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C3G Library This area collects all the released designs. Feel free to post any figure specific questions in their individual books.


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Old April 11th, 2012, 06:01 PM
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The Book of Sharon Carter

The Book of Sharon Carter

C3G MARVEL WAVE 19
PATRIOT GAMES




Mini PDF

The figure used for this unit is a Heroclix figure from the Secret Invasion set.
Its model number and name are #005 / Sharon Carter.
_________________________________________________________________
Character Bio - Inspired by her aunt's adventures, Sharon joined the international security agency S.H.I.E.L.D., and was assigned the code name "Agent 13". By this time, Rogers had been revived from suspended animation, and during one of Sharon's earliest missions, he came to her aid when she came under attack by a mercenary known as Batroc the Leaper. Rogers could not help but notice the remarkable resemblance Sharon bore to his lost love, but did not connect the two; however, the two of them crossed paths again and again, teaming up on several missions against A.I.M. HYDRA, Red Skull, and many others.

Over time, Sharon and Rogers eventually fell in love; however, the dangerous nature of Sharon's work constantly placed a strain on their relationship, with Rogers wanting Sharon to give up her life as a S.H.I.E.L.D. agent. Eventually, Sharon brought Rogers back to the place she was born, and he was also reunited with the much older Peggy. Peggy would also join S.H.I.E.L.D., and in later years serve as one of the support crew for the super-hero team the Avengers.

Years later, Steve Rogers is shot in the shoulder by a sniper on his way up the steps to the Federal Court. In the ensuing crowd chaos, he is shot three times in the abdomen with a pistol, and later appears to die of his injuries. It is later revealed that the plan was orchestrated by the Red Skull; the sniper was Crossbones, and Sharon Carter, under a hypnotic suggestion by Dr. Faustus, was the person who had shot Rogers in the abdomen.

It has been revealed that she is still under the influence of Doctor Faustus, who uses her to disable Black Widow and Falcon, before having her join the Red Skull's organization as a minion. It has also been revealed that she is apparently pregnant with Rogers' child. However during several attempts to escape the Red Skull's control over her, she loses her baby in the process during a fight between her and Sin. However, later dialogue suggests that she, not Sin, stabbed her womb, and caused the miscarriage. She says that she did it to keep the Red Skull from getting his hands on anything of hers. Later Doctor Faustus made her forget ever being pregnant, and he also gave her the tools for her rescue. Sharon frees herself, and kills Aleksander Lukin (narrowly missing killing the Red Skull himself), before being found by Black Widow and the Falcon. Iron Man and Falcon decide to tell her about her pregnancy at a later date, after sufficient recovery time. However, Sharon decided to leave S.H.I.E.L.D.

- from Wiki
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-Rulings and Clarifications-
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_________________________________________________________________

-Combinations and Synergies-

Incoming Synergy:Outgoing Synergy:
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_________________________________________________________________

-Immunities, Benefits, and Weaknesses-

Immunities
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Benefits
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Weaknesses
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_________________________________________________________________

-Strategy, Tactics and Tips-
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-Heroscapers Community Contributions-

Hand of fate is moving and the finger points to you
...Iron Maiden - The Wicker Man

TUTORIAL FOR RE-BASING FIGURES


3hrs 43mins 32secs = 1242nd of 8808 overall - 1988 Honolulu Marathon

Last edited by Ronin; November 12th, 2017 at 10:48 PM.
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  #2  
Old April 11th, 2012, 06:02 PM
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Re: The Book of Sharon Carter - Design Phase

NAME = SHARON CARTER


SPECIES = HUMAN
UNIQUENESS = UNIQUE HERO
CLASS = AGENT
PERSONALITY = LOYAL

SIZE/HEIGHT = MEDIUM 5

LIFE = 4

MOVE = 5
RANGE = 5
ATTACK = 3
DEFENSE = 4

POINTS = 90


COVERT OPERATIONS
Start the game with the white Covert Operations Marker on this card. Before taking a turn with Sharon Carter, you may place or remove the Covert Operations Marker. While the Covert Operations Marker is on this card, Sharon Carter cannot attack or be targeted by an enemy figure for non-adjacent attacks or special powers that require clear sight. Remove the Covert Operations Marker anytime Sharon Carter becomes engaged with an opponent's figure.

DISENGAGE
Sharon Carter is never attacked when leaving engagements.

DOUBLE ATTACK
When Sharon Carter attacks, she may attack one additional time.

Hand of fate is moving and the finger points to you
...Iron Maiden - The Wicker Man

TUTORIAL FOR RE-BASING FIGURES


3hrs 43mins 32secs = 1242nd of 8808 overall - 1988 Honolulu Marathon

Last edited by SirGalahad; May 2nd, 2014 at 12:53 AM.
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  #3  
Old April 11th, 2012, 06:06 PM
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Re: The Book of Sharon Carter - Design Phase


















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Hand of fate is moving and the finger points to you
...Iron Maiden - The Wicker Man

TUTORIAL FOR RE-BASING FIGURES


3hrs 43mins 32secs = 1242nd of 8808 overall - 1988 Honolulu Marathon

Last edited by tcglkn; May 18th, 2012 at 10:41 AM.
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  #4  
Old April 11th, 2012, 06:25 PM
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Re: The Book of Sharon Carter - Design Phase

Field Agent will really get most of its use when trying to advance with SC and company by avoiding attacks before she gets into position. With that said, when using Nick Fury's "drop" power, it kinda loses its relevance in that one regard.

The Double Attack is ALWAYS a good and useful power and I like seeing it on cards where the figure has two guns.

_____

Great design. When does testing start?
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Old April 11th, 2012, 06:29 PM
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Re: The Book of Sharon Carter - Design Phase

How about no LEAs when the markers on too?

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Old April 11th, 2012, 06:32 PM
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Re: The Book of Sharon Carter - Design Phase

How about DISENGAGE as its own power? It does make sense for her. She is slippery when...
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Old April 11th, 2012, 07:12 PM
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Re: The Book of Sharon Carter - Design Phase

Also, as is she can't be affecte by her teammates special powers either. Not sure if that was intentional or not.

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Old April 11th, 2012, 07:22 PM
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Re: The Book of Sharon Carter - Design Phase

Quote:
Originally Posted by Griffin View Post
Field Agent will really get most of its use when trying to advance with SC and company by avoiding attacks before she gets into position. With that said, when using Nick Fury's "drop" power, it kinda loses its relevance in that one regard.

The Double Attack is ALWAYS a good and useful power and I like seeing it on cards where the figure has two guns.

_____

Great design. When does testing start?
Thanks

Yeah, considering that she doesn't have great defense or a special defensive power, getting her to advance from the SZ without being susceptible to ranged attacks/powers targeted at her would be helpful in maybe allowing her to advance very early in the game and then not be too far off to get into the action when needed. If she's one of Fury's drop team, she can drop down on a castle wall and not be targeted for awhile and then he can order her to double attack with height when it's just right. But yeah, it does lose the moving from SZ relevance in that case. Commander Rogers can help move her along too with his OM flexibility, she is his girlfriend after all.

I agree with the Double Attack (obviously ) as it not only represents her two pistols, but while in melee, it can represent her martial arts skills without giving her Close Combat Expert.

Not sure when testing will start. I did open the Surtur design first, but it's no biggie which one I test first. I want to do some decent amount of testing with Surtur, so maybe I can do that one over time when I am free and start SC sooner.

Quote:
Originally Posted by Margloth View Post
How about no LEAs when the markers on too?
The problem with that Margloth is that as soon as she becomes engaged with an opponent's figure you have to remove the marker.

Quote:
Remove the Field Agent Marker anytime Sharon Carter becomes engaged with an opponent's figure.
Though with the "becomes engaged" that leaves it open for her next turn as she will already be engaged. So perhaps I should make this change as the intent that she shouldn't be able to have the marker on her card at any time while she is engaged.

Remove the Field Agent Marker anytime Sharon Carter becomes is engaged with an opponent's figure.



Quote:
Originally Posted by Griffin View Post
How about DISENGAGE as its own power? It does make sense for her. She is slippery when...

That does carry on with Margloth's idea, but as it's own separate power it could allow her to leave an engagement and then on her next turn put the marker back on her card if the opponent doesn't follow her and re-engages.


DISENGAGE
Sharon Carter is never attacked when leaving engagements.


How about this then. This way if Sharon Carter leaves engagement with Disengage, she can put the marker back on her card at the end of her turn. So she could leave engagement, attack and then put the marker back on her card to go back undercover or laying low? Or is that too much and we should stick with the "Before taking a turn" timing?

FIELD AGENT
Start the game with the white Field Agent Marker on this card. Before or after taking a turn with Sharon Carter, you may place or remove the Field Agent Marker. While the Field Agent Marker is on Sharon Carter's card, she cannot attack an opponent's figure and cannot be targeted for non-adjacent attacks or special powers that require clear sight. Remove the Field Agent Marker anytime Sharon Carter becomes is engaged with an opponent's figure.

Hand of fate is moving and the finger points to you
...Iron Maiden - The Wicker Man

TUTORIAL FOR RE-BASING FIGURES


3hrs 43mins 32secs = 1242nd of 8808 overall - 1988 Honolulu Marathon

Last edited by Hahma; April 11th, 2012 at 08:22 PM.
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  #9  
Old April 11th, 2012, 07:29 PM
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Re: The Book of Sharon Carter - Design Phase

Quote:
Originally Posted by Margloth View Post
Also, as is she can't be affecte by her teammates special powers either. Not sure if that was intentional or not.
Good catch Marlgloth No that's definitely not the intention as it would keep her from being activated by Fury/Rogers and other stuff.

How's this? This is tacked on to the original write-up.

FIELD AGENT
Start the game with the white Field Agent Marker on this card. Either before taking a turn with Sharon Carter, you may place or remove the Field Agent Marker. While the Field Agent Marker is on Sharon Carter's card, she cannot attack an opponent's figure and cannot be targeted by opponent's figures for non-adjacent attacks or special powers that require clear sight. Remove the Field Agent Marker anytime Sharon Carter becomes engaged with an opponent's figure.

Here's that change added to the other possible change I suggested in the previous post.

FIELD AGENT
Start the game with the white Field Agent Marker on this card.Either before or after taking a turn with Sharon Carter, you may place or remove the Field Agent Marker. While the Field Agent Marker is on Sharon Carter's card, she cannot attack an opponent's figure and cannot be targeted by opponent's figures for non-adjacent attacks or special powers that require clear sight. Remove the Field Agent Marker anytime Sharon Carter becomes is engaged with an opponent's figure.

All together:

FIELD AGENT
Start the game with the white Field Agent Marker on this card. Either before or after taking a turn with Sharon Carter, you may place or remove the Field Agent Marker. While the Field Agent Marker is on Sharon Carter's card, she cannot attack an opponent's figure and cannot be targeted by opponent's figures for non-adjacent attacks or special powers that require clear sight. Remove the Field Agent Marker anytime Sharon Carter is engaged with an opponent's figure.

Hand of fate is moving and the finger points to you
...Iron Maiden - The Wicker Man

TUTORIAL FOR RE-BASING FIGURES


3hrs 43mins 32secs = 1242nd of 8808 overall - 1988 Honolulu Marathon

Last edited by Hahma; April 11th, 2012 at 08:26 PM.
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  #10  
Old April 11th, 2012, 08:27 PM
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Re: The Book of Sharon Carter - Design Phase

Possible look with changes to Field Agent and adding Disengage.

Quote:
NAME = SHARON CARTER
SPECIES = HUMAN
UNIQUENESS = UNIQUE HERO
CLASS = AGENT
PERSONALITY = LOYAL
SIZE/HEIGHT = MEDIUM 5

LIFE = 4
MOVE = 5
RANGE = 5
ATTACK = 3
DEFENSE = 4
POINTS = 70?

FIELD AGENT
Start the game with the white Field Agent Marker on this card. Either before or after taking a turn with Sharon Carter, you may place or remove the Field Agent Marker. While the Field Agent Marker is on Sharon Carter's card, she cannot attack an opponent's figure and cannot be targeted by opponent's figures for non-adjacent attacks or special powers that require clear sight. Remove the Field Agent Marker anytime Sharon Carter is engaged with an opponent's figure.

DOUBLE ATTACK
When Sharon Carter attacks, she may attack one additional time.

DISENGAGE
Sharon Carter is never attacked when leaving engagements.

Hand of fate is moving and the finger points to you
...Iron Maiden - The Wicker Man

TUTORIAL FOR RE-BASING FIGURES


3hrs 43mins 32secs = 1242nd of 8808 overall - 1988 Honolulu Marathon
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Old April 11th, 2012, 08:41 PM
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Re: The Book of Sharon Carter - Design Phase

So she'll basically always be immune to ranged attacks unless engaged? Seems like Partial Invisibility with a marker to me.

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Old April 11th, 2012, 08:55 PM
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Re: The Book of Sharon Carter - Design Phase

Quote:
Originally Posted by tcglkn View Post
So she'll basically always be immune to ranged attacks unless engaged? Seems like Partial Invisibility with a marker to me.
Well do you like it better with just the "Before taking a turn" timing Tickle? Doesn't matter to me either way. I don't want her to be too immune to ranged attacks. I can roll with the just "Before" timing. I think I was getting caught up in the Disengage power added and trying to figure some sneaky stuff with that, but I don't want her to have partial invisibility, I want the player controlling her to have to make a decision where she will be able to either attack (by not having the marker on at the beginning of her turn) or be safe from ranged attacks/powers and be able to move into position (by having the marker on).


Quote:
FIELD AGENT
Start the game with the white Field Agent Marker on this card. Before taking a turn with Sharon Carter, you may place or remove the Field Agent Marker. While the Field Agent Marker is on Sharon Carter's card, she cannot attack an opponent's figure and cannot be targeted by opponent's figures for non-adjacent attacks or special powers that require clear sight. Remove the Field Agent Marker anytime Sharon Carter is engaged with an opponent's figure.

Hand of fate is moving and the finger points to you
...Iron Maiden - The Wicker Man

TUTORIAL FOR RE-BASING FIGURES


3hrs 43mins 32secs = 1242nd of 8808 overall - 1988 Honolulu Marathon
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