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Custom Units & Army Cards Fan-created HS army cards for units, glyphs, and equipment |
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#157
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Re: Astro's Custom Units [Update 10/16/18: Demon Samurai]
Quote:
Since the protection that he offers Samurai is only mechanical (encouraging the opponent to target something else for fear of retribution), I think that it fits the whole theme of terror and him also frightening his own allies, who know that he won't save them from death. Quote:
"Akuma" was actually added to strengthen the tie to Akumaken (and because I couldn't find anything better), since Aura of Terror is an extension of the Mask of Terror. I'm fine with dropping it if the thematic connection is apparent enough without it, and I do like the sound of Masha Shingai. Proud Member of Platyfly!
Custom Units — Maps & Scenarios Battle Reports The Case for a VC Master Set |
#158
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Re: Astro's Custom Units [Update 10/16/18: Demon Samurai]
I did a quick playtest with Masha Shingai (Tero Akuma's new name) with Leo earlier today in preparation for National HeroScape Day. He didn't have a great impact due to the untimely appearance of a certain hydra, but it was interesting to see his aura affecting such a powerful figure.
Proud Member of Platyfly!
Custom Units — Maps & Scenarios Battle Reports The Case for a VC Master Set |
#159
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Re: Astro's Custom Units [Update 10/20/18: Black Hart Squad]
BLACK HARTS Dedicated Teammates A Divided Alliance - Black Harts (1/2) The figures used are various Black Hart miniatures from the game Battleball. Each box comes with enough figures to make two squads. The Black Harts are single-spaced figures. CHARACTER BIO:
Spoiler Alert!
CARD TEXT:
Spoiler Alert!
-Combinations and Synergies- Synergy Benefits Received
Proud Member of Platyfly!
Custom Units — Maps & Scenarios Battle Reports The Case for a VC Master Set Last edited by Astroking112; May 31st, 2020 at 10:58 PM. Reason: Updated links. |
#160
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Re: Astro's Custom Units [Update 10/24/18: Mecha and Pilot]
STALWART Genius Pilot A Divided Alliance - Heroes of the Field (1/4) The figure used is one of the Iron Wolves miniatures from the game Battleball. Stalwart is a single-spaced figure. CHARACTER BIO:
Spoiler Alert!
CARD TEXT:
Spoiler Alert!
-Combinations and Synergies- Synergy Benefits Received
Proud Member of Platyfly!
Custom Units — Maps & Scenarios Battle Reports The Case for a VC Master Set Last edited by Astroking112; May 31st, 2020 at 11:13 PM. Reason: Updated links. |
#161
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Re: Astro's Custom Units [Update 10/24/18: Mecha and Pilot]
STALWART THE FORGE Ultimate Invention A Divided Alliance - Heroes of the Field (2/4) The figure used is the Stalwart the Forge miniature from the game Battleball. Stalwart the Forge is a double-spaced figure. CHARACTER BIO:
Spoiler Alert!
CARD TEXT:
Spoiler Alert!
-Combinations and Synergies- Synergy Benefits Received
Proud Member of Platyfly!
Custom Units — Maps & Scenarios Battle Reports The Case for a VC Master Set Last edited by Astroking112; May 31st, 2020 at 10:53 PM. Reason: Added Talingul synergy. |
#162
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Re: Astro's Custom Units [Update 11/6/18: Masha Shingai]
After his jaunt through the Pre-SoV Workshop, I've made some substantial changes to Masha Shingai, or the demon Samurai. His figure also just arrived in the mail today, so I figured that now was a good time to seek some feedback on his most recent changes:
Changes:
I believe that this version is a lot more dynamic than the previous one, rewarding careful planning and reading your opponent far more than turtling. I've already playtested an interim version of this (updated to Awakened Fear but still using Burning Spite instead of False Slumber), and the Order Marker management really added a lot of interesting tactical weight to using him. My main concern is in the change to False Slumber, since it could be seen as discouraging the player from taking turns with him to avoid losing both attack dice and the added protection. I'm curious on other people's thoughts on this portion of the design, and if its relation to Awakened Fear alleviates any concerns. Proud Member of Platyfly!
Custom Units — Maps & Scenarios Battle Reports The Case for a VC Master Set Last edited by Astroking112; November 6th, 2018 at 03:27 AM. |
#163
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Re: Astro's Custom Units [Update 11/6/18: Masha Shingai]
Since the sculpt is in, I went ahead and took a picture of Masha surrounded by some classic HeroScape figures to give off a sense of the scale. He's noticeably bigger than every medium figure, so Large 6 seems to be spot on for him.
The level of detail is also much higher than I was expecting. The base is a little large for my tastes, but it's only a major problem when going through crevasses or other small spaces. He actually looks like a really solid fit with the rest of the Samurai, much more than online pictures had led me to believe. I'm hoping to get him submitted to SoV before the mini ceases production, since it's a very high-quality sculpt that is currently available for rather cheap (~$5). As always, any feedback is greatly appreciated. Proud Member of Platyfly!
Custom Units — Maps & Scenarios Battle Reports The Case for a VC Master Set |
#164
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Re: Astro's Custom Units [Update 11/6/18: Masha Shingai]
A look at my more recent custom history shows that I'm a big fan of mutually exclusive powers that involve the player making choices.
Overall, I like the direction you're heading in. I'm not sure this figure crosses over from "Great Custom" into "Great fit for the Canon" but I'm not sure I can put my finger on why just yet. I look forward to seeing what others have to say, and how you feel about him as you run further playtests with the changes. Formerly known as capsocrates -- Remixed Master Sets - challenge yourself with new terrain combinations! -- Colorado Fall 2023 Multiplayer Madness -- caps's Customs Redux - caps's multiplayer maps - caps's maps - Seagate -- Continuing Classic Heroscape: C3V SoV |
#165
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Re: Astro's Custom Units [Update 11/6/18: Masha Shingai]
Quote:
The main thing that I'm hesitant about on changing Burning Spite/False Slumber to only be active before an Order Marker is revealed on Masha is that it might provide too much of an incentive to hold off on taking early turns with him. The extra move helps offset this a bit, but I'm not sure if this change still makes him feel a little bit too defensive. Especially given that Awakened Fear penalizes you as well, I'm curious to see how outside eyes feel about it. Proud Member of Platyfly!
Custom Units — Maps & Scenarios Battle Reports The Case for a VC Master Set |
#166
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Re: Astro's Custom Units [Update 11/6/18: Masha Shingai]
The order marker restriction on Awakened Fear is a good restriction. It does make it tougher to get the aura effect, and leaves open a potential first round of normal attacks.
False Slumber doesn't feel right to me. Not so much the power itself (though a roll of 7 feel unnecessarily low), but the theme you're going for. The whole picture of fake sleeping on the battlefield clashes with the overall theme of a demon with a fear effect. Even if it's just bluffing that's he's flatfooted, it still doesn't feel like it fits with the rest of the picture. I'd rather you drop the order marker restriction on it, raise the roll target, and give it a more vicious name. The stats suggest a lack of restraint. Strong survivability (solid, plus defensive powers), high movement, and an especially high attack, combined with multiple cheerleading effects. That doesn't seem right for 85 points. |
#167
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Re: Astro's Custom Units [Update 11/6/18: Masha Shingai]
I like how thematic his character is - Power but at a cost. Very fighting of his arch-type. One question (and it very well could have been asked in previous replies, I've only skimmed through some previous responses) does his Awakened Fear affect friendly squads as well? I'm guessing yes based on the point value?
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#168
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Re: Astro's Custom Units [Update 11/6/18: Masha Shingai]
Quote:
I think the problem could be the name "False Slumber." I chose it to tie into the theme for Awakened Fear and emphasize the dichotomy of the two powers, but I agree that it leads to an odd image. The theme was that Awakened Fear was representing Masha going off and performing some horrifying acts, but if he hadn't done anything yet, the opponent might get some false confidence against him. Slumber definitely implies physical sleeping more heavily than I intended. I do agree that 7 feels on the low side. I had dropped it to compensate for the power being significantly weaker, but I don't like how certain it feels. Whether I drop the Order Marker restriction or not, I'll likely raise the roll requirement back to at least 9 (or 11 if it's active at all times again). Do you feel that Burning Spite is a suitably vicious name? Quote:
If I do remove the Order Marker restriction on False Slumber, then the roll will increase again and his move will drop back to 5 to compensate. I do believe that that version of him is actually stronger, though I can see why this one might present more concern with the extra move. Quote:
Proud Member of Platyfly!
Custom Units — Maps & Scenarios Battle Reports The Case for a VC Master Set |
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