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Old July 10th, 2020, 04:35 PM
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Workbook of Uruk-hai Scouts - Design (Fellowship B)

NAME = Uruk-hai Scouts

GENERAL = UTGAR
UNIQUENESS = Unique Squad (4 figures)
CLASS = Scout
PERSONALITY = Merciless
SIZE/HEIGHT = MEDIUM/5

LIFE = 1
MOVE = 6
RANGE = 1
ATTACK = 3
DEFENSE = 2
POINTS = 100

URUKS OF THE WHITE HAND
When an Uruk-hai Scout rolls an attack against a human figure add 1 additional attack die.

TRACKING
While moving, the Uruk-Hai Scouts may add 2 to their Move number. If they do, the Uruk-Hai Scouts cannot attack this turn.

URUK SCURRY
When an Uruk-hai Scout you control is destroyed by a normal attack from an opponent's figure, you may move all remaining Uruk-hai Scouts you control up to 4 spaces each, and all Uruk-hai Scouts you control no longer have any visible Hit Zones for the duration of the attacking figure's turn while they remain unengaged. Uruk-hai Scouts will never take any leaving engagement attacks when using Scurry.

-- OTHER CONSIDERED POWERS --

FIND THE HALFLINGS
Before moving Uruk-hai, choose a small or medium non-Orc figure adjacent to any scout. Uruk-hai Scouts do not take leaving engagement attacks from the chosen figure. After you move them, place the chosen figure adjacent to them on an unoccupied land space, if possible. A figure moved by Uruk-hai Scouts never takes any leaving engagement attacks.

Last edited by Chris Perkins; September 16th, 2020 at 05:48 PM. Reason: Updated Card
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