turn with him deal, seemed to generic. I thought of swing line, but Carnage never seems to use it in the comics or show. He can however create wings using the symbiote, perhaps i give him flying and lower his move to 6? What do you think about that? For the Strength, let's face it, the official Thanos missed the mark, his attack should have been like 8, and i chose 7 because of the arsenal of weapons carnage has at his disposal, he can mold hard weapons to his body using the Symbiote, and he is very strong. Venom's attack is 6 as well as Thanos, so you can tell thats a bit querky. Also, Carnage is supposed to be stronger than Venom and Spider-man combined so i gave him a 7, maybe we could think of something that counter-balances such a high attack? Thanks for you input, i'm not discarding what you said, i will take your criticism into much thought and change the card up a bit in a bit. Please respond back with responses to everything i have stated above. Thanks Last edited by 6FlagsManiac; May 16th, 2012 at 11:49 AM. |
#7
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Re: 6FlagsManiac's Custom's - Carnage
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#8
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Re: 6FlagsManiac's Custom's - Carnage
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EDIT: Okay i did all that and Removed Frenzy because there just wasn't enough space for that and Swing Line, i also changed the name of consume to make it seem like the Symbiote is using an adjacent figure to speed up regeneration process of Carnage. I do however miss Frenzy Do you think i could just add Frenzy to the bottom w/o the description, i'm sure most people could figure it out? EDIT: Found space to put Frenzy back in Last edited by 6FlagsManiac; May 16th, 2012 at 01:28 PM. |
#9
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Re: 6FlagsManiac's Custom's - Carnage
The Symbiote Host power is so long, that it is really hurting you on space. Also, with the power level of Symbiote Host being so high, I think it is a no brainer to use that power pretty much all the time. I think it is the power that is weighing this card down in power hunger, text, room, etc. If you cut it altogether, I am sure you would have a much better card on your hands. Four powers is a bit much, and as a custom designer like you, I very rarely create designs with so much text and powers, because seasoned players see it as unrestrained and very "rookie" (which does happen to the best of us when we really love a character or idea).
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#10
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Re: 6FlagsManiac's Custom's - Carnage
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EDIT - On second thought, i really like the power, so i will just make it less powerful, if you roll 11 or higher, give the other unit one wound and take one wound off Carnage, instead of 2. That way we meet a comprimise, and in the end, i am after all a "Rookie" Last edited by 6FlagsManiac; May 16th, 2012 at 05:57 PM. |
#12
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Re: 6FlagsManiac's Custom's - Carnage
I'm taking out Frenzy, to move it down to 3 powers, and it does not capture Carnage as much as the other 3 abilities i would like to keep, it is really unneeded, i hope your not frustrated with me at this point, i am kind of stuck on the Symbiotic Host ability. I thank you for your help, i feel you have given me many useful pointers for when i make my next card, good to get feedback from one of the big names on Heroscapers. I will playtest the card later and make a final decision on Symbiotic Host, have a Great day Griffon
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