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Custom Units & Army Cards Fan-created HS army cards for units, glyphs, and equipment |
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Kitteh's Power Rangers, Please look!
This is my first attempt at making custom Heroscape figures. I plan to make mroe then this and I have already have ideas about what to use for the miniatures. (I already have the Megazord)
Please look at these and tell me what you think and if you think these are balanced. They are layed out as follows: Name Species Squad Class Personality Size Life, Move, Range, Attack, Defense Points Ability OUT OF COSTUME: Jason Scott Human Unique Hero Jock Brave Medium 4 3, 5, 1, 3, 2 30 Leadership: Every Power Ranger (or character in the Power Ranger line) Adjacent to Jason Gets +1Atk/Def Zack Taylor Human Unique Hero Break Dancer Cool Medium 4 2, 5, 1, 3, 1 20 Break Dancing: Dodge any attack on a D20 roll of 18 or higher. Billy Cranston Human Unique Hero Nerd Smart Medium 4 2, 4, 1, 2, 1 15 Luck: Cannot be hit by an attack with only one skull. Kimberly Hart Human Unique Hero Cheerleader Hopeful Medium 4 2, 5, 1, 2, 2 15 Cheerleader: All other Power Rangers (or character in the Power Ranger line) gain +1 Movement. Trini Kwan Human Martial Artist Disciplined Medium 4 2, 5, 1, 2, 2 20 Martial Arts: Counter Strike IN COSTUME: Red Ranger Human Unique Hero Leader Bold Medium 5 6, 5, 1, 6, 5 150 Power Sword: Double Attack Leadership: All Power Rangers (or character in the Power Ranger line) withen 4 spaces gain +1Atk/Def Black Ranger Human Unique Hero Soldier Daring Medium 5 5, 5, 1, 6, 4 100 Power Axe: Rng4, Atk7: Rolls 1 Less Defensive Dice after useing this attack. Blue Ranger Human Unique Hero Tactician Smart Medium 5 3, 4, 1, 3, 2 75 Power Lance: May Attack Every Character Adjacent to this figure. Roll Once for attack. Pink Ranger Human Unique Hero Archer Hopeful Medium 5 3, 3, 1, 2, 3 75 Power Bow: Rng5, Atk3: Double Shot Yellow Ranger Human Unique Hero Fighter Brave Medium 5 5, 5, 1, 4, 5 100 Power Daggers: Counter Strike OTHER Megazord Zord Unique Hero Vehicle Reliable Huge 15 8, 5, 1, 6, 4 500 Mastodon Shield: 2 Automatic Shields against Small and Medium Sized Characters. 1 Automatic shield to Large Characters. Eye Beams: Rng5, Atk3 (Counts as a Soulborg) Putty Squad x4 Putty Common Squad Goons Clay Medium 5 1, 5, 1, 3, 3 60 Reinforcements: Roll 1d20, on a 16+ Respawn a Putty next to another putty. Do this once for each character. POWER RANGER ABILITIES Morph (out of costume): Instead of taking a turn with this character you can roll 1 D20. On a roll of 14+ Morph this character to the next stage if you have the next stage in your army. (If you choose to morph the higher level character card cost half as much to have in your army.) Morph (In Costume): If you have all 5 Power Rangers on the field you can choose not to take a turn with any of them to bring out the Megazord. Put one Damage Counter on the Megazord for every 3 damage counters on your Power Rangers (Added Up). You can choose to take no turns with your megazord to place the Power Rangers back on the playing field (withen two spaces of the Megazord) and remove the Megazord from the playing field. For Every 1 Damage on the Megazord put 3 Damage counters on your Power Rangers Divided by the player's Choice. (Any Damage counter a Power Ranger already had stays. You can have one Power Ranger take all the damage but no Power Ranger can take more Damage than their life total.) |
#2
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Re: Kitteh's Power Rangers, Please look!
Do these stats work?
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