Re: The Design Holocron of Bespin Carbon Freeze Chamber
I rebuilt the map using the ladder trick and it works out great. A lot more open space now for your hands and figures to get in and out from under the platform. I tinkered a bit more with it, just minor stuff really but I have a problem with trying to use ever piece when I can and moving those wall sections freed up some more tiles. So the 1.5 link should take you to my final suggestions. You will see I used 2 water tiles in order to have one section where you could shoot across the gap. I figured they could be cooling tanks or something. Anyway feel free to take or leave whatever you find you like in my little adjustments. I'm going to try and run another test on the map tomorrow.
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