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Competitive Armies Discussion Discuss, critique, and build ideas for tournament-caliber armies.


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  #169  
Old May 16th, 2010, 10:31 AM
LoNg RaNgE ShoTz LoNg RaNgE ShoTz is offline
 
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Re: Gen Con 2010 Main Event Armies

Just out of curiosity does Gencon's location change each year or is it held in the same place?

Taking out an enemy before they get a chance to shoot, if done often enough will usually result in victory.
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  #170  
Old May 16th, 2010, 05:43 PM
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Re: Gen Con 2010 Main Event Armies

Quote:
Originally Posted by LoNg RaNgE ShoTz View Post
Just out of curiosity does Gencon's location change each year or is it held in the same place?
It is in Indy every year.
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  #171  
Old May 19th, 2010, 07:51 AM
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Re: Gen Con 2010 Main Event Armies

Quote:
Originally Posted by Cavalier View Post
Quote:
Originally Posted by LoNg RaNgE ShoTz View Post
Just out of curiosity does Gencon's location change each year or is it held in the same place?
It is in Indy every year.
Thank you!

Taking out an enemy before they get a chance to shoot, if done often enough will usually result in victory.
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  #172  
Old May 19th, 2010, 08:14 PM
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Re: Gen Con 2010 Main Event Armies

Although I am not going to GenCon this year , Islandscape will again use the same format. I haven't looked at all the armies posted thus far, so I don't know that this army is unique, but here it is . . .

150 Q-10
120 Grimnak
110 Minions
80 Blades x 2
50 Nerak
510

At 90, add Atlaga; at 110, add Minions; at 130 add Atlaga and Blades.
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  #173  
Old May 22nd, 2010, 10:48 PM
1red2blue4 1red2blue4 is offline
 
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Re: Gen Con 2010 Main Event Armies

I thought they said Indy is expiring their rights to Gencon in a few years and it is moving to California?
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  #174  
Old May 23rd, 2010, 08:49 AM
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Re: Gen Con 2010 Main Event Armies

As of right now it will be in Indy until 2015.

http://www.webcitation.org/5jBO2bAN6

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  #175  
Old May 23rd, 2010, 12:03 PM
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Re: Gen Con 2010 Main Event Armies

Quote:
Originally Posted by kolakoski View Post
Although I am not going to GenCon this year , Islandscape will again use the same format. I haven't looked at all the armies posted thus far, so I don't know that this army is unique, but here it is . . .

150 Q-10
120 Grimnak
110 Minions
80 Blades x 2
50 Nerak
510

At 90, add Atlaga; at 110, add Minions; at 130 add Atlaga and Blades.
In light of recent comments by Sylvano, I'm working on a an army I can field as a member of the Valhalla Society.

Modifying the above . . .

140 Othkurik
120 Grimnak
110 Minions x 1
80 Blades x 2
50 Nerak
500

or the following, which I think is pretty solid . . .

140 Othkurik
140 Phantom Knights x 2
100 Syvarris
80 Raelin
40 Theracus
500

I'm sacrificing ten points here, but I don't think adding a ninja would add significantly to these armies' strength, and there are much stronger reinforcement options at 100/120/140 points than at 90/110/130.
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  #176  
Old May 24th, 2010, 12:54 AM
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Re: Gen Con 2010 Main Event Armies

The Steam roller is so tempting to use, but I just can see going with no range to be honest -

2 hounds 180
SBN 340
marro W 380
NGS 470
roborats 510

I love me some hounds and this is one of the armies I have thought for them - yea SBN is a waste in a way, but all that bonus is just gravy in the long run ( extra plague, faster hounds, better cloning, 19 or 20 to mindshackle ) and then you do have a big attack flying guy to finish it all off with.

270 3 hounds
350 raelin
500 Q-10 or 510 KA + 4 rats

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  #177  
Old May 24th, 2010, 07:20 PM
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Re: Gen Con 2010 Main Event Armies

Quote:
Originally Posted by Hendal View Post
The Steam roller is so tempting to use, but I just can see going with no range to be honest -

2 hounds 180
SBN 340
marro W 380
NGS 470
roborats 510

I love me some hounds and this is one of the armies I have thought for them - yea SBN is a waste in a way, but all that bonus is just gravy in the long run ( extra plague, faster hounds, better cloning, 19 or 20 to mindshackle ) and then you do have a big attack flying guy to finish it all off with.

270 3 hounds
350 raelin
500 Q-10 or 510 KA + 4 rats
The first team is more fun and the second team is obviously more competitive. I played a Q9 and hounds team at a tournament and had success. I think that I only had 2 sets of hounds and krav though. This could be original if you make it second day.


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  #178  
Old May 25th, 2010, 11:49 PM
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Re: Gen Con 2010 Main Event Armies

Not a huge fan of melee myself, but an interesting army could be built with:

5x Romans
Marcus
Raelin

If you get to Day 2 you could be looking at a Q9 or Q10 addition which is quite interesting
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  #179  
Old May 26th, 2010, 06:29 PM
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Re: Gen Con 2010 Main Event Armies

An army popped into my head the other day which is intriguing:

80 Raelin RotV
180 Major Q9
250 Marro Dividers x5
510, 18 hexes

@600, add Marro Dividers/Warriors + Filler (~24ish)
@620, add Dividersx2+Isamu (25, drop Isamu/Divider) or Airborne (22) or KMA+Isamu (22).
@640, add Airborne+Marcu (23) or KMA+Marcu+Isamu (23) or Kaemon+Isamu (20) or Fen Hydra+Isamu (21).

The 40 points of filler at 600 is less than ideal, but I think the base army is pretty powerful. You could drop the 5th squad of Dividers on day one for Marro Warriors if you want a bit more range - it doesn't limit your day 2 options very much. Personally I think you're better off with more Dividers, though.
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  #180  
Old May 27th, 2010, 02:37 AM
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Re: Gen Con 2010 Main Event Armies

How hilariously uncompetitive would this be?

330 Minions x3
420 Atlaga
500 Raelin (RotV)
11 spaces

@600, add Krav?
@620, add Hydra (eat 4 heads of death Braxas!) or Minions+Isamu
@640, add Othkurik or Minions+Air Elemental

Braxas probably eats my lunch unless Atlaga comes through, but I have been punishing my friends with this base army recently. You have to be so crazy careful with your movement and Raelin placement but her posse can be really hard to kill and that extra move is so nice for getting height.
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