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  #1  
Old April 5th, 2021, 12:24 AM
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Nobody's Public Wheelhouse

Figured I should probably start one of these up instead of hogging the PDW, now that it's found new life. Probably will just throw designs out here that aren't immediate priorities, just cause I like discussing write-ups with y'all!

MARVEL DESIGNS
NFL Superpro
U.S. Agent
Maestro
Green Scar (Gladiator)
Kraken
Hive
Humanoids
Hulk

DC DESIGNS
I don't got none of these yet.

INDY DESIGNS
I don't got none of these yet.

Last edited by MrNobody; August 11th, 2021 at 11:56 AM.
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  #2  
Old April 5th, 2021, 12:26 AM
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Re: Nobody's Public Wheelhouse

Quote:

NAME = (NFL) SUPERPRO
SECRET IDENTITY = PHIL GRAYFIELD

SPECIES = HUMAN
UNIQUENESS = UNIQUE HERO
CLASS = ATHLETE
PERSONALITY = ???

SIZE/HEIGHT = MEDIUM 5

LIFE = 5

MOVE = 5
RANGE = 1
ATTACK = 4
DEFENSE = 5

POINTS = ???


FOOTBALL TACKLE SPECIAL ATTACK
Range 1. Attack 4.
Instead of moving and attacking normally, you may use Football Tackle Special Attack. Move SuperPro up to 5 spaces in a straight line, and then choose a figure to attack. If SuperPro inflicts one or more wounds against a small or medium figure with Football Tackle Special Attack, that figure cannot move until the end of the round or until SuperPro no longer occupies the space he currently occupies.

INDESTRUCTIBLE SUIT
When SuperPro defends against a normal or special attack, if at least one shield is rolled, the most wounds SuperPro can take from this attack is one. SuperPro never rolls for lava field damage.
For Soundwarp and linkage.
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  #3  
Old April 5th, 2021, 12:28 AM
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Re: Nobody's Public Wheelhouse

Quote:

NAME = U.S. AGENT
SECRET IDENTITY = JOHN WALKER

SPECIES = MUTATE
UNIQUENESS = UNIQUE HERO
CLASS = SOLDIER/AGENT
PERSONALITY = MISGUIDED

SIZE/HEIGHT = MEDIUM 5

LIFE = 5

MOVE = 6
RANGE = 1
ATTACK = 5
DEFENSE = 4

POINTS = ???


AMERICAN ZEALOT
If there is a revealed Order Marker on this Army Card, add 1 to U.S. Agentís Attack number and Defense number. If U.S. Agent inflicts 1 or more wounds with an attack, you must move an unrevealed Order Marker from another Army Card in your army to this card.

PISTOL FOLLOW-UP SPECIAL ATTACK
Range 5. Attack 4.
U.S. Agent may attack normally before using this special attack. U.S. Agent may only attack non-adjacent figures with this special attack.

RECKLESS SHIELD DEFENSE
When defending against an attack, U.S. Agent always adds one automatic shield to whatever is rolled. Immediately after a friendly figure within 5 clear sight spaces of U.S. Agent rolls defense dice, you may roll the 20-sided die. If you roll 15 or higher, add an automatic shield to the friendly figure's defense roll. If you roll 5 or lower, U.S. Agent cannot use this special power for the rest of the round.

SUPER STRENGTH
Brainstormed this one on Discord a few days back, posted it in my Sanctum Workshop, but I really feel like I've finally got it paired down to what it should be.

Last edited by MrNobody; June 27th, 2021 at 12:55 PM.
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  #4  
Old April 5th, 2021, 09:06 AM
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Re: Nobody's Public Wheelhouse

Really, really dig both of these designs. Superpro looks like a fun, tanky disabler, and the U.S. Agent seems like he'd be able to throw down with the best of him. American Zealot feels really thematic imo.
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  #5  
Old April 5th, 2021, 12:36 PM
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Re: Nobody's Public Wheelhouse

That U.S. Agent is great, first time I read him was in some Avengers/Invaders stuff in the early 2000s. I remember wanting a more jingoistic, more villainy Agent and wishing the current design amped him up a bit in that way and this one fits the bill. Gotta read that Priest run.
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  #6  
Old April 5th, 2021, 09:03 PM
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Re: Nobody's Public Wheelhouse

Thanks all! Like I mentioned in the Discord (don't remember if it was public or not), I definitely prefer USAgent as an unstable but well-meaning sorta-hero, so that's what I was going for. Reckless Shield Defense is definitely straying pretty close to pure heroism, but I'm hoping American Zealot and the Pistol power sell that "ruthless crazy man" feel to give him a bit of moral complexity.
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  #7  
Old April 7th, 2021, 12:45 AM
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Re: Nobody's Public Wheelhouse



Just moving this over here so it's easier to reference.


My Repaints and Mods: Updated 1-13
My Custom Cards: Updated 4-15
My Custom Superheroes: Updated 1-13
My figure images for online games:
Alliance figures, Utgar figures
My Etsy Store
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  #8  
Old April 13th, 2021, 11:19 AM
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Re: Nobody's Public Wheelhouse

Realized I never commented on how cool SW's mod is!
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  #9  
Old April 16th, 2021, 10:38 AM
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Re: Nobody's Public Wheelhouse

Quote:

NAME = MAESTRO
SECRET IDENTITY = BRUCE BANNER

SPECIES = GAMMA MUTATE
UNIQUENESS = EVENT HERO
CLASS = RULER
PERSONALITY = DESPOTIC?

SIZE/HEIGHT = HULK SIZE

LIFE = 10

MOVE = 7
RANGE = 1
ATTACK = 7
DEFENSE = 6

POINTS = 500 or so?


FUTURE IMPERFECT
Before rolling for initiative, you may choose an opponent's Army Card with at least one Order Marker on it. That opponent may remove one Order Marker from that Army Card. If they do not, subtract 1 from their initiative roll for each Order Marker on this card. If the chosen figure is within 6 clear sight spaces of Maestro, you may subtract 3 from their initiative roll for each Order Marker on that card instead.

GROWING RAGE
Add X to Maestro's Attack number, where X is the round number, to a maximum of 5.

SURVIVAL OF THE FITTEST
If Maestro would receive one or more wounds from a non-adjacent attack, you may choose a figure without the Super Strength special power adjacent to Maestro to receive those wounds instead.

SUPER STRENGTH
Playing with some ideas for Maestro that were thrown out in the Public Design Workshop a year or two ago. The main idea from that discussion was doing something similar to Baron Zemo's Best Laid Plans to represent Maestro's abilities as a subversive leader.

Trying to make him a guy you want to keep in the background for a little bit, before sending him in mid-game to wreak havoc. Survival of the Fittest means you really have to take him head on, but he's ready to fight back when you do.
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  #10  
Old April 16th, 2021, 10:16 PM
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Re: Nobody's Public Wheelhouse

Sweet, we need Maestro!
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  #11  
Old April 16th, 2021, 10:30 PM
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Re: Nobody's Public Wheelhouse

I dig it. Not sure if Growing Rage is gonna do a ton to forestall his jumping into the fight when he's already a cannon with good durability, but I'd be willing to see how it shook out in practice.
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  #12  
Old April 16th, 2021, 11:02 PM
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Re: Nobody's Public Wheelhouse

Been waiting for a Maestro! Don't know much about him, but it looks like a solid write up.
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