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Custom Units & Army Cards Fan-created HS army cards for units, glyphs, and equipment |
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#133
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Re: BiggaBullfrog's Customs - Update 3/28 - Just eight new c
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Wave Push not doing falling damage is a small callback to water negating falling damage. There's a thematic argument both ways, but I chose the one that I thought was more fun. I definitely designed Proteus in the vein of Boreos and Avernus as "smaller elemental with a twist," and I like the extra range as a part of that twist. I actually love the idea of a big water elemental that can snipe figures when its absorbing water. I also like the play style that encourages, personally, since it encourages more use of water spaces. I can see the concern for potential theme break too, though I disagree with it. Single hex is the smallest thing and easiest to change, but I also like the image of Proteus being able to morph itself into a narrower stream to go through one water hex to another before it splashes out into its bigger self. Not that I'm wanting to squash any attempts to alter or even improve the cards (heck, that's part of what I do as a judge, so I'm definitely not trying to discourage feedback), but since SoV isn't really the scope with my own customs, I'm reluctant to subject myself to that workshopping process. If someone wants to take them and submit them as-is or workshop them, that's fine by me. I'm just hesitant to jump into the rabbit hole myself. Monthly Utah Tournaments in SLC!!
Maps | Customs | Battle Reports 10 Points Under Videos "I'll save myself some time and say I pretty much 100% agree with Bigga" ~Flash_19 |
#134
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Re: BiggaBullfrog's Customs - Update 3/28 - Just eight new c
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#135
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Re: BiggaBullfrog's Customs - Update 3/28 - Just eight new c
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Sir Heroscape's Content
Customs, Maps, Battle Reports YouTube Channel, Trade List, 'Scaper of the Month, Burnout Format Tourney Record: 309 - 141 Online Record: 19 - 22 |
#136
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Re: BiggaBullfrog's Customs - Update 3/28 - Just eight new c
I think Proteus would work just fine as a double-spacer. You'd just have to decide how exactly to translate Water Tunnel to a double-space power (do both spaces have to end up within 5 spaces of the original placement, or just one? do both spaces have to start and end on water, or just one?)
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