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C3G Legacy Library This is the archive for all the designs released in the original era of C3G. Feel free to post any figure specific questions in their individual books. |
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#25
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Re: C3G Vehicle Rules
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If a figure's size is smaller than that of a Vehicle, it may enter that Vehicle. NOTE - The size of a figure is located on the left hand side of its Army Card next to its height. The different sizes are ordered from smallest to largest as follows: Tiny, Small, Medium, Large, and Huge. |
#26
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Re: C3G Vehicle Rules
That looks good to me
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#28
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Re: C3G Vehicle Rules
Awesome, thanks! OP updated.
C3G can be played with official Heroscape, but it's not recommended.
DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards. |
#29
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Re: C3G Vehicle Rules
Because Vehicles are controlled and also targeted much like figures, can they give or receive Leaving Engagement Attacks?
I am leaning towards no right off, because DOs ONLY equal Figures in terms of targeting and attacking, and it has been FAQ'd that Leaving Engagement Attacks are not really or equal to an attack. |
#30
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Re: C3G Vehicle Rules
I was asking myself the same thing while running some tests. I'm leaning heavily towards no as well (we can and should add a line specifying). In addition to your reasons, I don't want to have to worry about specifying whether or not a thrown Vehicle takes leaving engagement attacks.
The idea of running a vehicle into a crowd to tie them up into an engagement and protect other figures is a fun one, but I think it's a better idea to avoid the problems that come with engagement. We also need to specify that a figure cannot move on the same turn that they exit a vehicle (otherwise figures will be moving across the battlefield really fast and attacking on the same turn. As is, you could drive a vehicle across the battlefield, exit, and attack from the spot you exited on. I think that's good enough). C3G can be played with official Heroscape, but it's not recommended.
DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards. |
#31
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Re: C3G Vehicle Rules
C3G STANDARD PLAYTEST FEEDBACK FORM
NAME OF THE TEST UNIT (Christmas Car Vehicle DO) - THEME TEST/ Check to see if there are any powers or stats on the test unit card that does not accurately reflect the theme or likeness of what the character would and could do. Also consider destructible objects, and whether or not this characters powers should affect them. PASS - MIRROR TEST/ Check to see if the unit were played against itself, if there would be any loops that would upset the balance of the Game. PASS - BONDING TEST/ Compare the unit card with all possible currently existing Bonding abilities to make sure there are no continual Bonding possibilities that do not stop appropriately or do not stop at all. This is to prevent loops in Bonding. PASS - SYNERGIES TEST/ Compare the unit card with all possible currently existing synergies to make sure there are no factors that could break the game by making any unit to powerful or too weak. PASS - POWER CHECK/ Consider the test unit and all existing units and all glyphs to compare to and check for any powers that could be over amplified and break the game. Each power must define when it takes place, who or what it affects, and What are the stipulations on the power if there are any. PASS - FUN TEST/ Consider whether or not the design was fun to play. PASS - FUN COMPETITIVE TEST/ Consider whether or not the design was fun to play against. PASS - DRAFTING TEST/ Consider whether or not this design is worth drafting. N/A - USAGE TEST/ Consider whether or not all of the powers on this card were used or at least usable. PASS - STRATEGY TEST/ Consider whether or not the design offers any real strategy or interesting tactics to the overall game. PASS _____________________________________________________________ Army Test - Does it pass, Yes or No? Yes – light touch. - What should be the unit's point value? N/A - Give a brief overview. I played this game with the Destructible Object throwing rules. Only Green Lantern had Super Strength to throw with. Map: Platforms 5 and 6 without the pillars Units: Green Lantern Hal, Black Mask, Street Thugs x2 (600) vs. Batman, Green Arrow Ollie, Flash Barry (600)
Spoiler Alert!
_____________________________________________________________ Army Test - Does it pass, Yes or No? Yes - What should be the unit's point value? N/A - Give a brief overview. It’s a bit more fun when you can Hit and Run a hard to wound figure like Professor X – or when Magneto can toss the car at people. Map: Platforms 5 and 6 without the pillars Units: Professor X, Beast, Jean Grey, Angel, Iceman, Cyclops (1,000) vs. Magneto II, Pyro, Quicksilver, and Scarlet Witch
Spoiler Alert!
C3G can be played with official Heroscape, but it's not recommended.
DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards. |
#32
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Re: C3G Vehicle Rules
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#33
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Re: C3G Vehicle Rules
Suggested changes in bold:
Quote:
C3G can be played with official Heroscape, but it's not recommended.
DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards. |
#34
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Re: C3G Vehicle Rules
Looks good to me. You don't see superheroes hop into cars too often, but I feel like some of the cheaper/weaker characters like Alfred won't hesitate to take a car. Perfect theme for me.
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#35
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Re: C3G Vehicle Rules
Yep. Get in a car and wait until you're needed. Sure you can't use any powers while you're in there, but if you're an end gamer or a unit you want to wait and use to heal later in the game, it's not a bad idea. Especially if the car can let you do something fun like Hit and Run. I know that if I've got Alfred left against a heavy hitter and there's a car on the battlefield, I'm getting in the frickin car! And that seems about right.
C3G can be played with official Heroscape, but it's not recommended.
DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards. |
#36
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Re: C3G Vehicle Rules
I thought the DO Throwing Rules said that only unoccupied DOs could be thrown.
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