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#13
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Re: Holocron of 2-1B (Brainstorming Phase)
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Make it what you want it to be! |
#14
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Re: Holocron of 2-1B (Brainstorming Phase)
I agree with Porkins on this.
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#15
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Re: Holocron of 2-1B (Brainstorming Phase)
Okay, I added the droid exclusion in the power (can a grammar editor check?) I personally think that the number of figures is not enough for uncommons really, so I'd say let's keep it at unique.
"They are too numerous to fight. What shall we do?" "Fight anyway." "You can never defeat another if you know not how to defeat yourself." my tradelist |
#16
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Re: Holocron of 2-1B (Brainstorming Phase)
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As far as "not enough figures for uncommons"... I know C3G and C3V look at prices and availability when making units and allow that to dictate some of what they do but we (HoSS) haven't really. If we let availability dictate us, A-Zulman probably wouldn't have a figure (abprices shows ~10 right now). If we let prices dictate us, there's no way we'd ever do either Fett, Jabba, or Obi-Wan, Padawan (just to name a few - I don't think we'd be able to make a Mace Windu either *gasps*). Those figures are priced at ~$20 for the cheapest figure. I'm fine either way, but I'm just pointing out the facts that we wouldn't be able to do a lot of what we want to do if we let prices and availability guide us. Last edited by Sheep; March 1st, 2014 at 06:56 PM. |
#17
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Re: Holocron of 2-1B (Brainstorming Phase)
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"They are too numerous to fight. What shall we do?" "Fight anyway." "You can never defeat another if you know not how to defeat yourself." my tradelist |
#18
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Re: Holocron of 2-1B (Brainstorming Phase)
If I can throw out my :
I would go unique so that the other could be common/uncommon, that way 2-1B could be a a leader type figure for the FX-7 droids, which would be interesting for game play and would be thematic. Also an excerpt from a book I have entitled Starwars Head-to-Head Tag Teams Quote:
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#19
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Re: Holocron of 2-1B (Brainstorming Phase)
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"They are too numerous to fight. What shall we do?" "Fight anyway." "You can never defeat another if you know not how to defeat yourself." my tradelist Last edited by Heroscaper Guy; March 1st, 2014 at 08:06 PM. Reason: Forgot it's not OP. |
#20
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Re: Holocron of 2-1B (Brainstorming Phase)
That looks pretty good. I think I agree with Unique Hero. About about 4/3 for Life/Defense?
As for reworking the wording for Medical Assistant... Quote:
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#21
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Re: Holocron of 2-1B (Brainstorming Phase)
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"They are too numerous to fight. What shall we do?" "Fight anyway." "You can never defeat another if you know not how to defeat yourself." my tradelist |
#22
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Re: Holocron of 2-1B (Brainstorming Phase)
Actually, what about 3 life? 3PO has 3 life, 4 move, 1 Range, 0 Attack, and 1 Defense so the 2-1B would just have 2 extra defense.
As for points, R2 is 30pts, so 2-1B could be 20pts, I think. |
#23
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Re: Holocron of 2-1B (Brainstorming Phase)
Yeah, two extra defense and one life is probably be too much. Let me think more about the points, I'm just thinking that the command could be good. I am willing to go down though in cost.
"They are too numerous to fight. What shall we do?" "Fight anyway." "You can never defeat another if you know not how to defeat yourself." my tradelist |
#24
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Re: Holocron of 2-1B (Brainstorming Phase)
C-3PO moving around the battlefield with 2-1B as an Insignificant shield would make an interesting pair.
I'm not sold on the Medical Assistant power yet... Also, I'm thinking that 20 points is too low for a healer with an average life and defense. Heroes of Star Wars Scape (HoSS) My Custom Repaint Figures / My Custom Terrain / My Maps & Scenarios / My Trade List Red 6 standing by! |
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