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Competitive Armies Discussion Discuss, critique, and build ideas for tournament-caliber armies.


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  #793  
Old February 12th, 2010, 02:37 PM
Rich10 Rich10 is offline
 
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Re: "I could beat that army!" Theoryscape Challenge

Quote:
Originally Posted by Elginb View Post

Krav Maga -100
Drow x3 - 210
Major Q9 - 180
Total = 490 pts, 14 hexes

Drow counter the MRT, Krav counter the Airborne Elite and Major Q9 counters Cyprien as well as does clean-up. No Isamu as filler, just to avoid giving Cyprien more snacks...
Braxas 210
Krug 120
WOA x 3 150
Marcu/Isamu

Marcu flies out to try to take out a KMA or two. Braxas takes out squads. Krug takes on Q9. The WOA take out any remaining Drow.
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  #794  
Old February 12th, 2010, 02:55 PM
Elginb Elginb is offline
 
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Re: "I could beat that army!" Theoryscape Challenge

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Originally Posted by Rich10 View Post
Braxas 210
Krug 120
WOA x 3 150
Marcu/Isamu

Marcu flies out to try to take out a KMA or two. Braxas takes out squads. Krug takes on Q9. The WOA take out any remaining Drow.
Venoc Warlord -120
Venoc Vipers x3 -120
Aubriens x3 - 210
Marro Warriors - 50
Total = 500 pts, 23 spaces

Depending on who you lead with, the Venocs take out Braxas or the Aubriens take out WOA. Marro Warriors are just insurance...
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  #795  
Old February 12th, 2010, 03:25 PM
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Re: "I could beat that army!" Theoryscape Challenge

People always seem to want to go with DW8k or Brunak when people post vipers, so I'll preempt that with Velenne's Hexes in Texas army:

20 Marcu
120 SotM Raelin
360 Zombies x6
500, 20 hexes
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  #796  
Old February 12th, 2010, 03:28 PM
Elginb Elginb is offline
 
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Re: "I could beat that army!" Theoryscape Challenge

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Originally Posted by dok View Post
People always seem to want to go with DW8k or Brunak when people post vipers, so I'll preempt that with Velenne's Hexes in Texas army:

20 Marcu
120 SotM Raelin
360 Zombies x6
500, 20 hexes
Stupid Zombies!

Marrden Hounds x3 - 270
Captain America - 220
Isamu - 10
Total = 500 pts, 20 spaces

Zombies have to use special attack to be effective against Hounds, so that means 1 attack per round and Zombies don't rise again. Cap plays clean-up...
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  #797  
Old February 12th, 2010, 04:57 PM
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Re: "I could beat that army!" Theoryscape Challenge

Quote:
Originally Posted by Elginb View Post
Stupid Zombies!

Marrden Hounds x3 - 270
Captain America - 220
Isamu - 10
Total = 500 pts, 20 spaces

Zombies have to use special attack to be effective against Hounds, so that means 1 attack per round and Zombies don't rise again. Cap plays clean-up...
Zelrig (185/185) fries the Hounds,
x2 Greenscales (120/305) to help defend Zelrig,
Cyprien (150/455) to kill Captain America,
Sonya (45/500) to help out Cyprien.

Contend, O Lord, against those who contend against me;
Fight against those who fight against me. Psalm 35:1
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  #798  
Old February 14th, 2010, 12:41 PM
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Re: "I could beat that army!" Theoryscape Challenge

Quote:
Originally Posted by StarofEarendil View Post
Quote:
Originally Posted by Elginb View Post
Stupid Zombies!

Marrden Hounds x3 - 270
Captain America - 220
Isamu - 10
Total = 500 pts, 20 spaces

Zombies have to use special attack to be effective against Hounds, so that means 1 attack per round and Zombies don't rise again. Cap plays clean-up...
Zelrig (185/185) fries the Hounds,
x2 Greenscales (120/305) to help defend Zelrig,
Cyprien (150/455) to kill Captain America,
Sonya (45/500) to help out Cyprien.
Blastatrons x3 180 shoots everyone
Gladiatrons x3 240 locks down everyone but Zelrig
Raelin 80 negates Zelrig's ability
Total 500/Drop a Blast

~Rednax, completely unoriginal
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  #799  
Old February 14th, 2010, 12:52 PM
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Re: "I could beat that army!" Theoryscape Challenge

Quote:
Originally Posted by rednax View Post
Blastatrons x3 180 shoots everyone
Gladiatrons x3 240 locks down everyone but Zelrig
Raelin 80 negates Zelrig's ability
Total 500/Drop a Blast

~Rednax, completely unoriginal
Repulsors x 5 200
Snipers x 3 300
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  #800  
Old February 14th, 2010, 01:36 PM
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Re: "I could beat that army!" Theoryscape Challenge

140 Knights x2
10 Isamu
80 Thorgrim
100 Gurei-Oni
170 Drake 2
500, 13 hexes
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  #801  
Old February 14th, 2010, 04:12 PM
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Re: "I could beat that army!" Theoryscape Challenge

Quote:
Originally Posted by dok View Post
140 Knights x2
10 Isamu
80 Thorgrim
100 Gurei-Oni
170 Drake 2
500, 13 hexes
Let's go with-

Ornak - 100
H. Gruts x3 - 310
Nerak - 360
DW8K - 490
Isamu - 500
17 spaces

You have the Heavies boosted by both Ornak and Nerak face off the Knights. You ignore Thorgrim until you at least have wounded Drake and Gurei Oni with DW8K. For flexibility, with Ornak's 1st OM you can utilize the DW, Nerak, or Isamu as needed. Since Isamu isn't getting shot at much, and most of his targets are Jandar, his ten point expense should be well invested.


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  #802  
Old February 14th, 2010, 04:17 PM
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Re: "I could beat that army!" Theoryscape Challenge

Quote:
Originally Posted by dok View Post
140 Knights x2
10 Isamu
80 Thorgrim
100 Gurei-Oni
170 Drake 2
500, 13 hexes
How about:
Stompy
Grubs x2
Cyp
Sonya
Drow Chainfighter

Cyprien gets first strike on Drake and should be effective with the Sonya boost. He can snack on Isamu or some knights if he gets a chance.
6 attack die from Stompy will be too much for the rest of the army to handle. Chainfighter runs some interference to break up the organization of the knights and help clear the way for Stompy to do what he does best. Cyprien's mobility also works well vs. Stinkeye, if Stinkeye leads out early.

Edit: ninja'd by Ronin.
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  #803  
Old February 14th, 2010, 04:33 PM
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Re: "I could beat that army!" Theoryscape Challenge

Quote:
Originally Posted by Bengi View Post
How about:
Stompy
Grubs x2
Cyp
Sonya
Drow Chainfighter

Edit: ninja'd by Ronin.


Quote:
Originally Posted by RoninValentina View Post
Let's go with-

Ornak - 100
H. Gruts x3 - 310
Nerak - 360
DW8K - 490
Krug - 480
Isamu - 500
Marcu - 500
18 spaces
Keeping the Orcs close together for support, work on boxing in Cyprien while providing a united front against Stompy. You have a traitor free turn each round with Marcu to help the hunt against the Vampire, and once Krug takes a few wounds, he can take on the Hivelord pretty easily.


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  #804  
Old February 14th, 2010, 09:46 PM
360ownism 360ownism is offline
 
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Re: "I could beat that army!" Theoryscape Challenge

Best army i've ever had, try to beat it.

Taelord 180
Krav 280
Finn 360
Thorgrim 440
two squads of Death Reavers:520
Old Raelin 600



( i'd rather not be yelled at for having a 600 point army idea...)


KIll thorgrim and finn to boost the krav, and position them on a hill within Raelins and Taelords auras. Use Zetacron as a backup incase Krav die, which rarely happens. Use The Death Reavers as shields: position them near the hills so enemies cant climb up. The four defense boost will definitly make the krav almost untouchable.

When i use that army, I've never lost.

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