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Official Units Discussion of official HeroScape units |
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#13
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#14
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#15
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If you're really crazy, you can get 6 Swogs around an arrow grut if you put them in a radial pattern- that would give that one arrow grut 6 defense and attack.
However, I very rarely put more than 1 next to my Arrow Gruts, because I try to keep most of them out of range of enemy units until I want to use them. Losing 2-3 Swog Riders in one turn really hurts. |
#16
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Re: The Book of Arrow Gruts
Army Idea:
Krug (120) (2 spaces) Swog Rider x7 (175) (14 spaces) Arrow Gruts x6 (200) (18 spaces) Total: 495 points, 34 spaces Get you're AG's and SR's in position, then send out hard hits After that goes down, (if it does) then send Krug to clean up Knights, Cavalry, Minutemen-What's better than that? |
#17
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Re: The Book of Arrow Gruts
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Arrow Gruts x3 - 120 Krug - 240 Mimring - 390 Swog Riders x4 - 490 Isamu - 500 Starting Zone Spaces - 22 Three beasts to choose from, and plenty of Arrow Gruts and Swog Riders. Should be a decent army. or Cyprien - 150 Sonya - 195 Arrow Gruts x2 - 275 Krug - 395 Swog Riders x4 - 495 Starting Zone Spaces - 18 Plenty of Swog Riders to go around, however only two sets of Arrow Gruts may be a problem. You would want to get Cyprien and Krug in the front as fast as possible, and shoot from range with the support of your Swog Riders. Last edited by Gomolka; May 28th, 2008 at 03:23 PM. Reason: Pointing out the obvious is fun. |
#18
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Re: The Book of Arrow Gruts
I almost never draft the swogs with arrow gruts. If you can avoid an odd point differential it doesn't make much sense to add a swog to an orc army. The swogs die fast and when you lose one, you lose 25 points and any bonuses they might offer and feel like a heel.
The arrow gruts are awesome -- sure a defense of 1 really sucks, but that is often why they are almost never targeted. They tend to last in battle because no one shoots at them thinking they are harmless. Sure they drop like flies when Q9 Quiggies them, but while he's plugging away at 4 or 5 of the arrow gruts, you just smile because he's wasted an order marker wiping out only 40-60 points of figures. Meanwhile you can move in Krug to engage Q9 while you pelt him with the other 4 or 5 gruts who just gained height. The orcs' maneuverablility is just awesome. Even the heavy gruts can swing out of harm's way and up a small bump in the terrain to gain +1 attack and +1 def. The arrow gruts are effective at this (which is why counterstrike usually isn't an issue and you have to be pretty creative with Q9 or DW8000 to get everyone in range and LOS to take more than a couple of 'em out). The Arrow Gruts have exceptionally cool sculpts too, with three different poses that when mixed together look like a fast wild enemy. They are almost never disappointing to play unless you use them as a filler unit and draft only one squad. 120 points of gruts without swogs is a great addition to any army. 240 points with Krug makes them effective at killing almost any enemy (especially Q9) worth their points or more. |
#19
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Re: The Book of Arrow Gruts
I would point out at this point in the discussion that Swogs can be used very effectively as "missles" independently of all other squads. Their movement of 8, their double base, and their disengage ability makes them hard to stop and quick to close ground. I've seen many a Krav unit go down to the Swoggies 3 attack dice when the kitty gained adjacency.
*markwars double caresses his 12 sets of Blade and Arrow Gruts* |
#20
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Re: The Book of Arrow Gruts
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~Aldin, who has never managed to use Arrow Gruts well He either fears his fate too much or his desserts are small That dares not put it to the touch to gain or lose it all ~James Graham |
#21
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Re: The Book of Arrow Gruts
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#22
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Re: The Book of Arrow Gruts
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The same principle makes me a bad 4th Mass player, and not very good with the Vydar ranged pod either. Give me some 10th Foot, or Rats, or Minions that can just charge. Like battle reports? Click Tourney Reports (New 10/21/2012 - Cutters / Brutes!) KC's Maps Click KC's Customs Scaper of the Week #57 |
#23
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Re: The Book of Arrow Gruts
I've never played 2 squads of Arrow Gruts with less than 4 swogs. I find they get targetted before the actual gruts so I need more. And if you manged to keep the front swogs alive, theres nothing better than a squad of arrow gruts on elevation boosted by multiple swogs.
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#24
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Re: The Book of Arrow Gruts
I know it can be said of everything, but Raelin definitely helps the swogs and arrow gruts stick around more.
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