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Competitive Armies Discussion Discuss, critique, and build ideas for tournament-caliber armies. |
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#793
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Re: "I could beat that army!" Theoryscape Challenge
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Krug 120 WOA x 3 150 Marcu/Isamu Marcu flies out to try to take out a KMA or two. Braxas takes out squads. Krug takes on Q9. The WOA take out any remaining Drow. |
#794
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Re: "I could beat that army!" Theoryscape Challenge
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Venoc Vipers x3 -120 Aubriens x3 - 210 Marro Warriors - 50 Total = 500 pts, 23 spaces Depending on who you lead with, the Venocs take out Braxas or the Aubriens take out WOA. Marro Warriors are just insurance... |
#795
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Re: "I could beat that army!" Theoryscape Challenge
People always seem to want to go with DW8k or Brunak when people post vipers, so I'll preempt that with Velenne's Hexes in Texas army:
20 Marcu 120 SotM Raelin 360 Zombies x6 500, 20 hexes |
#796
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Re: "I could beat that army!" Theoryscape Challenge
Quote:
Marrden Hounds x3 - 270 Captain America - 220 Isamu - 10 Total = 500 pts, 20 spaces Zombies have to use special attack to be effective against Hounds, so that means 1 attack per round and Zombies don't rise again. Cap plays clean-up... |
#797
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Re: "I could beat that army!" Theoryscape Challenge
Quote:
x2 Greenscales (120/305) to help defend Zelrig, Cyprien (150/455) to kill Captain America, Sonya (45/500) to help out Cyprien. Contend, O Lord, against those who contend against me; Fight against those who fight against me. Psalm 35:1 |
#798
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Re: "I could beat that army!" Theoryscape Challenge
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Gladiatrons x3 240 locks down everyone but Zelrig Raelin 80 negates Zelrig's ability Total 500/Drop a Blast ~Rednax, completely unoriginal |
#799
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Re: "I could beat that army!" Theoryscape Challenge
Quote:
Snipers x 3 300 |
#800
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Re: "I could beat that army!" Theoryscape Challenge
140 Knights x2
10 Isamu 80 Thorgrim 100 Gurei-Oni 170 Drake 2 500, 13 hexes |
#801
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Re: "I could beat that army!" Theoryscape Challenge
Quote:
Ornak - 100 H. Gruts x3 - 310 Nerak - 360 DW8K - 490 Isamu - 500 17 spaces You have the Heavies boosted by both Ornak and Nerak face off the Knights. You ignore Thorgrim until you at least have wounded Drake and Gurei Oni with DW8K. For flexibility, with Ornak's 1st OM you can utilize the DW, Nerak, or Isamu as needed. Since Isamu isn't getting shot at much, and most of his targets are Jandar, his ten point expense should be well invested. - Heroscape is a standing game. - |
#802
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Re: "I could beat that army!" Theoryscape Challenge
Quote:
Stompy Grubs x2 Cyp Sonya Drow Chainfighter Cyprien gets first strike on Drake and should be effective with the Sonya boost. He can snack on Isamu or some knights if he gets a chance. 6 attack die from Stompy will be too much for the rest of the army to handle. Chainfighter runs some interference to break up the organization of the knights and help clear the way for Stompy to do what he does best. Cyprien's mobility also works well vs. Stinkeye, if Stinkeye leads out early. Edit: ninja'd by Ronin. |
#803
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Re: "I could beat that army!" Theoryscape Challenge
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Keeping the Orcs close together for support, work on boxing in Cyprien while providing a united front against Stompy. You have a traitor free turn each round with Marcu to help the hunt against the Vampire, and once Krug takes a few wounds, he can take on the Hivelord pretty easily. - Heroscape is a standing game. - |
#804
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Re: "I could beat that army!" Theoryscape Challenge
Best army i've ever had, try to beat it.
Taelord 180 Krav 280 Finn 360 Thorgrim 440 two squads of Death Reavers:520 Old Raelin 600 ( i'd rather not be yelled at for having a 600 point army idea...) KIll thorgrim and finn to boost the krav, and position them on a hill within Raelins and Taelords auras. Use Zetacron as a backup incase Krav die, which rarely happens. Use The Death Reavers as shields: position them near the hills so enemies cant climb up. The four defense boost will definitly make the krav almost untouchable. When i use that army, I've never lost. Play Runescape? Add 360ownism to your friend list! http://www.heroscapers.com/community...40#post1012740 Check out pokescape!Could've had a V8! |
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