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Comic Hero Custom Creations Any comic book customs and the discussions surrounding them


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  #1  
Old January 21st, 2012, 10:16 AM
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Re: Badgermaniac's Customs-Malekith (NEW)

Another new one I haven't seen anyone do yet: the Red Guardian. Since he was intended to be the Soviet Captain America, he obviously is intended to play much like him.

On a side note, I know that Heroclix needs to keep putting out Hulks and Spideys and Wolverines because those are the keys to moving product, but I love when they throw in relatively obscure villains.

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  #2  
Old June 9th, 2012, 09:30 PM
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Re: Badgermaniac's Customs-Red Guardian (NEW)

Updated my epic villian Korvac card today based on some more playtesting and some critiques from board members.

Korvac held his 3500 pretty well (defeating 3000 point teams consistently and solidly). I have now probably run him in 10-15 battles and I am getting more and more confident with that 3500 value.

Based on suggestions, I added powers that disallow auto-kills and OM removals.

Here is the updated card.

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  #3  
Old October 22nd, 2012, 04:38 PM
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Re: Badgermaniac's Customs-Korvac Updated

I realize I'm a couple years late to the discussion, but wanted to say I really like your Watchmen cards. I did go back through this thread and read a lot of the discussion that took place as you were sharing the cards almost three years ago, but I also may have missed some key points too. Did Dr. Manhattan ever see much playtesting? I know you wanted to try and keep him in the 500 point range, which I prefer too, I'm just curious if the last version of his card saw much play?
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  #4  
Old October 27th, 2012, 10:25 PM
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Re: Badgermaniac's Customs-Korvac Updated

Quote:
Originally Posted by rudyvalentine View Post
I realize I'm a couple years late to the discussion, but wanted to say I really like your Watchmen cards. I did go back through this thread and read a lot of the discussion that took place as you were sharing the cards almost three years ago, but I also may have missed some key points too. Did Dr. Manhattan ever see much playtesting? I know you wanted to try and keep him in the 500 point range, which I prefer too, I'm just curious if the last version of his card saw much play?
Even with Abandon Mankind, Regeneration places that design a bit higher than 500 points. We may playtest him for fun later this week and just substitute one of our other colossal figures for him via proxy.

“Have you ever hoped for something? And held out for it against all the odds? Until everything you did was ridiculous? "
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  #5  
Old September 14th, 2014, 12:01 PM
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Re: Badgermaniac's Customs-Korvac Updated

I was excited to see Black Talon, a minor Avengers villain, come out as a Heroclix. He is from one of my favorite storylines (roughly Avengers 150-170). He has not been playtested yet in terms of point value.

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  #6  
Old December 29th, 2008, 02:17 AM
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Re: First customs...3 new additions (12-7-08)

Dragonman and Cap's Kooky Quartet added on 12-30.
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  #7  
Old December 29th, 2008, 04:03 AM
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Re: First customs...3 new additions (12-7-08)

Doc Doom also added....would love feedback on him.
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  #8  
Old December 29th, 2008, 04:15 PM
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Re: First customs...3 new additions (12-7-08)

All feedback helps.

The actual Marvel HS cards are basically non-playable given the custom cards that folks are putting out.

I think the big issue is that many of the official cards do not accurately capture enough of the individual flavor of each character.

So then, people start making customs including more abilities, which obviously drives up the cost. It is a form of power-creep.

What does that mean? It means that I am more or less using the customs of others as my base. I think the custom Thor that I use is costed at 470, so that is my relative amount.

In the comics, Graviton basically takes out the entire Avengers without raising a sweat. He goes toe to toe with Thor. Obviously, I can't have a 1000 point character, but I do want him to be more powerful than Vision, Iron Man, Wonderman, etc.

Speaking of Doom, any thoughts on my custom for him?
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  #9  
Old December 29th, 2008, 05:06 PM
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Re: First customs...3 new additions (12-7-08)

Here is an updated figure. I added 1 to his life and 1 to his base attack to give him a bit more punch.

I also added 2 to his gravitic force bolt attack, but lowered the range by one so it does more damage, but only to those that are a bit closer.

I did not want to change his gravity control ability because in the books, he has a very wide range that he can affect.

Anyway, here is the modified figure.

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  #10  
Old December 29th, 2008, 05:11 PM
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Re: First customs...3 new additions (12-7-08)

Based on playtesting, I also took off a few of my Ultron's points and made his attacks a little bit more impactful. And, since he doesn't have a special ability defense, I boosted his base defense up to 9 to account for his adamantium armor.

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  #11  
Old January 18th, 2009, 05:35 PM
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Re: First customs...3 new additions (12-7-08)

Most recent versions are all in the first post. Would love feedback.
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  #12  
Old February 4th, 2009, 12:35 AM
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Re: First customs...3 new additions (12-7-08)

I really like your high powered versions. I have a suped up Wonder man so I need something to throw against him. Keep up the good work!
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