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C3G2.0 Dossier Database Database of all released designs in C3G 2.0 |
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#1
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Gorr
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Resources and Rulings • The suggested figure for this unit is a Heroclix figure: Guardians of the Galaxy #042 / Gorr the God Butcher • See this card's wiki page for synergies and strategies! Credits • Legacy design: Arkham • Card art: Arkham • Comic creators: Jason Aaron and Esad Ribic Updates • N/A Last edited by IAmBatman; April 11th, 2024 at 03:02 PM. |
#2
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Re: Gorr - Design/Review
Attack lowered by 1.
SA range(within 8 spaces) dropped. The range removal probably won't come up, but figured that's a bit moot in most cases. The attack drop by 1 might not be warranted, but I know we've tried nerfing solo 1000 point units overall, so the 2 times per round he's not using his SA, he'll just be a hair less deadly which should be fine. |
#3
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Re: Gorr - Design/Review
I remember playing against him in 1.0, was one of my first exposures to an event hero. Looks really solid, the potential to no sell range attacks because he can drop shadow and then stand on them is pretty potent. Means that people have to brawl most of the time and his special is good for dealing with groups.
Question since it shows Symbiote for his species. Does he require sonic or fire weakness? And another line of thinking since he is all darkness and shadows, would the stealth symbol fit here? Just always like to think through symbols and whatnot. Love seeing them on cards. |
#4
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Re: Gorr - Design/Review
Excited to see this one...
Would I want it to be everything I love...sure...but that's just not realistic so I'm going to focus on finding things that will make me unhappy and work on fixing those. |
#5
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Re: Gorr - Design/Review
Not sure about starting a sentence +1 ... maybe "He has +1 Attack"? I think I'd say "shadow space" for that part rather than title.
Later, you can just say "defender" rather than "defending figure." Looks good. C3G can be played with official Heroscape, but it's not recommended.
DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards. |
#6
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Re: Gorr - Design/Review
I think we want it limited to the tiles he placed for bumping the SA, so I clarified that a bit instead:
Quote:
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#7
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Re: Gorr - Design/Review
That seems like a safe change.
Would I want it to be everything I love...sure...but that's just not realistic so I'm going to focus on finding things that will make me unhappy and work on fixing those. |
#8
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Re: Gorr - Design/Review
Only quibble is that the tile wouldn't be "on" the defender. So we need to adjust that wording a tad (not 100% sure the best way off hand, though).
C3G can be played with official Heroscape, but it's not recommended.
DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards. |
#9
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Re: Gorr - Design/Review
Hmmm...
How about: Quote:
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#10
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Re: Gorr - Design/Review
I might say "occupies" rather than "is on," but I think that works.
C3G can be played with official Heroscape, but it's not recommended.
DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards. |
#11
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Re: Gorr - Design/Review
Did a quick game here vs. the JLA Trinity. Trinity won with WW at 4/6 wounds(2 life) and Superman at 3/7 wounds(4 life). Gorr failed to heal any wounds, so with that in mind, I definitely felt it was quite even, as on average he probably should have healed ~2. I think he's solidly in the A- tier now.
I propose a vote to move to Final Editing. |
#12
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Re: Gorr - Vote for Final Editing
yea
Would I want it to be everything I love...sure...but that's just not realistic so I'm going to focus on finding things that will make me unhappy and work on fixing those. |
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