Heroscapers
Go Back   Heroscapers > Marvel Legends HeroScape > Comic Hero Custom Creations > C3G Project > C3G Library
C3G Library This area collects all the released designs. Feel free to post any figure specific questions in their individual books.


Reply
 
Thread Tools Search this Thread Display Modes
  #1  
Old September 17th, 2018, 06:51 PM
IAmBatman's Avatar
IAmBatman IAmBatman is offline
Has Bigger Cockles
 
Join Date: February 15, 2007
Location: USA - AL - Montgomery
Posts: 88,150
Images: 24
IAmBatman is a wielder of the Ban Hammer IAmBatman is a wielder of the Ban Hammer IAmBatman is a wielder of the Ban Hammer IAmBatman is a wielder of the Ban Hammer IAmBatman is a wielder of the Ban Hammer IAmBatman is a wielder of the Ban Hammer IAmBatman is a wielder of the Ban Hammer IAmBatman is a wielder of the Ban Hammer IAmBatman is a wielder of the Ban Hammer IAmBatman is a wielder of the Ban Hammer IAmBatman is a wielder of the Ban Hammer IAmBatman is a wielder of the Ban Hammer IAmBatman is a wielder of the Ban Hammer IAmBatman is a wielder of the Ban Hammer IAmBatman is a wielder of the Ban Hammer
The Book of Metamorpho

The Book of Metamorpho

C3G DC SUPER SECRET EXCLUSIVE 59
PRESTO CHANGE-O



Comic PDF


Mini PDF

The figure used for this unit is a Heroclix figure from the DC Collateral Damage set.
Its model number and name are #058 Metamorpho

_________________________________________________________________

Character Bio - “Metamorpho can transmute his body to any of a wide variety of elemental compounds and form it to his will. Originally, he was limited to the elements which occur naturally in the human body. Over time, this limitation seems to have disappeared. He can alter the shapes and consistencies of these elements and combine them to form complex compounds. Rex can assume forms of gas, liquid or solid states” (Wikipedia 2018 ).

_________________________________________________________________

-Rulings and Clarifications-
  • N/A

_________________________________________________________________

-Combinations and Synergies-

Incoming Synergy:Outgoing Synergy:
  • N/A
Immunities, Benefits, and Weaknesses:
  • As a figure with a secret identity, Metamorpho interacts differently with these special powers.
  • As a figure with the Super Strength special power, Metamorpho interacts differently with these special powers.
  • As a potential flying figure, Metamorpho may interact differently with these special powers.

_________________________________________________________________

-Strategy, Tactics and Tips-
  • N/A

-Heroscapers Community Contributions-
  • Initial playtest: (IAmBatman)
  • Second playtest: (LordVenoc)
  • Third playtest: (Arkham)
  • Art: Comic, Figure, Background
  • Art by Arkham
  • Metamorpho created by Bob Haney and Ramona Fradon
  • Comic art by Dan Jurgens and Jesse Delperdang

C3G can be played with official Heroscape, but it's not recommended.


DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards.


Last edited by Ronin; February 6th, 2019 at 10:35 AM.
Reply With Quote
  #2  
Old September 17th, 2018, 06:51 PM
IAmBatman's Avatar
IAmBatman IAmBatman is offline
Has Bigger Cockles
 
Join Date: February 15, 2007
Location: USA - AL - Montgomery
Posts: 88,150
Images: 24
IAmBatman is a wielder of the Ban Hammer IAmBatman is a wielder of the Ban Hammer IAmBatman is a wielder of the Ban Hammer IAmBatman is a wielder of the Ban Hammer IAmBatman is a wielder of the Ban Hammer IAmBatman is a wielder of the Ban Hammer IAmBatman is a wielder of the Ban Hammer IAmBatman is a wielder of the Ban Hammer IAmBatman is a wielder of the Ban Hammer IAmBatman is a wielder of the Ban Hammer IAmBatman is a wielder of the Ban Hammer IAmBatman is a wielder of the Ban Hammer IAmBatman is a wielder of the Ban Hammer IAmBatman is a wielder of the Ban Hammer IAmBatman is a wielder of the Ban Hammer
Re: The Book of Metamorpho - Breathing Period

NAME = METAMORPHO
SECRET IDENTITY = REX MASON

SPECIES = METAHUMAN
UNIQUENESS = UNIQUE HERO
CLASS = INTERLOPER
PERSONALITY = DISCONTENTED
SIZE/HEIGHT = MEDIUM 5

LIFE = 5
MOVE = 7
RANGE = 4
ATTACK = 4
DEFENSE = 4
POINTS = 290

RAPID SHAPESHIFTING 3

Start the game with 3 white Shapeshift Markers. At the start of Metamorpho's turn, you may place or remove any number of Shapeshift Markers on this card. Add 1 to Metamorpho's Attack and Defense numbers and subtract 1 from his Move and Range numbers for each Shapeshift Marker on this card. A maximum of 3 Shapeshift Markers can be placed on this card.

ELEMENTAL FORMS
While this Army Card has exactly:
  • 0 Shapeshift Markers, Metamorpho cannot be targeted for special powers or attacks from non-adjacent figures, is never attacked when leaving an engagement, and gains the Flying special power.
  • 1 Shapeshift Marker, when Metamorpho attacks, he may attack one additional time. He may not target the same figure twice.
  • 2 Shapeshift Markers, when rolling defense dice against an adjacent normal attack, all excess shields count as unblockable hits on the attacking figure.
  • 3 Shapeshift Markers, Metamorpho may not be moved by any special power on an Army Card unless the player controlling Metamorpho allows him to be moved.

SUPER STRENGTH

C3G can be played with official Heroscape, but it's not recommended.


DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards.


Last edited by IAmBatman; November 27th, 2018 at 09:56 AM.
Reply With Quote
  #3  
Old September 19th, 2018, 09:18 PM
IAmBatman's Avatar
IAmBatman IAmBatman is offline
Has Bigger Cockles
 
Join Date: February 15, 2007
Location: USA - AL - Montgomery
Posts: 88,150
Images: 24
IAmBatman is a wielder of the Ban Hammer IAmBatman is a wielder of the Ban Hammer IAmBatman is a wielder of the Ban Hammer IAmBatman is a wielder of the Ban Hammer IAmBatman is a wielder of the Ban Hammer IAmBatman is a wielder of the Ban Hammer IAmBatman is a wielder of the Ban Hammer IAmBatman is a wielder of the Ban Hammer IAmBatman is a wielder of the Ban Hammer IAmBatman is a wielder of the Ban Hammer IAmBatman is a wielder of the Ban Hammer IAmBatman is a wielder of the Ban Hammer IAmBatman is a wielder of the Ban Hammer IAmBatman is a wielder of the Ban Hammer IAmBatman is a wielder of the Ban Hammer
Re: The Book of Metamorpho - Breathing Period

So like this, basically:

Quote:
NAME = METAMORPHO
SECRET IDENTITY = REX MASON

SPECIES = METAHUMAN
UNIQUENESS = UNIQUE HERO
CLASS = INTERLOPER
PERSONALITY = DISCONTENTED
SIZE/HEIGHT = MEDIUM 5

LIFE = 5
MOVE = 7
RANGE = 5
ATTACK = 3
DEFENSE = 3
POINTS = 320

SHAPESHIFTING

Start the game with four white Shapeshift Markers. At the start of the round you may place or remove any number of Shapeshift Markers on this card. Add one to Metamorpho's Attack and Defense values and subtract one from Metamorpho's Move and Range values for each Shapshift Marker on this card. A maximum of 4 Shapeshift Markers can be placed on this card.

SOLID FORM
Metamorpho never rolls for molten lava or lava field damage, and may not be moved by any special power on an Army Card unless the player controlling Metamorpho allows him to be moved.

LIQUID FORM
Metamorpho does not stop his movement when entering a water space. After taking a turn with Metamorpho, remove 1 Wound Marker from this Army Card.

GASEOUS FORM
Metamorpho can move through all figures and obstacles such as ruins, is never attacked when leaving an engagement, and cannot be targeted by opponents’ non-adjacent figures for any attacks or for any special powers that require clear sight.

SUPER STRENGTH
FLYING

C3G can be played with official Heroscape, but it's not recommended.


DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards.

Reply With Quote
  #4  
Old September 20th, 2018, 10:08 AM
IAmBatman's Avatar
IAmBatman IAmBatman is offline
Has Bigger Cockles
 
Join Date: February 15, 2007
Location: USA - AL - Montgomery
Posts: 88,150
Images: 24
IAmBatman is a wielder of the Ban Hammer IAmBatman is a wielder of the Ban Hammer IAmBatman is a wielder of the Ban Hammer IAmBatman is a wielder of the Ban Hammer IAmBatman is a wielder of the Ban Hammer IAmBatman is a wielder of the Ban Hammer IAmBatman is a wielder of the Ban Hammer IAmBatman is a wielder of the Ban Hammer IAmBatman is a wielder of the Ban Hammer IAmBatman is a wielder of the Ban Hammer IAmBatman is a wielder of the Ban Hammer IAmBatman is a wielder of the Ban Hammer IAmBatman is a wielder of the Ban Hammer IAmBatman is a wielder of the Ban Hammer IAmBatman is a wielder of the Ban Hammer
Re: The Book of Metamorpho - Breathing Period

Or, possibly, less of a buzzsaw approach:

Quote:
NAME = METAMORPHO
SECRET IDENTITY = REX MASON

SPECIES = METAHUMAN
UNIQUENESS = UNIQUE HERO
CLASS = INTERLOPER
PERSONALITY = DISCONTENTED
SIZE/HEIGHT = MEDIUM 5

LIFE = 5
MOVE = 7
RANGE = 5
ATTACK = 3
DEFENSE = 3
POINTS = 320

ELEMENTAL METAMORPHOSIS

Start the game with four white Shapeshift Markers. At the start of his turn, you may place or remove any number of Shapeshift Markers on this card. Add one to Metamorpho's Attack and Defense values and subtract one from Metamorpho's Move and Range values for each Shapshift Marker on this card. A maximum of 4 Shapeshift Markers can be placed on this card.

SOLID FORM
Metamorpho never rolls for molten lava or lava field damage, and may not be moved by any special power on an Army Card unless the player controlling Metamorpho allows him to be moved.

LIQUID FORM
Metamorpho does not stop his movement when entering a water space. After taking a turn with Metamorpho, remove 1 Wound Marker from this Army Card.

GASEOUS FORM
Metamorpho can move through all figures and obstacles such as ruins, is never attacked when leaving an engagement, and cannot be targeted by opponents’ non-adjacent figures for any attacks or for any special powers that require clear sight.

SUPER STRENGTH
FLYING
Maybe the rest of it still works if you just make it so you can change forms once per turn instead of once per round?

C3G can be played with official Heroscape, but it's not recommended.


DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards.

Reply With Quote
  #5  
Old September 20th, 2018, 10:05 AM
IAmBatman's Avatar
IAmBatman IAmBatman is offline
Has Bigger Cockles
 
Join Date: February 15, 2007
Location: USA - AL - Montgomery
Posts: 88,150
Images: 24
IAmBatman is a wielder of the Ban Hammer IAmBatman is a wielder of the Ban Hammer IAmBatman is a wielder of the Ban Hammer IAmBatman is a wielder of the Ban Hammer IAmBatman is a wielder of the Ban Hammer IAmBatman is a wielder of the Ban Hammer IAmBatman is a wielder of the Ban Hammer IAmBatman is a wielder of the Ban Hammer IAmBatman is a wielder of the Ban Hammer IAmBatman is a wielder of the Ban Hammer IAmBatman is a wielder of the Ban Hammer IAmBatman is a wielder of the Ban Hammer IAmBatman is a wielder of the Ban Hammer IAmBatman is a wielder of the Ban Hammer IAmBatman is a wielder of the Ban Hammer
Re: The Book of Metamorpho - Breathing Period

Maybe something like this:

Quote:
NAME = METAMORPHO
SECRET IDENTITY = REX MASON

SPECIES = METAHUMAN
UNIQUENESS = UNIQUE HERO
CLASS = INTERLOPER
PERSONALITY = DISCONTENTED
SIZE/HEIGHT = MEDIUM 5

LIFE = 5
MOVE = 7
RANGE = 3
ATTACK = 5
DEFENSE = 5
POINTS = 320

GASEOUS FORM

Metamorpho can move through all figures and obstacles such as ruins and is never attacked when leaving an engagement. After rolling defense dice with Metamorpho, you may move Metamorpho up to 2 spaces.

SOLID FORM
Metamorpho never rolls for molten lava or lava field damage, and may not be moved by any special power on an Army Card unless the player controlling Metamorpho allows him to be moved. When Metamorpho attacks an adjacent figure or rolls defense against an adjacent attack, add two dice to his roll.

FLYING
SUPER STRENGTH

C3G can be played with official Heroscape, but it's not recommended.


DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards.

Reply With Quote
  #6  
Old October 13th, 2018, 02:24 AM
IAmBatman's Avatar
IAmBatman IAmBatman is offline
Has Bigger Cockles
 
Join Date: February 15, 2007
Location: USA - AL - Montgomery
Posts: 88,150
Images: 24
IAmBatman is a wielder of the Ban Hammer IAmBatman is a wielder of the Ban Hammer IAmBatman is a wielder of the Ban Hammer IAmBatman is a wielder of the Ban Hammer IAmBatman is a wielder of the Ban Hammer IAmBatman is a wielder of the Ban Hammer IAmBatman is a wielder of the Ban Hammer IAmBatman is a wielder of the Ban Hammer IAmBatman is a wielder of the Ban Hammer IAmBatman is a wielder of the Ban Hammer IAmBatman is a wielder of the Ban Hammer IAmBatman is a wielder of the Ban Hammer IAmBatman is a wielder of the Ban Hammer IAmBatman is a wielder of the Ban Hammer IAmBatman is a wielder of the Ban Hammer
Re: The Book of Metamorpho - Breathing Period

Army tests are in. I'm liking him at 290 points for playtesting. Before I propose moving forward, though, I'm realizing I want to do something to streamline his elemental forms. This isn't because I think he's too complex or fiddly or anything, but simply because I wasn't using all of the options and didn't find all of the options to be good strategic choices at any point. Mostly I just wanted to get him to 7/7 form and pound away at people, so I'm hoping that if we condense the forms (think gas, liquid, solid or thereabouts) we can make each more of a strategic worth.

Here's what I'm thinking:

Quote:
NAME = METAMORPHO
SECRET IDENTITY = REX MASON

SPECIES = METAHUMAN
UNIQUENESS = UNIQUE HERO
CLASS = INTERLOPER
PERSONALITY = DISCONTENTED
SIZE/HEIGHT = MEDIUM 5

LIFE = 5
MOVE = 7
RANGE = 5
ATTACK = 3
DEFENSE = 3
POINTS = 320

RAPID SHAPESHIFTING 2

Start the game with two white Shapeshift Markers. At the start of Metamorpho's turn, you may place or remove any number of Shapeshift Markers on this card. Add two to Metamorpho's Attack and Defense values and subtract two from his Move and Range values for each Shapshift Marker on this card. A maximum of 2 Shapeshift Markers can be placed on this card.

ELEMENTAL FORMS
While this Army Card has exactly:
  • 0 Shapeshift markers, Metamorpho gains the Flying Special power, cannot be targeted for special powers or attacks from non-adjacent figures, and is never attacked when leaving an engagement.
  • 1 Shapeshift marker, when rolling defense dice against a normal attack from an adjacent attacking figure, all excess shields count as unblockable hits on the attacking figure, and when Metamorpho attacks, he can attack one additional time. He may not target the same figure twice.
  • 2 Shapeshift markers, Metamorpho may not be moved by any special power on an Army Card unless the player controlling Metamorpho allows him to be moved.

SUPER STRENGTH
What do folks think? If you just hate that and prefer it how it is, that's fine, but I think it's at the very least worth considering folding 0 and 1 in together somehow, as 1 by itself was not getting any play.

C3G can be played with official Heroscape, but it's not recommended.


DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards.

Reply With Quote
  #7  
Old October 13th, 2018, 02:30 AM
IAmBatman's Avatar
IAmBatman IAmBatman is offline
Has Bigger Cockles
 
Join Date: February 15, 2007
Location: USA - AL - Montgomery
Posts: 88,150
Images: 24
IAmBatman is a wielder of the Ban Hammer IAmBatman is a wielder of the Ban Hammer IAmBatman is a wielder of the Ban Hammer IAmBatman is a wielder of the Ban Hammer IAmBatman is a wielder of the Ban Hammer IAmBatman is a wielder of the Ban Hammer IAmBatman is a wielder of the Ban Hammer IAmBatman is a wielder of the Ban Hammer IAmBatman is a wielder of the Ban Hammer IAmBatman is a wielder of the Ban Hammer IAmBatman is a wielder of the Ban Hammer IAmBatman is a wielder of the Ban Hammer IAmBatman is a wielder of the Ban Hammer IAmBatman is a wielder of the Ban Hammer IAmBatman is a wielder of the Ban Hammer
Re: The Book of Metamorpho - Breathing Period

Option B, if folks prefer, would be something like this:

Quote:
NAME = METAMORPHO
SECRET IDENTITY = REX MASON

SPECIES = METAHUMAN
UNIQUENESS = UNIQUE HERO
CLASS = INTERLOPER
PERSONALITY = DISCONTENTED
SIZE/HEIGHT = MEDIUM 5

LIFE = 5
MOVE = 7
RANGE = 4
ATTACK = 4
DEFENSE = 4
POINTS = 320

RAPID SHAPESHIFTING 3

Start the game with three white Shapeshift Markers. At the start of Metamorpho's turn, you may place or remove any number of Shapeshift Markers on this card. Add one to Metamorpho's Attack and Defense values and subtract one from his Move and Range values for each Shapshift Marker on this card. A maximum of 3 Shapeshift Markers can be placed on this card.

ELEMENTAL FORMS
While this Army Card has exactly:
  • 0 Shapeshift markers, Metamorpho cannot be targeted for special powers or attacks from non-adjacent figures, is never attacked when leaving an engagement, and gains the Flying Special power.
  • 1 Shapeshift marker, when Metamorpho attacks, he can attack one additional time. He may not target the same figure twice.
  • 2 Shapeshift markers, when rolling defense dice against a normal attack from an adjacent attacking figure, all excess shields count as unblockable hits on the attacking figure.
  • 3 Shapeshift markers, Metamorpho may not be moved by any special power on an Army Card unless the player controlling Metamorpho allows him to be moved.

SUPER STRENGTH
I might prefer this version as it keeps the aesthetic of the markers being 1/1 and it makes it less punitive to be in 0 marker form (as 4/4 stats are less vulnerable than 3/3). I lowered his range by one as well so that he'd still be completely melee at full markers, but I kept his move high so the 4/4 area could still move quickly into battle from the start zone.

It still streamlines the markers a tad, though, and combines the 0 and 1, which were really getting the least play.

C3G can be played with official Heroscape, but it's not recommended.


DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards.

Reply With Quote
  #8  
Old October 13th, 2018, 06:34 AM
Lazy Orang's Avatar
Lazy Orang Lazy Orang is offline
 
Join Date: November 10, 2012
Location: British Isles
Posts: 9,961
Images: 6
Lazy Orang is a penguin with a machine gun Lazy Orang is a penguin with a machine gun Lazy Orang is a penguin with a machine gun Lazy Orang is a penguin with a machine gun Lazy Orang is a penguin with a machine gun Lazy Orang is a penguin with a machine gun Lazy Orang is a penguin with a machine gun Lazy Orang is a penguin with a machine gun Lazy Orang is a penguin with a machine gun Lazy Orang is a penguin with a machine gun Lazy Orang is a penguin with a machine gun
Re: The Book of Metamorpho - Breathing Period

Quote:
Originally Posted by IAmBatman View Post
Option B, if folks prefer, would be something like this:

Quote:
NAME = METAMORPHO
SECRET IDENTITY = REX MASON

SPECIES = METAHUMAN
UNIQUENESS = UNIQUE HERO
CLASS = INTERLOPER
PERSONALITY = DISCONTENTED
SIZE/HEIGHT = MEDIUM 5

LIFE = 5
MOVE = 7
RANGE = 4
ATTACK = 4
DEFENSE = 4
POINTS = 320

RAPID SHAPESHIFTING 3

Start the game with three white Shapeshift Markers. At the start of Metamorpho's turn, you may place or remove any number of Shapeshift Markers on this card. Add one to Metamorpho's Attack and Defense values and subtract one from his Move and Range values for each Shapshift Marker on this card. A maximum of 3 Shapeshift Markers can be placed on this card.

ELEMENTAL FORMS
While this Army Card has exactly:
  • 0 Shapeshift markers, Metamorpho cannot be targeted for special powers or attacks from non-adjacent figures, is never attacked when leaving an engagement, and gains the Flying Special power.
  • 1 Shapeshift marker, when Metamorpho attacks, he can attack one additional time. He may not target the same figure twice.
  • 2 Shapeshift markers, when rolling defense dice against a normal attack from an adjacent attacking figure, all excess shields count as unblockable hits on the attacking figure.
  • 3 Shapeshift markers, Metamorpho may not be moved by any special power on an Army Card unless the player controlling Metamorpho allows him to be moved.

SUPER STRENGTH
I might prefer this version as it keeps the aesthetic of the markers being 1/1 and it makes it less punitive to be in 0 marker form (as 4/4 stats are less vulnerable than 3/3). I lowered his range by one as well so that he'd still be completely melee at full markers, but I kept his move high so the 4/4 area could still move quickly into battle from the start zone.

It still streamlines the markers a tad, though, and combines the 0 and 1, which were really getting the least play.
I'm liking this one.


My Classic Customs
- Imperfect Innovation
=====================
Reply With Quote
  #9  
Old November 26th, 2018, 10:40 PM
Ronin's Avatar
Ronin Ronin is online now
Looking where the light is better
 
Join Date: January 3, 2013
Location: USA - CO - Longmont
Posts: 11,739
Ronin is a penguin with a machine gun Ronin is a penguin with a machine gun Ronin is a penguin with a machine gun Ronin is a penguin with a machine gun Ronin is a penguin with a machine gun Ronin is a penguin with a machine gun Ronin is a penguin with a machine gun Ronin is a penguin with a machine gun Ronin is a penguin with a machine gun Ronin is a penguin with a machine gun Ronin is a penguin with a machine gun
Re: The Book of Metamorpho - Breathing Period

Edits:

Quote:
RAPID SHAPESHIFTING 3
Start the game with 3 white Shapeshift Markers. At the start of Metamorpho's turn, you may place or remove any number of Shapeshift Markers on this card. Add 1 to Metamorpho's Attack and Defense numbers and subtract 1 from his Move and Range numbers for each Shapeshift Marker on this card. A maximum of 3 Shapeshift Markers can be placed on this card.

ELEMENTAL FORMS
While this Army Card has exactly:
  • 0 Shapeshift Markers, Metamorpho cannot be targeted for special powers or attacks from non-adjacent figures, is never attacked when leaving an engagement, and gains the Flying special power.
  • 1 Shapeshift Marker, when Metamorpho attacks, he may attack one additional time. He may not target the same figure twice.
  • 2 Shapeshift Markers, when rolling defense dice against an adjacent normal attack from an adjacent attacking figure, all excess shields count as unblockable hits on the attacking figure.
  • 3 Shapeshift Markers, Metamorpho may not be moved by any special power on an Army Card unless the player controlling Metamorpho allows him to be moved.

SUPER STRENGTH
Plaintext:

Quote:
RAPID SHAPESHIFTING 3
Start the game with 3 white Shapeshift Markers. At the start of Metamorpho's turn, you may place or remove any number of Shapeshift Markers on this card. Add 1 to Metamorpho's Attack and Defense numbers and subtract 1 from his Move and Range numbers for each Shapeshift Marker on this card. A maximum of 3 Shapeshift Markers can be placed on this card.

ELEMENTAL FORMS
While this Army Card has exactly:
  • 0 Shapeshift Markers, Metamorpho cannot be targeted for special powers or attacks from non-adjacent figures, is never attacked when leaving an engagement, and gains the Flying special power.
  • 1 Shapeshift Marker, when Metamorpho attacks, he may attack one additional time. He may not target the same figure twice.
  • 2 Shapeshift Markers, when rolling defense dice against an adjacent normal attack, all excess shields count as unblockable hits on the attacking figure.
  • 3 Shapeshift Markers, Metamorpho may not be moved by any special power on an Army Card unless the player controlling Metamorpho allows him to be moved.

SUPER STRENGTH
Synergy:

Quote:
Incoming Synergy:Outgoing Synergy:
  • N/A
Immunities, Benefits, and Weaknesses:
  • As a figure with a secret identity, Metamorpho interacts differently with these special powers.
  • As a figure with the Super Strength special power, Metamorpho interacts differently with these special powers.
  • As a potential flying figure, Metamorpho may interact differently with these special powers.

C3G (Welcome Center) (Books)
C3G Sortable Index
(Updated through Public Exclusive 92: Android of Atlas)
Reply With Quote
  #10  
Old September 17th, 2018, 06:51 PM
IAmBatman's Avatar
IAmBatman IAmBatman is offline
Has Bigger Cockles
 
Join Date: February 15, 2007
Location: USA - AL - Montgomery
Posts: 88,150
Images: 24
IAmBatman is a wielder of the Ban Hammer IAmBatman is a wielder of the Ban Hammer IAmBatman is a wielder of the Ban Hammer IAmBatman is a wielder of the Ban Hammer IAmBatman is a wielder of the Ban Hammer IAmBatman is a wielder of the Ban Hammer IAmBatman is a wielder of the Ban Hammer IAmBatman is a wielder of the Ban Hammer IAmBatman is a wielder of the Ban Hammer IAmBatman is a wielder of the Ban Hammer IAmBatman is a wielder of the Ban Hammer IAmBatman is a wielder of the Ban Hammer IAmBatman is a wielder of the Ban Hammer IAmBatman is a wielder of the Ban Hammer IAmBatman is a wielder of the Ban Hammer
Re: The Book of Metamorpho - Breathing Period

Mini Photos




Background
Spoiler Alert!

C3G can be played with official Heroscape, but it's not recommended.


DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards.


Last edited by Arkham; November 28th, 2018 at 06:10 PM.
Reply With Quote
  #11  
Old September 17th, 2018, 06:51 PM
IAmBatman's Avatar
IAmBatman IAmBatman is offline
Has Bigger Cockles
 
Join Date: February 15, 2007
Location: USA - AL - Montgomery
Posts: 88,150
Images: 24
IAmBatman is a wielder of the Ban Hammer IAmBatman is a wielder of the Ban Hammer IAmBatman is a wielder of the Ban Hammer IAmBatman is a wielder of the Ban Hammer IAmBatman is a wielder of the Ban Hammer IAmBatman is a wielder of the Ban Hammer IAmBatman is a wielder of the Ban Hammer IAmBatman is a wielder of the Ban Hammer IAmBatman is a wielder of the Ban Hammer IAmBatman is a wielder of the Ban Hammer IAmBatman is a wielder of the Ban Hammer IAmBatman is a wielder of the Ban Hammer IAmBatman is a wielder of the Ban Hammer IAmBatman is a wielder of the Ban Hammer IAmBatman is a wielder of the Ban Hammer
Re: The Book of Metamorpho - Breathing Period

@japes @Ronin @Scapemage @johnny139 @Yodaking

C3G can be played with official Heroscape, but it's not recommended.


DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards.

Reply With Quote
  #12  
Old September 17th, 2018, 06:53 PM
IAmBatman's Avatar
IAmBatman IAmBatman is offline
Has Bigger Cockles
 
Join Date: February 15, 2007
Location: USA - AL - Montgomery
Posts: 88,150
Images: 24
IAmBatman is a wielder of the Ban Hammer IAmBatman is a wielder of the Ban Hammer IAmBatman is a wielder of the Ban Hammer IAmBatman is a wielder of the Ban Hammer IAmBatman is a wielder of the Ban Hammer IAmBatman is a wielder of the Ban Hammer IAmBatman is a wielder of the Ban Hammer IAmBatman is a wielder of the Ban Hammer IAmBatman is a wielder of the Ban Hammer IAmBatman is a wielder of the Ban Hammer IAmBatman is a wielder of the Ban Hammer IAmBatman is a wielder of the Ban Hammer IAmBatman is a wielder of the Ban Hammer IAmBatman is a wielder of the Ban Hammer IAmBatman is a wielder of the Ban Hammer
Re: The Book of Metamorpho - Breathing Period

We cut PMs out of the process, yes? Or should I still be doing that here (hard keeping up with all the changes ).

C3G can be played with official Heroscape, but it's not recommended.


DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards.

Reply With Quote
Reply

Go Back   Heroscapers > Marvel Legends HeroScape > Comic Hero Custom Creations > C3G Project > C3G Library
Thread Tools Search this Thread
Search this Thread:

Advanced Search
Display Modes


Similar Threads
Thread Thread Starter Forum Replies Last Post
The Book of Kessig Ravagers, The Book of Kessig Rangers TREX Official Units and Spell Cards 7 December 26th, 2017 05:51 PM
Book: Inheritance Trilogy by Christopher Paolini - Book 3 tmacdagreat Books 132 May 15th, 2012 07:13 PM


All times are GMT -4. The time now is 08:10 PM.

Heroscape background footer

Powered by vBulletin® Version 3.8.8
Copyright ©2000 - 2019, vBulletin Solutions, Inc.
User Alert System provided by Advanced User Tagging (Lite) - vBulletin Mods & Addons Copyright © 2019 DragonByte Technologies Ltd.