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  #1  
Old December 22nd, 2008, 07:54 PM
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Need help for Napolionic Drummer Powers

I really can not think of ANY powers for this figure! Does anyone have any ideas?
Hope you can help!

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  #2  
Old December 22nd, 2008, 09:22 PM
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Re: Need help for Napolionic Drummer Powers

Hmm, you might want to get a better picture. Nice pose though. Some thoughts:

March to the Beat
Friendly soldier units within 8 spaces of Sgt. Sicard add 2 to their movement. This power does not require line of sight.

Fall into Disarray
When Sgt. Sicard is destroyed, friendly soldier units within 8 spaces of him lose 1 move until the end of the round.

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  #3  
Old December 22nd, 2008, 10:50 PM
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Re: Need help for Napolionic Drummer Powers

I Like March to the Beat.

Another possibility

Rally the Rabble
After moving but before attacking select any 4 common squad figures and move them 3 spaces closer to Sgt. Sicard. Figures moved do not have to be part of the same squad.
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  #4  
Old December 23rd, 2008, 01:48 PM
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Re: Need help for Napolionic Drummer Powers

Headquarters Guard
Sgt. Sicard adds 2 to his Attack and 1 to Defense when he is within 4 clear sight spaces of any Warlord, King, or Queen

This reflects U.S. military policy that makes the band part of the divisional headquarters security...or at least it was that way in 2000. No idea what they were used for in Napoleonic era 1799 - 1815. Although I did find this for more background: http://www.gardeimperiale.com/accueilgb.htm

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  #5  
Old December 30th, 2008, 01:21 AM
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Re: Need help for Napolionic Drummer Powers

Thanks for all great ideas, i was completely dead on ideas.
Again, thanks for the help.

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  #6  
Old December 30th, 2008, 01:24 AM
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Re: Need help for Napolionic Drummer Powers

make a power like supersonic beat! +4 to attack but costs 1 life!
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  #7  
Old December 30th, 2008, 01:33 AM
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Re: Need help for Napolionic Drummer Powers

Quote:
Originally Posted by sormper View Post
make a power like supersonic beat! +4 to attack but costs 1 life!
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  #8  
Old December 30th, 2008, 01:44 AM
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Re: Need help for Napolionic Drummer Powers

I don't know i'm just brainstorming.
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Old December 30th, 2008, 01:50 AM
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Re: Need help for Napolionic Drummer Powers

His only ability should be the ability to move X number of squad figures up behind him...say 6 figures total can move 3 spaces each as long as they do not pass him..or something along those lines.
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  #10  
Old December 30th, 2008, 01:57 AM
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Re: Need help for Napolionic Drummer Powers

Thats a lot better than mine.
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