|
C3G Legacy Library This is the archive for all the designs released in the original era of C3G. Feel free to post any figure specific questions in their individual books. |
|
Thread Tools | Search this Thread | Display Modes |
#25
|
||||
|
||||
Re: Green Lantern Hal Jordan - Design Phase
Quote:
And on that note, I mentioned this to Bats earlier, but I personally can't see many situations where I would permanently sacrifice a point of move, range, attack and defense just to avoid a single wound. Because as soon as you do that, you're even more vulnerable for the next attack, which makes it more likely that you'll need to do it again...it sets up a vicious circle. I'm sure it comes down to a personal style of play, but I don't think I'd ever get through the 4 markers. Maybe at the very end I'd use one to keep GL from being destroyed, but by then most of the strategy is in the past. |
#26
|
||||
|
||||
Re: Green Lantern Hal Jordan - Design Phase
How would a Life of 3 affect him?
|
#27
|
||||
|
||||
Re: Green Lantern Hal Jordan - Design Phase
Quote:
It would certainly force him to use his markers sooner, but then he'd be worth a lot less and maybe not at the point level this GL should be thematically. Hand of fate is moving and the finger points to you ...Iron Maiden - The Wicker Man TUTORIAL FOR RE-BASING FIGURES 3hrs 43mins 32secs = 1242nd of 8808 overall - 1988 Honolulu Marathon |
#28
|
||||
|
||||
Re: Green Lantern Hal Jordan - Design Phase
Well if it wasn't a single wound, it also wouldn't be a single point of move, range, attack, and defense that you'd sacrifice. But like I said, it probably just comes down to a personal playing style.
quozl, are you thinking that he shouldn't be in the 350 point range? |
#29
|
||||
|
||||
Re: Green Lantern Hal Jordan - Design Phase
Quote:
Then the thing about taking markers off - as GO suggests later - is that once you start doing it, you're going to do it more often, since your lower defense makes you more vulnerable to wounds. Quote:
4 life, 6 skull attack? 3 life, 4 skull attack? 2 life, 3 skull attack? 1 life, 3 skull attack? Do you roll defense on these, or do you lose a Green Marker, because you're afraid of losing him? And, like I put up higher, once you lose the first Marker, you're a lot more likely to lose another and another and another faster, because he's increasingly vulnerable. It does take a while usually for his battery to start running down, but I think that's a good thing and it plays well, IMO. Edit: That said, 350 is a theoryscape cost - I'm confident he's in that range right now, but he might not be at 350 exactly. I could see anywhere from 340-380. C3G can be played with official Heroscape, but it's not recommended.
DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards. |
#31
|
||||
|
||||
Re: Green Lantern Hal Jordan - Design Phase
Quote:
If we really want to get recharging involved for GLs, I think the best approaches are to use a specialized unit (Jade, with her Starheart seems like a great choice for a "recharging" cheerleader) and Power Battery Glyphs (Not equipment glyphs, though, since allowing GLs to carry them around would just be imbalanced, IMO). C3G can be played with official Heroscape, but it's not recommended.
DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards. |
#32
|
||||
|
||||
Re: Green Lantern Hal Jordan - Design Phase
I'm not familiar with GL except for the Justice League cartoon back in the 80s. Are we trying for a Superman/Hulk-level with this GL and would it hurt the theme too much to try for something like CapAp's level?
|
#33
|
||||
|
||||
Re: Green Lantern Hal Jordan - Design Phase
I think you could justify anywhere from 250-400 for his power levels. I'd tend to be against lower than 300, though, as I think he's a very powerful guy (wielding the most powerful weapon in the universe).
C3G can be played with official Heroscape, but it's not recommended.
DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards. |
#34
|
||||
|
||||
Re: Green Lantern Hal Jordan - Design Phase
I think thematically, he should probably be in the 350-390 range. I think this version is probably closer to 360 or 370, which seems about right to me.
|
#35
|
||||
|
||||
Re: Green Lantern Hal Jordan - Design Phase
I can't really disagree with that. I do want to see how he does against squads, though, to see where in that 350-380 range he is (I think it's definitely somewhere in there at this point, and 360/370 both seem very plausible).
C3G can be played with official Heroscape, but it's not recommended.
DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards. |
#36
|
||||
|
||||
Re: Green Lantern Hal Jordan - Design Phase
OK, Hulk-level then.
I'd suggest taking Move off of the Battery power and upping his move to 7. Also specify that the green marker needs to be taken off before rolling defense dice. Other than that, it looks good to go but I suggest some full army playtests as I worry that the Battery can be nerfed too quickly by some strong multiple attacks. |
|
Thread Tools | Search this Thread |
Display Modes | |
|
Similar Threads | ||||
Thread | Thread Starter | Forum | Replies | Last Post |
The Book of Green Arrow (Oliver Queen) | Griffin | C3G Legacy Library | 63 | January 15th, 2022 02:42 PM |
Eclipse's Green Lantern Customs - Update: Sinestro | Eclipse | Comic Hero Custom Creations | 14 | November 20th, 2009 10:07 AM |
Green Lantern: First Flight (Animated) | Arcus | Movies | 0 | October 1st, 2009 05:32 PM |
Building a "Generic" Green Lantern | PochoMan | Comic Hero Custom Creations | 30 | October 31st, 2008 08:09 PM |
R.I.P. Martin Nodell, creator of the Green Lantern | Havokscry | Other Media | 6 | December 14th, 2006 12:49 PM |