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Custom Units & Army Cards Fan-created HS army cards for units, glyphs, and equipment |
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#325
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Re: H101 customs. [Updated]
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2) Naming him something else like Wilson Dredd, but that might cause confusion, because someone will ask if there any relation to Judge Dredd. You do have cool outlaw names like, Garrett Burns and Josie Whistletop, but dropping the no relation with the C3G might help a little. 3) The 4 attack is from Fight the Law. Most humans are like 3 attack and defense. The outlaw faction is different than the lawman faction which have 2 attack and defense. An attack of 3 might be good for this card and 5 life like the other outlaws or something. 4) When it comes to the point value, I do not know what to do. Thanks, your not nobody, but somebody. 5) The (Payment for Failure) ability sounds good for a merciless, ruthless or vicious personality. Devious is the combination of two existing personalities like Tricky + Confident = Devious. Thanks for your help, you are a true friend. 6) Should start playtesting, but I do not have any of the miniatures, just the Crossbones with the minigun. Might need to do something like this, Game 1 : Playtest 1 or something. There won't be any more confusion, if I post my playtest at 1 when I change the card. 7) You may be right about taking a break from the 3FG and Pre-SoV threads. It comes to my mind I should consider the thoughts of others before I post, so may start posting within a month or something. |
#326
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Re: H101 customs. [Updated]
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2) I do not think you have to worry about people getting him confused with Judge Dredd. 3) Those stats sound good. I don't think every Outlaw needs Fight The Law. 4) When you get the design where you don't think the powers and stats need more changes, I can help you with point cost. 5) If you want him to feel Tricky, we could think of some tricky abilities for him. What about tying people up with rope? That seems like a cool wild west bad guy thing to do. 6) You can use a miniature that you do have and just pretend it is this miniature. I do it all the time. I suggest getting your design to where it doesn't need many more changes before playtesting. 7) Like I said, just ask somebody if it is okay to post your custom there. But first, maybe just wait a month. |
#327
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Re: H101 customs. [Updated]
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If you don't like Dredd, then perhaps a different last name could work, similar to Garrett Burns and Josie Whistletop. Quote:
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Also, remember that if one side wins by a large amount (such as without taking any wounds), then it might be an indicator that the unit was too strong and you need to increase the points a bit. Proud Member of Platyfly!
Custom Units — Maps & Scenarios Battle Reports The Case for a VC Master Set |
#328
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Re: H101 customs. [Updated]
ROY DREDD Spray & Pray 1/1 I made some changes to the card again. The point value is 95, because he is a dps. |
#329
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Re: H101 customs. [Updated]
Looks good!
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#330
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Re: H101 customs : Serena 8/7/2019
SERENA Lethal Strike 1/1
Spoiler Alert!
CARD TEXT:
Spoiler Alert!
Spoiler Alert!
_________________________________________________________________ -Rulings and Clarifications- N/A_________________________________________________________________ -Combinations and Synergies- Synergy Benefits Received N/ASynergy Benefits Offered N/A
Spoiler Alert!
Last edited by Heroscaper 101; November 23rd, 2023 at 07:37 PM. |
#331
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Re: H101 customs. [Updated]
That poison needle attack is crazy strong, even at 200 points. I would honestly have it deny dice only to squad members and would probably have it not affect soulborg for flavor (and for the fact they are mostly defense and 1 health). As it is, you can stroll up to another 200 point medium hero with high defense and have a solid chance of knocking them out in one roll.
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#332
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Re: H101 customs. [Updated]
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#333
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Re: H101 customs. [Updated]
SERENA CONNOUR Lethal Strike 1/1 |
#334
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Re: H101 customs. [Updated]
I’d reword it like;
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#335
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Re: H101 customs. [Updated]
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#336
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Re: H101 customs. [Updated]
When you playtest her, try to put her up against lots of non-Soulborgs who cost a lot of points (over 150) but have low life (6 or less life), as well as any units with very high defense. Even if she doesn’t get her auto-destroy, not allowing them to roll defense dice will be a powerful ability.
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