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Custom Units & Army Cards Fan-created HS army cards for units, glyphs, and equipment |
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#1
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Undead Gravedigger
A friend and i wanted a to make Zombies even more threatening by giving them a leader....
GRAVEDIGGER
LIFE 3 MOVE 5 RANGE 1 ATTACK 3 DEFENSE 3 Lantern / Zombie Inspiration All Zombies may add one to thier movement as long as the Gravedigger remains in play. DIG Instead of attacking Gravedigger may attempt to resurrect a previously destroyed Zombie, on a roll of 15 or higher place a Zombie adjacent to Gravedigger. Horde Movement allowing up to 3 Zombies to move with Gravedigger. Was thinking cost to be around 100 THX for looking |
#2
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Re: Undead Gravedigger
I like the idea. It's pretty cool.
I suggest, considering how cheap the Zombies are, that you lower the D20 number to about 13. Then make him about 120 points and give him 4 defense. I think that would be great! I love birdies and butterflies and rainbows and unicorns and glitter. |
#3
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Re: Undead Gravedigger
He should have more life than that. He should have like 8 or 9 life and obviously he can only be hit on the head, but he then should only have 2 atk/def. This way he can actually stay on the board long enough to fulfill his cheerleading duties.
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#4
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Re: Undead Gravedigger
That's a good idea! Like an epic Marcu with 15 life and 1 defense. But can only be hit in the head.
I love birdies and butterflies and rainbows and unicorns and glitter. |
#5
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Re: Undead Gravedigger
I like him, too. The first ability is frighteningly powerful, considering that 6 zombies already move at once. I like the others, with Tubification's mod to 13 and 4 Def. With a 13 and the chance for only one Zombie, in conjunction with the Zombie Movement, it's like a Water Clone alternative, especially against armies with all large figures.
Call the last power Zombie of Morindan Movement Bonding, and say that it lets 3 Zombies of Morindan you control move up to 4 spaces each. Note that since they are "Undead," and that the word Zombie does not appear anywhere on the card except in the unit name (and we all know that Viking is a fuzzy Heroscape term; what is Valguard?). |
#6
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Re: Undead Gravedigger
Quote:
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#7
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Re: Undead Gravedigger
YES! love the "meatshield" idea, and for fixxin up my movement bonding... You guys have enriched my play with this custom, and given me a well needed laugh as well...
GRAVEDIGGER LIFE 8 MOVE 5 RANGE 1 ATTACK 3 DEFENSE 2 Lantern / Zombie Inspiration All Zombies may add one to thier movement as long as the Gravedigger remains in play. DIG Instead of attacking Gravedigger may attempt to resurrect a previously destroyed Zombie, on a roll of 13 or higher place a Zombie adjacent to Gravedigger. Zombie of Morindan Movement Bonding, allows up to 3 Zombies of Morindan you control move up to 4 spaces each when ever u take a turn with the Gravedigger... and 120 points now |
#8
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Re: Undead Gravedigger
Am I the only one that thought VIRTU would be using this mini?
It is a nice cheap option though for other people that want to try this custom Edit fixed image I don't need no instructions to know how to rock.
Last edited by Xn F M; July 29th, 2009 at 04:39 PM. |
#9
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Re: Undead Gravedigger
Other than a Felix the Cat theme on color, I don't see it.
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#10
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Re: Undead Gravedigger
Fixed.
I don't need no instructions to know how to rock.
Last edited by Xn F M; July 29th, 2009 at 07:13 PM. |
#12
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Re: Undead Gravedigger
Yeah, but I've yet to actually find out what figure he's using in the image he posted above.
VIRTU, where'd the miniature come from? .:: .H3X.™ | aka, PushesPixels :: SotW 31 ::. "An out of print game is not unplayable. It is simply more treasured." |
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