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C3G Legacy Library This is the archive for all the designs released in the original era of C3G. Feel free to post any figure specific questions in their individual books.


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  #25  
Old August 24th, 2018, 04:44 PM
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Re: The Book of Beast Boy (Dolphin) (Design Phase)

ECHOLOCATION/SONAR

Once per turn, whenever an opponent's figure enters a (water?) space within 3 spaces of Beast Boy, you may move Beast Boy or any friendly figure within 3 spaces of Beast Boy up to 3 spaces.


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  #26  
Old August 24th, 2018, 04:45 PM
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Re: The Book of Beast Boy (Dolphin) (Design Phase)

Option A: when did Beast Boy ever transform into a Dolphin to fight on land?
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  #27  
Old August 24th, 2018, 04:48 PM
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Re: The Book of Beast Boy (Dolphin) (Design Phase)

A & B

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  #28  
Old August 24th, 2018, 04:51 PM
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Re: The Book of Beast Boy (Dolphin) (Design Phase)

B though I’m liking LO’s suggestion

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  #29  
Old August 24th, 2018, 05:24 PM
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Re: The Book of Beast Boy (Dolphin) (Design Phase)

I also like LO’s suggestion.
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  #30  
Old August 24th, 2018, 05:24 PM
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Re: The Book of Beast Boy (Dolphin) (Design Phase)

I like the distraction power with Aquatic Lift.
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  #31  
Old August 25th, 2018, 02:43 PM
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Re: The Book of Beast Boy (Dolphin) (Design Phase)

Quote:
Originally Posted by Scapemage View Post
NAME = BEAST BOY
SECRET IDENTITY = GAR LOGAN

SPECIES = DOLPHIN
UNIQUENESS = UNIQUE HERO
CLASS = TITAN
PERSONALITY = WILD

SIZE/HEIGHT = SMALL 2

LIFE = 1

MOVE = 6
RANGE = 1
ATTACK = 1
DEFENSE = 1

POINTS = 15


WATERLOGGED
If Beast Boy enters a land space, he must immediately end his movement. Beast Boy does not stop his movement when entering a water space. Add 2 dice to Beast Boy's attack and defense while he is on a water space.

AQUATIC LIFT
Friendly figures do not have to stop their movement when entering water spaces within 1 space of Beast Boy.


ECHOLOCATION

Once per turn, if this Beast Boy is on a water space, when an opponent's figure ends its movement on a space within 3 spaces of Beast Boy, you may move Beast Boy or any friendly figure within 3 spaces of Beast Boy up to 3 spaces.
How about this? Changes:


Water Strength dropped to +2 from +3. With an additional power, the higher stats aren't needed. He's just a dolphin anyways.


Water Strength combined into Waterlogged.


Echolocation added from LO, except I changed the requirement of the opponent being on a water space to Beast Boy being on a water space.

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Last edited by Scapemage; August 25th, 2018 at 03:18 PM.
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  #32  
Old August 25th, 2018, 02:44 PM
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Re: The Book of Beast Boy (Dolphin) (Design Phase)

Also, don't think I tagged CRB yet. I don't anticipate anything silly with Aquatic Lift, but always worth a check.
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  #33  
Old August 25th, 2018, 02:49 PM
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Re: The Book of Beast Boy (Dolphin) (Design Phase)

I like Water Dweller, Water Creature, or something like that more than Waterlogged personally. I have the feeling it’ll get reused in the future.
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  #34  
Old August 25th, 2018, 03:14 PM
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Re: The Book of Beast Boy (Dolphin) (Design Phase)

Quote:
Originally Posted by Scapemage View Post
Quote:
Originally Posted by Scapemage View Post
NAME = BEAST BOY
SECRET IDENTITY = GAR LOGAN

SPECIES = DOLPHIN
UNIQUENESS = UNIQUE HERO
CLASS = TITAN
PERSONALITY = WILD

SIZE/HEIGHT = SMALL 2

LIFE = 1

MOVE = 6
RANGE = 1
ATTACK = 1
DEFENSE = 1

POINTS = 15


WATERLOGGED
If Beast Boy enters a land space, he must immediately end his movement. Beast Boy does not stop his movement when entering a water space. Add 2 dice to Beast Boy's attack and defense while he is on a water space.

AQUATIC LIFT
Friendly figures do not have to stop their movement when entering water spaces within 1 space of Beast Boy.


ECHOLOCATION

Once per turn, if Beast Boy is on a water space, when an opponent's figure enters a space within 3 spaces of Beast Boy, you may move Beast Boy or any friendly figure within 3 spaces of Beast Boy up to 3 spaces.
How about this? Changes:


Water Strength dropped to +2 from +3. With an additional power, the higher stats aren't needed. He's just a dolphin anyways.


Water Strength combined into Waterlogged.


Echolocation added from LO, except I changed the requirement of the opponent being on a water space to Beast Boy being on a water space.
When does Echolocation trigger. For instance, if a figure with slither enters a water space but has move points left

Does BB get to move now, after the figure finishes it's move, or after the figure finishes it's turn. Also if the same figure moves onto a second water space during the same move, does the bonus trigger again. Current wording doesn't tell me what your intent is.

Second, I think tt should also say THIS Beast Boy I believe. Otherwise if this card is in your army it lets all Beast Boy's on a water space trigger this.

Would I want it to be everything I love...sure...but that's just not realistic so I'm going to focus on finding things that will make me unhappy and work on fixing those.
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  #35  
Old August 25th, 2018, 03:18 PM
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Re: The Book of Beast Boy (Dolphin) (Design Phase)

Good calls, japes. The intent is once per turn, I believe at the end of the figure's movement would make the most sense and cause the least issues.

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  #36  
Old August 25th, 2018, 03:19 PM
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Re: The Book of Beast Boy (Dolphin) (Design Phase)

Some GIE-style Ice Bridge effects are possible on certain maps, but no real concern.
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