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Custom Units & Army Cards Fan-created HS army cards for units, glyphs, and equipment |
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Re: The Pre-SoV Workshop
Well met! "I hear you. I'm thinking you want something like this: DEMETRIA REYJYRE General Utgar Unique Hero Species Undead Class Warrior Personality Terrifying Medium 5 Life 5 Move 5 Range 1 Attack 5 Defense 3 Points 120 LIFE DRAIN Each time Demetria destroys a figure, you may remove a wound from this Army Card. Demetria cannot Life Drain destructible objects.ENSLAVE 17 When revealing an order marker on Demetria, after taking Demetria's turn, you may choose any Unique Hero figure within 4 spaces of Demetria. Roll the 20-sided die. If you roll a 17 or higher, take temporary control of the chosen Hero and immediately take a turn with that Hero. At the end of that turn, control of the chosen Hero returns to its previous owner. All order markers that were on the figure's Army Card will stay on the Army Card. RANIA REYJYRE General Ullar Unique Hero Species Elf Class Warlord Personality Valiant Size Medium 5 Life 5 Move 5 Range 1 Attack 4 Defense 4 Points 120 ULLAR'S COURAGE Add 1 to Rania's attack dice for every figure that follows Ullar within 4 clear sight spaces of Rania up to a maximum of +3 dice. ULLAR'S BATTLE CRY After Rania wounds an opponent's figure with a normal or special attack, you may move 3 squad figures you control who follow Ullar up to 3 spaces each." Quote:
Ready for testing? P.S.: "First and foremost as a designer you need to love what you're making, not trying to necessarily please all of us." Love in this case, for me, happens with experience. It's all in the play. A concept may be lovable in theory, but play poorly. Another may not initially grab me, but play wonderfully. I do not always grasp the difference immediately. To me, it is fun to create customs within SoV parameters/processes and, Kha being an example, I think the final product will be pleasing and elegant, and not some sort of betrayal of my initial vision. Last edited by kolakoski; November 27th, 2019 at 11:34 PM. |
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