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HeroScape News Sightings, HeroScape.com updates, official news, etc. |
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#49
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Re: Codex Public Announcements [New 3/2/2014]
Quote:
"They are too numerous to fight. What shall we do?" "Fight anyway." "You can never defeat another if you know not how to defeat yourself." my tradelist |
#50
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Re: Codex Public Announcements [New 3/2/2014]
Kind words, sirs. Kind words.
I joined not for the reps! Hah! I joined hoping to give something back to this really cool community of my fav game. Really tiny community here, but pretty warm. Not a professional artist though, so just drawing for fun and seeing how much I can help contribute. On a side-note, my game really is on hold for awhile now, I promise to get back to it asap when I have more time again. I can help with the drawings because they all take a max of 5 minutes each, but recoding the game level system is a different beast. Life is short, make a deep impact before you leave. The only question at the end of the day is - Was the world a better place for having had you? |
#51
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Re: Codex Public Announcements [New 3/2/2014]
Nice job everyone! I really enjoyed reading this issue, and the layout is even better.
El T, would you consider uploading the spreadsheet you used for your Q9 stats article? I'd like to play around with it, as I'm tinkering with my cost formula. Oh, and thanks for the Map Database shout out! |
#52
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Re: Codex Public Announcements [New 3/2/2014]
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No problem, glad I could help! |
#53
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Social Media Launch
With the release of our second issue, the Codex team is launching social media outlets to help spread the word about the Codex, the community, and the game itself outside of Heroscapers itself.
We're now on Facebook (/hscodex), Twitter (@heroscapecodex), and a new email address has been set up for submissions, questions, and letters to the editor (codex@heroscapers.com). Of course, this will only be a success with the help and support of the community, so I encourage you to give us a follow or a like, and help spread the word! The social media outlets will also serve as a more efficient form of this thread, helping us bring public announcements to the community. If you're not on either network, let others know about us! Stay updated about all Codex happenings: Last edited by El T; April 26th, 2014 at 08:38 AM. |
#55
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Re: Codex Public Announcements [New 3/3/2014]
My Maps: Classic; Marvel My Customs: Dr Who | Terrain | Star Wars Card Template | Repaint & Mods | Playing Card sized Cards Helmaverse | Helmaverse League International C3G Links: C3G Super Hero Draft cards | TableTop Simulator C3G Map additions | Heroscape Dice Roller |
#57
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Re: Codex Public Announcements [New 3/3/2014]
Excellent! Looking forward to it.
A cloud can change its semblance, yet retain its will With the intimacy of destruction, One knows what it is to be alive The empty sky holds no reflection, for sorrow - Eslo Rudkey |
#58
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Re: Codex Public Announcements [New 3/3/2014]
Just discovered this thread. Now I'm Subscribed.
Heroes of Star Wars Scape (HoSS) My Custom Repaint Figures / My Custom Terrain / My Maps & Scenarios / My Trade List Red 6 standing by! |
#59
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We are now accepting subscriptions!
Thanks to Codex staff member awesomeunleashed, readers are now able to subscribe by email to the Codex. Just enter your email, which will not be used for anything else, and you will be added to a mailing list that will automatically receive the PDF of the Codex each time we release a new issue.
Subscribe Here Thank you, and happy 'scaping! Last edited by El T; April 29th, 2014 at 07:36 AM. |
#60
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Re: Codex Public Announcements [New 4/25/2014]
That's awesome - unleashed or otherwise .
My Maps: Classic; Marvel My Customs: Dr Who | Terrain | Star Wars Card Template | Repaint & Mods | Playing Card sized Cards Helmaverse | Helmaverse League International C3G Links: C3G Super Hero Draft cards | TableTop Simulator C3G Map additions | Heroscape Dice Roller |
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