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Custom Units & Army Cards Fan-created HS army cards for units, glyphs, and equipment |
View Poll Results: Which ent-tree is the most oak-ay? (choose 3) | |||
Wood Elemental | 10 | 26.32% | |
Darkwood Treant Guardian | 4 | 10.53% | |
Wooden Revenant | 8 | 21.05% | |
Birch Sentry | 0 | 0% | |
Enchanted Tree | 11 | 28.95% | |
Timber Custodian | 8 | 21.05% | |
Jubokko | 6 | 15.79% | |
Tsuri Oni | 3 | 7.89% | |
Elder Oak | 6 | 15.79% | |
Wise Oak | 5 | 13.16% | |
Wood Golem | 0 | 0% | |
Gnarl of Elder | 12 | 31.58% | |
Entrean the Elder | 4 | 10.53% | |
Oakshadow | 9 | 23.68% | |
Arboris | 14 | 36.84% | |
Multiple Choice Poll. Voters: 38. You may not vote on this poll |
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#109
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Re: Springtime Custom Competition Poll - Congrats Astroking1
My entry was the Wood Elemental, and many of you commentators are right - HOLY COW he's tiny! I ordered the miniature right after submitting my entry because it clicked where I had seen the figure before - the C3V is tinkering with it! But the USPS got all mixed up and didn't deliver until just recently. Although I like what I came up with (obviously), there's no way Brush Cover would work with this mini miniature. I'll have to find a somewhat larger, bushier treant if I want to make my Wood Elemental a reality in my home games. Thanks to those who voted for it regardless!
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#110
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Re: Springtime Custom Competition Poll - Congrats Astroking1
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That said... I completely failed to see that Elder Oak was effectively a walking ladder. As unpractical as it might be, I absolutely would love to use this guy in castle sieges if he was capable of placing your units up on top of those walls. It's a really unique aspect, and I'm a sucker for big sieges. Quote:
The powers were split into two parts to improve the readability of the card, since I personally dislike large blocks of text on cards. I was never aware of a precedent of markers being relegated only to a single power (and I don't think that should be a problem, honestly, since it's still straightforward and easy to understand). To the same end, I'm not overly fond of specifically adding a call-out to the first round, since Overgrowth already specifies at the beginning of every round, but I'd have to see how more people blindly react to the card first to see how big of a problem it is. I'm of course sad to hear that you weren't a fan of By the Roots, but I understand that it's not to everyone's tastes. In the same vein, I would probably enjoy something more complex like getting additional attacks or rooting figures much less, but I appreciate your suggestion nonetheless. As for the personality, that was just the result of me trying to avoid any synergies at all, since I sometimes forget about things like Unholy Bonding and am not familiar enough with the entire VC to be sure what new synergies were added. This resulted in some unexpected synergies on my past submissions, so I just went ahead and used a previously non-existent race, class, and personality. I do feel that Protective is a little redundant when coupled with Guardian, however. Thanks for the feedback, though! I appreciate your honest thoughts on Arboris. Quote:
Converting terrain into destructible objects is also a little wonky because of the lack of cards, but I still love the concept of a figure moving trees. Proud Member of Platyfly!
Custom Units — Maps & Scenarios Battle Reports The Case for a VC Master Set |
#111
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Re: Springtime Custom Competition Poll - Congrats Astroking1
I've been meaning to come back to this and add further thoughts and responses on all the entries, but life's been busy.
Anyway, congrats @Astroking112 ! Arena of the Valkyire - Help create Heroscape's next Master Set! Trade List C3V Brainstorm never not funny Pepperony - 14/09/13 |
#112
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Re: Springtime Custom Competition Poll - Congrats Astroking1
Wise Oak (and Defenders of Oak)
Wow, those are some tasty stats! This guy is an absolute monster, and Lord of the Forest and Walking Tall are both cool powers. I have no issues with Wise Oak himself - my issues lie with the Defenders of Oak. For one, as mentioned before, as written, Large and Huge figures without an SA literally can't attack them, at all - if it gets to an end game situation with one of these versus Krug, the Defender of Oak will win, full stop, even with its one attack - it'll take it awhile with a single attack of one, but against someone literally unable to hurt it, all it needs is time. This feels like an unintended interaction and one that needs to be ironed out. On top of that... I'm sorry, but I don't get the theme of Ironbard Taunt at all. Why are they taunting Large/Huge figures? Why can those figures only hit them with SAs? I don't know, it's thematically confusing and it isn't evocative. Wood Golem I'll be honest - this may not be my favourite, but I'm surprised it didn't get a single vote. It's solid - not amazing, but solid. Fury of the Forest, IMO, just reads like any old berserker power to me and doesn't really get accross any tree-man/guardian flavour, so that's a personal reason I'm not too fond of it. That being said, Bark-Hide Armour is a solid power and, though Root Entanglement feels like it could be a little overly powerful and could cause memory issues, it's still a cool idea and a fun little power. Perhaps a little rough around the edges in places, but he's solid, either as a standalone hero or as a bonding hero for the Death Knights. Gnarl of Elder Well, let's start off by congratulating you on the best name of the contest - Gnarl of Elder is such a beautiful, cool and evocative name for a treeman. Stats are solid. Tree Ally Strike fits in with a lot of other treeman designs I've seen - getting the trees to attack nearby enemies for you seems to be a common trope with these types of customs, for good reason. In all honesty, I'm starting to find such powers a tad boring now, but the only reason for that is because it's done a lot - I have to admit, though, that yours is less evocatively named than most, which feels a shame after the character's actual name is so cool. Boulder Throw pairs nicely with the figure you've chosen, and allowing double attack if you don't move and cutting through jungle are both cool little mechanics. Undead Hatred feels a little weird to me, but I can see where you were coming from and it arguably helps make him more of a character. It's a solid card, there's nothing wrong with it and it's probably fun to play, but I admit it's lacking a little in the way of flair to get me truly excited, like a few of the cards here in fact, but that could just be me. |
#113
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Re: Springtime Custom Competition Poll - Congrats Astroking1
Well here's a fun combo/question:
May Entrean the Elder move the Jubokko ? Does the Jubokko drop in Defense but raise in Life? |
#114
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Re: Springtime Custom Competition Poll - Congrats Astroking1
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I'll write my comments on the last three later this week. |
#115
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Re: Springtime Custom Competition Poll - Congrats Astroking1
I picked up one of the Treant Minis, so here's a little size comparison. If you pick up this one the base is pretty bendy so it doesn't pop off easily, but if you cut out around the feet it is basically perfectly sized for HeroScape.
Also, I think I'd seen somebody else post some custom with that "Mountain Troll", but I'll probably make him into some sort of zombie-giant. Repaints My Maps Online Maps Customs CoN is FuN
Q3C Custom Contests How can you tell which kid at the playground is going to grow up to be a trombone player?
Spoiler Alert!
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#116
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Re: Springtime Custom Competition Poll - Congrats Astroking1
That's a big club, good for squishing humans with.
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#117
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Re: Springtime Custom Competition Poll - Congrats Astroking1
I've been having fun converting these to a Woodkin tribal army. Took a break, but I'll pick it back up soon and post my findings.
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#118
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Re: Springtime Custom Competition Poll - Congrats Astroking1
Entrean the Elder
I like the idea of making trees movable, and making them DOs should make the tactic of blocking enemies in with an indestructible wall of foliage less of a problem (though I do wonder if them all being multi-life DOs could be confusing?) I also wonder how you'd go about moving the Great Evergreen, or does that not count as an Evergreen Tree for the purposes of this power? I also wonder if Root Crush could be a little overpowered (well, more than a little), but hey - it's a cool idea, and if it is, we have a Q9 killer. Oakshadow Honestly, a little generic. Resistance to range is nice on a meta-game level, but there's not much to make me excited here. He's a solid card, there's just nothing that makes him really stand out from the slew of other Treants with tree animation powers. A little like a more decently priced Unique Darkwood Treant Guardian with Shields of Valour vs range rather than terrain specific healing. Arboris Probably my favourite design of the contest, and a worthy winner. The ability to accumulate Overgrowth Markers, which he can use like Exoskeleton Markers and which make him stronger, is fascinating and awesome. Sure, it puts him into the cleanup niche, but it's fun, thematic and like nothing else in the game. He also subtly conveys the patience so iconic to many depictions of Ents (particularly in LotR) while feeling completely distinct - if you throw him out early in the game, he'll get shot down and be worth nothing, but if you wait until he's fully overgrown, he's quite scary. Don't be hasty indeed. |
#119
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Re: Springtime Custom Competition Poll - Congrats Astroking1
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