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Architects of the Realms of Valhalla Discussion and presentation of the maps approved by the ARV.


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  #637  
Old November 2nd, 2021, 11:44 AM
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Re: NEW CONTEST - Marvel Scrolls

I just got WarurDan able to post last night so I think a small grace period for him to get everything else posted would be proper.

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  #638  
Old November 2nd, 2021, 12:15 PM
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Re: NEW CONTEST - Marvel Scrolls

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Originally Posted by quozl View Post
I just got WarurDan able to post last night so I think a small grace period for him to get everything else posted would be proper.
Yes, that's fine. Thanks for helping him out. I got a PM from him...so I'll work to get it posted here "officially" in the next little bit.
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  #639  
Old November 3rd, 2021, 02:38 AM
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Re: NEW CONTEST - Marvel Scrolls

Submitted on Sunday . . . but some work needed to be done on the build directions.



PDF: Snaer Muspell

A constant flow of lava buried deep beneath the snow and ice in the Northwest region of the Thaelink tundra emerges to the surface creating the conflicting terrain know a Snaer Muspell. Few brave the harsh region, and many question why at all.

Last edited by Nomad; November 5th, 2021 at 09:36 PM.
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  #640  
Old November 3rd, 2021, 02:58 AM
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Re: NEW CONTEST - Marvel Scrolls

Still waiting on @WarurDan 's build instructions as well. As soon as I have them, I'll post here for him.
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  #641  
Old November 3rd, 2021, 03:24 AM
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Re: NEW CONTEST - Marvel Scrolls

Loving all the last minute excitement! Great work everyone. There are some lovely battlefields here!
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  #642  
Old November 5th, 2021, 01:00 AM
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Re: NEW CONTEST - Marvel Scrolls

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Originally Posted by WarurDan View Post
MULBERRY AVENUE
MAP BIOS: Marvel Terrain Theme. Year, 2565
“Windblown sands cover what little left of roads and buildings remain. Wild vegetation encroaches upon a once urban development. Scavenging for food is both necessary to survival yet terminally hazardous in this post-apocalyptic environment.
“Your party has spotted an as-yet undisturbed trunk of needed supplies from a wreck, half-buried in a dune of dirt, partially uncovered by recent erosion, where the asphalt avenue ahead bends. Your objective is to secure the supplies for your clan, by retrieving it, on foot due to its heavy weight, all the way back to your exit point, (demarcated as a cobblestone hex).
“Gaining the supplies is vital!
“But watch out, a foraging party from a competing clan also spotted the treasure trove even as you did! Starting with an equal chance at victory, yet only one of you can win the chest. Both of you most desperately need it!
All the while, wild zombies could be lurking anywhere!
“Let the game begin!”
*
Tournament players have courage, remember, this is a dangerous world to live in.
*
GAME NOTES:
Your starting line is anywhere you wish upon your side’s 24 hex rock terrain piece.
The building in this scenario has no roof to land upon, and it’s breakable wall had long ago crumbled into rubble, offering little cover.
Erland, Glyph of Summoning is in this building.
Kelda, Glyph of the Healer is in the spring-fed stream.
One matchbox sized car (the Unknown Glyph) is needed to represent the “trunk” where the supplies are locked away, half buried in sand.
Brandar’s Treasure Chest Glyph is in the trunk of that car. The Treasure Glyph is the prize. It cannot be moved though until the car is opened, not even by Heirloom.
Roll a d20. A roll of 1-4 is a failure and awakens three of the zombies laying about (when a failure roll is made, add them to the map on the Red start marker positions). Once added, each zombie, always last on initiative, will attack the easiest figure they can reach. A roll of 5-20 is successful in opening the trunk silently though, no consequences. When the trunk is opened, remove the 3-hex sand piece and replace it with a 2-hex sand piece.

*
Just wanna say we're allowing a grace period to get this submission in...but it's already been 3 days. If I hear back by the 6th we'll allow it in...but otherwise we'll need to keep moving on with the contest.

Thank you all participants for entering the contest. We have a good set of maps and are excited to get scoring! Top 10 will hopefully be scored and announced by this weekend (7th?) and then the public poll will ensue.
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  #643  
Old November 8th, 2021, 03:47 PM
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Re: NEW CONTEST - Marvel Scrolls

Apologies for the delay to all our participants....rest assured our goal will be to complete the scoring and open the contest poll no later than the end of this week.

Thank you for your patience!
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