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Custom Units & Army Cards Fan-created HS army cards for units, glyphs, and equipment |
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The Book of Arlinn & Tovolar (MTG)
I've started working on a bunch of cards for Magic the Gathering minis. I left some pictures of my self-painted minis in the spoilers at the bottom for reference. I wanted these two to function like werewolf commanders, supporting and giving some order to wolves and lycanthropes. The cost of multiple squads of common wolves and lycanthropes was also a consideration, as well as their Darklord role for synergy with Wolves of Badru.
Targeting Zone:
Spoiler Alert!
The figure used for this unit is a Arlinn Kord figure from Wizkids/Neca. NAME = ARLINN, THE MOON'S FURY SPECIES = LYCANTHROPE UNIQUENESS = UNIQUE HERO CLASS = DARKLORD PERSONALITY = TORMENTED SIZE/HEIGHT = MEDIUM 5 LIFE = 4 MOVE = 6 RANGE = 1 ATTACK = 5 DEFENSE = 5 POINTS = 160 PLANESWALKER PROTECTION Arlinn, the Moon's Fury does not start the game on the battlefield. When one or more Wolf or Lycanthrope figures you control are targeted for a normal or special attack, you may place Arlinn, the Moon's Fury on any empty space adjacent to one or more of those figures. You cannot place her on glyphs. During this turn, add 2 to the Defense value of all Wolf and Lycanthrope figures you control. THE PACK'S HOPE Arlinn, the Moon's Fury has the class of Protector in addition to the class listed on this card. When an adjacent Common Wolf or Lycanthrope figure you control rolls defense dice against a normal attack, add 1 automatic shield to whatever is rolled. UNBREAKABLE RESOLVE Arlinn, the Moon's Fury cannot receive wounds or be destroyed during her turn. VOICE OF THE PACK When revealing a numbered Order Marker on Arlinn, the Moon's Fury's Army Card, you may also reveal an "X" Order Marker that is on this Army Card to activate Voice of the Pack. Roll the 20-sided die. • If you roll 1-5, do nothing. • If you roll 6-19, you may place any previously destroyed Common Wolf or Lycanthrope figure you control adjacent to Arlinn, the Moon's Fury. • If you roll 20, you may place up to 2 of those figures instead. ... Targeting Zone:
Spoiler Alert!
The figure used for this unit is a Tovolar figure from Wizkids/Neca. NAME = TOVOLAR, THE MIDNIGHT SCOURGE SPECIES = LYCANTHROPE UNIQUENESS = UNIQUE HERO CLASS = DARKLORD PERSONALITY = RELENTLESS SIZE/HEIGHT = MEDIUM 6 LIFE = 4 MOVE = 6 RANGE = 1 ATTACK = 4 DEFENSE = 4 POINTS = 150 DOUBLE ATTACK When Tovolar, the Midnight Scourge attacks, he may attack one additional time. HOWL OF THE NIGHT Any time you roll the 20-sided die for a Wolf or Lycanthrope Army Card, you may add 1 to your die roll. LUNAR FRENZY When a Wolf or Lycanthrope figure you control rolls attack dice for a normal or special attack, you may reveal an "X" Order Marker on Tovolar, the Midnight Scourge's Army Card. If you do, add 2 automatic skulls to whatever is rolled. SCAVENGE FOR TREASURE When a Wolf or Lycanthrope figure you control destroys an opponent's figure, you may place 1 random treasure glyph on the Army Card of an Uncommon or Unique Wolf or Werewolf Hero you control. ... More pictures:
Spoiler Alert!
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