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Maps & Scenarios Battlegrounds and scenarios |
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#13
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Yeah, it's a lot of fun. It's a fun map to explore, and the scenario rules reward poking around. I'm pretty proud of it. Hey if I come back to Richmond to visit... |
#16
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Bike---rides for Ullar (the one i'm looking at in neon green)
Life: infinate Move: Infinate Range: 1 Attack: 0 Defense: 0 cost: $79.99 Carry: Choose 1 adjacent human to carry. Bike may only carry to a persons house to play heroscape. Bike cannot attack or be attacked. |
#17
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EDIT: Looking back I realize I've threadjacked myself. How the hell did that happen? |
#19
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Maybe it is just more versatile and playable than you. Violence is not the answer. Make peace! |
#20
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Here's a map I made for the now defunct Generals of Heroscape project. It's called Jandar's Hammer.
Enemies have destroyed some of Jandar's lands and he wants revenge. He creates an army and orders them to find those reponsible and administer justice. Jandar's large army sets up in the yellow area. The bad guys set up in the red. What makes this scenario fun is that there is a large number of enemy troops in the caves. The bad guys may recycle any common troops by bringing them back into play at the blue spaces. Jandar's forces must make it to the glyph so they can plant explosives and seal the remaining enemy forces in an earthen grave. This one got quite a bit of testing, and I think it's fairly solid. It uses 3 master sets and 3 RttFF sets. Download it here: http://www.heroscapers.com/download/?dlid=151 |
#21
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awsome map
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#22
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I'm a little behind in uploading my new maps, but here's a peek at one. It's a haunted castle for two armies to fight around. I've decorated my own with tombstones and gargoyles, so it's extra creepy. There's room to maneuver, and of course there's always that pesky curse to avoid.
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