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  #1  
Old April 4th, 2013, 12:45 AM
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Arch-vile Arch-vile is offline
 
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The Book of Nhah Scirh Cultists

The Book of Nhah Scirh Cultists

C3V Wave 3 - Vydar's Betrayal - Agents & Fanatics

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The figures used for this unit are Confrontation figures from the Scorpions faction. The model names are Clones (8), Crossbowmen (8), Sentinels (6), and Skorize (4).

Character Bio: TBA


Quote:
FANATICAL ADVANCE
A Nhah Scirh Cultist is never attacked when leaving an engagement with a Squad figure.

DRAGONKIND ENMITY
A Nhah Scirh Cultist rolls an additional attack die when attacking a Dragon.

IRON RESOLVE
When rolling defense dice against a special attack, a Nhah Scirh Cultist always adds 1 automatic shield to whatever is rolled.
_________________________________________________________________

-Rulings and Clarifications-
- TBA

_________________________________________________________________

-Combinations and Synergies-

Synergy Benefits Received
Synergy Benefits Offered
_________________________________________________________________

-Strategy, Tactics and Tips-
- TBA
_________________________________________________________________
-Heroscapers Community Contributions-

Power Ranking & Master Index-
In many battles they feel like (slightly faster) Heavy Gruts who don't bond. But against special attackers in general and Dragons in particular, these guys are brutal. B+

Unit Strategy Review- TBA

Last edited by Arch-vile; August 5th, 2014 at 08:30 PM. Reason: Added Brimstone
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  #2  
Old April 4th, 2013, 08:09 AM
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MegaSilver MegaSilver is offline
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Re: The Book of Nhah Scirh Cultists

These guys are pretty good. SA-based armies will have trouble against them.
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  #3  
Old April 5th, 2013, 01:44 PM
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Re: The Book of Nhah Scirh Cultists

Can I say I think these guys will bring Q9 down a little. With 3 attack dice for queglix he will roll an average of 1 1/2 skulls. The Nhah Scrih will roll an average of one shield with 3 defense and will also have the auto shield. With 4 attacking with 4 attack dice from height they will roll 2 skulls on average. Q9 will roll an average of 2 1/3 shields which makes it a little hard for them to wound him but it's hard for him to wound them. A squad should tie him up I think and then have a skull demon advance. Once he gets there they will be attacking with 2 1/2 skulls on average more than his 2 1/3 shields so he should go down.

"I am definitely a mad man with a box."

"They are too numerous to fight. What shall we do?" "Fight anyway."

"You can never defeat another if you know not how to defeat yourself."
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  #4  
Old April 5th, 2013, 01:48 PM
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Re: The Book of Nhah Scirh Cultists

While they are good against Q9+Rats (), I'm sure they're not going to "bring them down" any.

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Old April 5th, 2013, 01:51 PM
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Re: The Book of Nhah Scirh Cultists

They might not but the odds aren't good for Q9 in my opinion. It does require a lot of thinking but it should work out if played right.

"I am definitely a mad man with a box."

"They are too numerous to fight. What shall we do?" "Fight anyway."

"You can never defeat another if you know not how to defeat yourself."
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  #6  
Old April 5th, 2013, 02:05 PM
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Re: The Book of Nhah Scirh Cultists

That's a matchup I'd like to see

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  #7  
Old April 5th, 2013, 02:14 PM
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Re: The Book of Nhah Scirh Cultists

They are good against all "multiple ranged special attacking hero + screening squad" builds. Q9+rats, Nilfhiem+Greenscales, Quahon+Spiders, etc. Obviously they do their best against the dragon builds due to the bonus attack die, but they will hold up pretty well against a Queglix attack.

One of my favorite combos with these guys, ironically, is Zelrig. If you leave gaps, the cultists get to your heroes. If you try to gum things up, you are setting up Zelrig's Majestic Fires.
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Old April 5th, 2013, 02:15 PM
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Re: The Book of Nhah Scirh Cultists

Quote:
Originally Posted by dok View Post
One of my favorite combos with these guys, ironically, is Zelrig. If you leave gaps, the cultists get to your heroes. If you try to gum things up, you are setting up Zelrig's Majestic Fires.
You can also use your own NSCs to set up Majestic Flames SA. ^_^
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  #9  
Old April 5th, 2013, 02:24 PM
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Re: The Book of Nhah Scirh Cultists

In one of my playtests, I ran them against Q9 and rats. Q9 couldn't get any kills with Queglix and had to settle for shooting one at a time.

I also played a game against Zelrig/Cultists and he massacred my spiders on a startzone screwup, while Quahon died after trying to play hit and run against the Nhah Scirh.

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  #10  
Old April 5th, 2013, 02:38 PM
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Re: The Book of Nhah Scirh Cultists

I'm seeing 3x cultists, Zelrig, Martial La Hire being fun and devastating.

"I am definitely a mad man with a box."

"They are too numerous to fight. What shall we do?" "Fight anyway."

"You can never defeat another if you know not how to defeat yourself."
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  #11  
Old April 5th, 2013, 04:27 PM
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Re: The Book of Nhah Scirh Cultists

Here's a Valkrill themed army that immediately came to mind:

240 Nhah Scirh Cultists x3
260 Mezzodemon Warmongers x4
500 points/20 hexes

The Cultists and the Mezzodemons should do a good job covering each other's weaknesses. Does the enemy have a special attacker to bypass your exoskeleton markers? Send in the Cultists. Does the enemy have swarms of common units? Send in the Mezzodemons.
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  #12  
Old April 5th, 2013, 04:30 PM
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Arch-vile Arch-vile is offline
 
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Re: The Book of Nhah Scirh Cultists

That one does look good CEE. Zelrig + Cultists, as dok said, looks good as well. I haven't played these guys yet, but I'll have to throw them in my next playtest.
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