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Custom Units & Army Cards Fan-created HS army cards for units, glyphs, and equipment |
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#25
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Re: Lamaclown's Customs Updated 02/05/09
Updated Colonel Kildare and Pyre
Thanks for the encouragment! Quote:
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I went ahead and totally revamped his card. I'll save the Firestorm Special Attack until I can figure out how to adequately explain it without using the entire card. His armor is not a hit zone for the simple reason that... uh... well... you see, he is, uh... ok, I don't know why I did it that way. I went ahead and changed that part of the card as well. I really want these guys to be well balanced and usable, so, my sincere thanks for the input. |
#27
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Re: Lamaclown's Customs Updated 02/06/09
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Overall I like it, and again nice figure. 73 tournaments. 175 - 145 - 1 overall record. 6 tournament wins. |
#28
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Re: Lamaclown's Customs Updated 02/06/09
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As always, thanks for the input and encouragement! |
#30
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Re: Lamaclown's Customs Updated 02/09/09
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Perhaps you could do it such a way that she could produce the two mirror images, and then reguardless of what figure is attacked you can destroy a mirror image if you choose. Maybe: When (name) is attacked, roll the 20 sided die. If you roll a (#) or higher you may put up to 2 mirrior images on the board. All attacks against (name) are considered to be against a mirrior image until only one (name) remains on the board. Mirrior images have 1 life and 0 attack, defense, and movement. I think this, or something like it, still captures the essance of what you're trying to do without all the clutter, long wording, and extra markers. Hope this helps. Keep up the good work. 73 tournaments. 175 - 145 - 1 overall record. 6 tournament wins. |
#31
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Re: Lamaclown's Customs Updated 02/09/09
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Thank you for the time and thought you put into helping me with this! |
#32
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Re: Lamaclown's Customs Updated 02/12/09
OK...
Added 4 new Mirror Mages. Sorry, I know that is a lot at one time. I also posted some (inconclusive) playtest results for Buggane and Y"Eorg. They weren't played on the right map or against the right armies so I will have to playtest them again. Buggane is a small to medium map figure (we played on a large map) and Y'Eorg will be (I hope) an effective squad killer (and there were very few squads played due to the theme and scenario we were playing). |
#33
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Re: Lamaclown's Customs Updated 02/12/09
Nice work. I took a look at your 4 new mages and here are some of my thoughts.
Elekoti- The Soul mirror power, I would change the word Mechanical to Soulborg. This gives a clearer definition of what you mean. Unless you've actually designed some "mechanical" units. Also, you may want to consider uping the points, she's pretty powerful for only 90 points. Thusephors- He basically has a form of bonding, so I would consider uping his points as well. Jule-Shere- Her Quicksilver power is awesome, but again, I feel too powerful for her points cost. I'd consider uping her's as well. Other than that, these all look great to me. Keep up the good work. 73 tournaments. 175 - 145 - 1 overall record. 6 tournament wins. |
#34
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Re: Lamaclown's Customs Updated 02/12/09
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I also fixed several typos that had escaped my notice on a few of the cards. I am still getting feel for point costing a fig. Thanks for your help! |
#36
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Re: Lamaclown's Customs Updated 02/19/09
The "Fever" effect on the Colonel is awesome.
I'm selling a bunch of Heroscape stuff to pay for personal emergencies, please see my trade thread post: http://www.heroscapers.com/community...postcount=6803 |
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