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C3G Legacy Library This is the archive for all the designs released in the original era of C3G. Feel free to post any figure specific questions in their individual books. |
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#13
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Re: The Book of Trunks (Future)
The way that Karat currently has Kid Trunks, he requires two other designs (Goten, Gotenks) to really function. So really Karat would have to do 3 designs before this one, or do Kid Trunks and leave an unfinished “project” open just to circumvent the rule on a technicality, which would mostly just be a waste of C3G resources I think.
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#14
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Re: The Book of Trunks (Future)
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• This is not consistent with how we have put the Crossover Symbol in other designs. • Missing a space before the bullet. • special should be capitalized • Super Strength gets spelled out • Errant quote with SS Do we really need to create a new personality here? How does this interact with the third bullet? Do you get to keep choosing new effects? This line doesn't really sound right and should probably be "if the defending figure receives at least one wound... Why does the number of skulls change from 2 to 3 in the middle of this line? Why do we need the choose a figure to attack language here? Not really sure what this line is trying to accomplish? So the attacking player suddenly mind controls the figure and has it run straight into a wall? Should probably use the knockback language from Shocker and Vibe. |
#15
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Re: The Book of Trunks (Future)
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#16
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Re: The Book of Trunks (Future)
Finally getting back around to this. After having looked at other names I had another idea of how to work this.
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Last edited by Karat; March 27th, 2022 at 12:09 PM. |
#17
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Re: The Book of Trunks (Future)
The special attack doesn't actually even need special since nothing in the power affects the attack roll at all. What does "it cannot roll any additional defense dice" in the first power mean? Also what does "if you did not roll skull" mean? Is it supposed to be a skull? So you could theoretically make 6+ attacks in one turn? Not really a fan of that and it's going to push him to stat boosters way more.
Still not sure what the movement line in the special attack is supposed to be accomplishing? Is it like temporary control? Do we have any powers that let you move an opponents figure like that without it being temporary control? |
#18
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Re: The Book of Trunks (Future)
Determined fits pretty well.
I like the Swordplay direction. Shining Sword Attack gives him a neat combo with potential autowound, swordplay attacks, and then the Burning Attack to move the opponent. Pretty powerful in theory, but it also caps out at 4 dice per attack not counting height or anything, and it's only once per round and only against one opponent. And it's very reminiscent of his takedown of Frieza. |
#20
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Re: The Book of Trunks (Future)
It's in the future phase of course.
My Repaints and Mods: Updated 1-13 My Custom Cards: Updated 4-15 My Custom Superheroes: Updated 1-13 My figure images for online games: Alliance figures, Utgar figures My Etsy Store |
#21
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Re: The Book of Trunks (Future)
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As for the movement it could just be your opponent doing the movement. Doesn't particularly matter though since you must move them away from Trunks so it'd be the same spaces either way. Quote:
That's what I was shooting for and I think it helps him be a little more standalone than before. |
#22
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Re: The Book of Trunks (Future) (Design Phase)
What about something like this?
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Making it a choice between continuing to Swordplay and using Burning AAttack is probably a bit of a non-choice in practice (I'm definitely choosing the SA over a 2 die or 1 die normal attack), but I feel like it gives the whole thing a bit more balance and simplicity? |
#23
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Re: The Book of Trunks (Future) (Design Phase)
Oooh, or just thought of this. Really vibing with it! Thoughts?
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#24
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Re: The Book of Trunks (Future) (Design Phase)
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