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C3G Legacy Archive of all the original discussions and workshops from the first stage of C3G.


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  #20797  
Old December 14th, 2018, 03:08 PM
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Tornado Tornado is online now
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Re: Public Design Post

My Michonne.
Quote:
Originally Posted by Tornado View Post


NAME = MICHONNE
SECRET IDENTITY =

SPECIES = HUMAN
UNIQUENESS = UNIQUE HERO
CLASS = SURVIVOR
PERSONALITY = DRIVEN

SIZE/HEIGHT = MEDIUM 5

LIFE = 4

MOVE = 6
RANGE = 1
ATTACK = 3
DEFENSE = 3

POINTS = ???


SEVER
When Michonne attacks an adjacent figure, you may choose one figure with exactly 1 Life remaining, that is also adjacent to Michonne. If the defending figure receives any wounds from Michonne's attack, the chosen figure receives one wound.

COUNTER STRIKE
When rolling defense dice against a normal attack from an adjacent attacking figure, all excess shields count as unblockable hits on the attacking figure.

WALKING DEAD DECOYS
When Michonne destroys an adjacent Undead figure with Sever or a normal attack, you may place that figure on this card. Subtract one from Move and add one to Defense for each Undead figure on this card. No more than two figures may ever be placed on this card. While there is an Undead figure on this card, Michonne can move through all Undead figures and is never attacked when leaving an engagement with an Undead figure.

A cloud can change its semblance, yet retain its will
With the intimacy of destruction, One knows what it is to be alive
The empty sky holds no reflection, for sorrow
- Eslo Rudkey
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  #20798  
Old December 14th, 2018, 03:15 PM
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ALEXAN2507 ALEXAN2507 is offline
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Re: Public Design Workshop

Quote:
Originally Posted by Tornado View Post
For Andrea

HEAD SHOT
If Andrea has clear sight on a figure's Target Point, add 1 automatic skull to her normal attack when attacking that figure.

Carl

RUN AND HIDE
When an Order Marker is revealed on an opponent's Army Card, you may immediately move Carl Grimes. When moving with Run and Hide, Carl Grimes will not take any leaving engagement attacks.

SHOOT FIRST

After revealing Order Marker 1 on any Army Card you control, you may immediately attack with Carl Grimes.

Quote:
Originally Posted by Tornado View Post
My Michonne.
Quote:
Originally Posted by Tornado View Post


NAME = MICHONNE
SECRET IDENTITY =

SPECIES = HUMAN
UNIQUENESS = UNIQUE HERO
CLASS = SURVIVOR
PERSONALITY = DRIVEN

SIZE/HEIGHT = MEDIUM 5

LIFE = 4

MOVE = 6
RANGE = 1
ATTACK = 3
DEFENSE = 3

POINTS = ???


SEVER
When Michonne attacks an adjacent figure, you may choose one figure with exactly 1 Life remaining, that is also adjacent to Michonne. If the defending figure receives any wounds from Michonne's attack, the chosen figure receives one wound.

COUNTER STRIKE
When rolling defense dice against a normal attack from an adjacent attacking figure, all excess shields count as unblockable hits on the attacking figure.

WALKING DEAD DECOYS
When Michonne destroys an adjacent Undead figure with Sever or a normal attack, you may place that figure on this card. Subtract one from Move and add one to Defense for each Undead figure on this card. No more than two figures may ever be placed on this card. While there is an Undead figure on this card, Michonne can move through all Undead figures and is never attacked when leaving an engagement with an Undead figure.

I think I like my Andrea design more, but I do prefer that Michonne design- I wasn't quite sure how to work her

What's up with claymation?


Personal workshop: https://www.heroscapers.com/communit...3&postcount=76
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  #20799  
Old December 14th, 2018, 03:16 PM
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ALEXAN2507 ALEXAN2507 is offline
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Re: Public Design Workshop

I think once I have my Subway I shall design some Power Rangers

What's up with claymation?


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  #20800  
Old December 14th, 2018, 03:22 PM
LordVenoc LordVenoc is offline
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Re: Public Design Workshop

Quote:
Originally Posted by IAmBatman View Post
Ah good call. I forgot that it was Millar source material like Kick-ass. Not technically a superhero, but comic book, so probably right on the bubble.
There's actually been a follow-up series (Kingsman: The Red Diamond) and another series is planned as well. Figured that was substantial enough of a comic book background.
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  #20801  
Old December 14th, 2018, 03:23 PM
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MrNobody MrNobody is offline
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Re: Public Design Workshop

I like the Head Shot mechanic. It ties her into the way zombies work in Heroscape naturally.

One day we’ll get a C3G sniper with a D20 roll so the Spotter can finally use their boost. Just not today.
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  #20802  
Old December 14th, 2018, 03:43 PM
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Tornado Tornado is online now
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Re: Public Design Workshop

Those powers for Andrea and Carl are from Griffin.
Michonne went through some work shopping to get there. Started with Swordplay, evolved into Cleave and then into Sever.

There was some traction on doing some of the Survivors as a squad.
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  #20803  
Old December 14th, 2018, 04:13 PM
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ALEXAN2507 ALEXAN2507 is offline
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Re: Public Design Workshop



NAME = RED RANGER
SECRET IDENTITY = JASON SCOTT

SPECIES = HUMAN
UNIQUENESS = UNIQUE HERO
CLASS = RANGER
PERSONALITY = DRIVEN

SIZE/HEIGHT = MEDIUM 5

LIFE = 5

MOVE = 6
RANGE = 5
ATTACK = 3
DEFENSE = 5

POINTS = ???


GO GO POWER RANGERS!

After revealing an Order Marker on this card, before taking a turn with this Red Ranger, you may first reveal an "X" Order Marker on this card and take a turn with up to two other Unique Ranger Heroes you control within 6 clear sight spaces of this Red Ranger. You may activate the chosen Heroes in any order.

POWER SWORD

This Red Ranger adds 2 to his Attack when attacking an adjacent figure. Once per round, you may add 2 to this Red Ranger's Attack when attacking a non-adjacent figure.

COUNTER STRIKE
When rolling defence dice against a normal attack from an adjacent attacking figure, all excess shields rolled count as unblockable hits.

What's up with claymation?


Personal workshop: https://www.heroscapers.com/communit...3&postcount=76

Last edited by ALEXAN2507; December 14th, 2018 at 10:01 PM.
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  #20804  
Old December 14th, 2018, 04:22 PM
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Lazy Orang Lazy Orang is offline
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Re: Public Design Workshop

Wow - 5/5 Attack and defence, plus MMA, plus a Titans Go! derivative? This guy may end up pushing 250 right now, he's pretty damn solid looking.


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  #20805  
Old December 14th, 2018, 04:28 PM
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ALEXAN2507 ALEXAN2507 is offline
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Re: Public Design Workshop



NAME = BLUE RANGER
SECRET IDENTITY = BILLY CRANSTON

SPECIES = HUMAN
UNIQUENESS = UNIQUE HERO
CLASS = RANGER
PERSONALITY = BRILLIANT

SIZE/HEIGHT = MEDIUM 5

LIFE = 5

MOVE = 6
RANGE = 5
ATTACK = 3
DEFENSE = 4

POINTS = ???

POWER LANCE

When attacking an adjacent figure, this Blue Ranger may either add 1 to his attack or, after attacking, he may attack a second adjacent figure. If this Blue Ranger only attacked one adjacent figure this turn, roll the 20-sided die. On a 17 or more, remove one Order Marker from that figure's card. Figures with the Electrically Charged special power may not have Order Markers removed this way.

TECH SPECIALIST
Rangers within 3 spaces of this Blue Ranger add 1 to their Attack and Defence. If this Blue Ranger uses an Equipment Glyph with a D20 roll, add 3 to the result.

COUNTER STRIKE

When rolling defence dice against a normal attack from an adjacent attacking figure, all excess shields rolled count as unblockable hits.

What's up with claymation?


Personal workshop: https://www.heroscapers.com/communit...3&postcount=76
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  #20806  
Old December 14th, 2018, 04:29 PM
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ALEXAN2507 ALEXAN2507 is offline
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Re: Public Design Workshop

Quote:
Originally Posted by Lazy Orang View Post
Wow - 5/5 Attack and defence, plus MMA, plus a Titans Go! derivative? This guy may end up pushing 250 right now, he's pretty damn solid looking.

250 seems fair- Jason should be able to match and beat someone like Nightwing in combat and should be on his leadership level

What's up with claymation?


Personal workshop: https://www.heroscapers.com/communit...3&postcount=76
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  #20807  
Old December 14th, 2018, 05:03 PM
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ALEXAN2507 ALEXAN2507 is offline
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Re: Public Design Workshop



NAME = BLACK RANGER
SECRET IDENTITY = ZACK TAYLOR

SPECIES = HUMAN
UNIQUENESS = UNIQUE HERO
CLASS = RANGER
PERSONALITY = ENTHUSIASTIC

SIZE/HEIGHT = MEDIUM 5

LIFE = 5

MOVE = 6
RANGE = 5
ATTACK = 3
DEFENSE = 4

POINTS = ???

POWER AXE

Add 1 to this Black Ranger's Attack when he attacks an adjacent figure. Once per round, you may add 1 to this Black Ranger's Attack when attacking a non-adjacent figure, and you may roll one unblockable attack die against each figure adjacent to the defending figure.

HIP HOP KIDO

When defending against a normal attack from an adjacent figure, add one automatic shield to whatever is rolled, and all excess shields count as unblockable hits on the attacking figure. If a figure received wounds this way, that figure receives one additional wound.

POWER BLASTER
Once per game, if you control four figures with the Power Sword, Power Lance, Power Daggers, and Power Bow special powers within 4 spaces of this Black Ranger, you may choose one opponent's figure within 6 spaces of this Black Ranger. Roll the 20-sided die. On a 1-3, that figure receives one wound. On a 4-10, that figure receives three wounds. On a 10-15, that figure receives five wounds. On a 16-18, that figure receives seven wounds. On a 19 or more, destroy that figure.

What's up with claymation?


Personal workshop: https://www.heroscapers.com/communit...3&postcount=76
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  #20808  
Old December 14th, 2018, 05:28 PM
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ALEXAN2507 ALEXAN2507 is offline
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Re: Public Design Workshop




NAME = YELLOW RANGER
SECRET IDENTITY = TRINI KWAN

SPECIES = HUMAN
UNIQUENESS = UNIQUE HERO
CLASS = RANGER
PERSONALITY = ???

SIZE/HEIGHT = MEDIUM 5

LIFE = 5

MOVE = 6
RANGE = 5
ATTACK = 3
DEFENSE = 4

POINTS = ???

POWER DAGGERS

When attacking adjacent figures, this Yellow Ranger may attack up to two additional times. Once per round, this Yellow Ranger may add 2 to her attack against an adjacent figure.

RANGER ASSIST
If a Ranger you control within 3 spaces of this Yellow Ranger is targeted for an attack, roll the 20-sided die. On a 15 or more, you may move this Yellow Ranger next to the targeted figure and ignore that attack.

What's up with claymation?


Personal workshop: https://www.heroscapers.com/communit...3&postcount=76
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