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  #25  
Old July 13th, 2009, 01:28 PM
bmaczero's Avatar
bmaczero bmaczero is offline
 
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Re: Virtualscape sources

Ah, yes, I do have Express...

MSE: Easy Heroscape Card Creation
V2.5 Expanded Glyphs
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  #26  
Old July 14th, 2009, 05:59 AM
Zzzzz Zzzzz is offline
 
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Re: Virtualscape sources

Hi bmaczero,

Can you send me all the output window when you make a build all to see what is the problem please ?
Yes, I use mfc and the visual studio 2008 (not the express edition)
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  #27  
Old July 14th, 2009, 09:46 AM
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bmaczero bmaczero is offline
 
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Re: Virtualscape sources

Pm'd.

Edit. nevermind, it's too big to PM . I'll just put it here:
Code:
 
1>------ Build started: Project: HeroscapeEditor, Configuration: Release Win32 ------
1>Compiling...
1>ZoomValueDlg.cpp
1>f:\vc++ projects\heroscapeeditor\heroscapeeditor\stdafx.h(38) : fatal error C1083: Cannot open include file: 'afxwin.h': No such file or directory
1>WaitingConnection.cpp
1>f:\vc++ projects\heroscapeeditor\heroscapeeditor\StdAfx.h(38) : fatal error C1083: Cannot open include file: 'afxwin.h': No such file or directory
1>VECTOR4D.cpp
1>f:\VC++ Projects\HeroscapeEditor\HeroscapeEditor\StdAfx.h(38) : fatal error C1083: Cannot open include file: 'afxwin.h': No such file or directory
1>VECTOR3D.cpp
1>f:\VC++ Projects\HeroscapeEditor\HeroscapeEditor\StdAfx.h(38) : fatal error C1083: Cannot open include file: 'afxwin.h': No such file or directory
1>VECTOR2D.cpp
1>f:\VC++ Projects\HeroscapeEditor\HeroscapeEditor\StdAfx.h(38) : fatal error C1083: Cannot open include file: 'afxwin.h': No such file or directory
1>TileWater2.cpp
1>f:\vc++ projects\heroscapeeditor\heroscapeeditor\StdAfx.h(38) : fatal error C1083: Cannot open include file: 'afxwin.h': No such file or directory
1>TileWater1.cpp
1>f:\vc++ projects\heroscapeeditor\heroscapeeditor\StdAfx.h(38) : fatal error C1083: Cannot open include file: 'afxwin.h': No such file or directory
1>TileWall4.cpp
1>f:\vc++ projects\heroscapeeditor\heroscapeeditor\StdAfx.h(38) : fatal error C1083: Cannot open include file: 'afxwin.h': No such file or directory
1>TileTree4.cpp
1>f:\vc++ projects\heroscapeeditor\heroscapeeditor\StdAfx.h(38) : fatal error C1083: Cannot open include file: 'afxwin.h': No such file or directory
1>TileTree1_12.cpp
1>f:\vc++ projects\heroscapeeditor\heroscapeeditor\StdAfx.h(38) : fatal error C1083: Cannot open include file: 'afxwin.h': No such file or directory
1>TileTree1_11.cpp
1>f:\vc++ projects\heroscapeeditor\heroscapeeditor\StdAfx.h(38) : fatal error C1083: Cannot open include file: 'afxwin.h': No such file or directory
1>TileTree1_10.cpp
1>f:\vc++ projects\heroscapeeditor\heroscapeeditor\StdAfx.h(38) : fatal error C1083: Cannot open include file: 'afxwin.h': No such file or directory
1>TileTicallaGrass1.cpp
1>f:\vc++ projects\heroscapeeditor\heroscapeeditor\StdAfx.h(38) : fatal error C1083: Cannot open include file: 'afxwin.h': No such file or directory
1>TileSwampWater1.cpp
1>f:\vc++ projects\heroscapeeditor\heroscapeeditor\StdAfx.h(38) : fatal error C1083: Cannot open include file: 'afxwin.h': No such file or directory
1>TileSwamp7.cpp
1>f:\vc++ projects\heroscapeeditor\heroscapeeditor\StdAfx.h(38) : fatal error C1083: Cannot open include file: 'afxwin.h': No such file or directory
1>TileSwamp3.cpp
1>f:\vc++ projects\heroscapeeditor\heroscapeeditor\StdAfx.h(38) : fatal error C1083: Cannot open include file: 'afxwin.h': No such file or directory
1>TileSwamp24.cpp
1>f:\vc++ projects\heroscapeeditor\heroscapeeditor\StdAfx.h(38) : fatal error C1083: Cannot open include file: 'afxwin.h': No such file or directory
1>TileSwamp2.cpp
1>f:\vc++ projects\heroscapeeditor\heroscapeeditor\StdAfx.h(38) : fatal error C1083: Cannot open include file: 'afxwin.h': No such file or directory
1>TileSwamp1.cpp
1>f:\vc++ projects\heroscapeeditor\heroscapeeditor\StdAfx.h(38) : fatal error C1083: Cannot open include file: 'afxwin.h': No such file or directory
1>TileStart1.cpp
1>f:\vc++ projects\heroscapeeditor\heroscapeeditor\StdAfx.h(38) : fatal error C1083: Cannot open include file: 'afxwin.h': No such file or directory
1>TileSnow2.cpp
1>f:\vc++ projects\heroscapeeditor\heroscapeeditor\StdAfx.h(38) : fatal error C1083: Cannot open include file: 'afxwin.h': No such file or directory
1>TileSnow1.cpp
1>f:\vc++ projects\heroscapeeditor\heroscapeeditor\StdAfx.h(38) : fatal error C1083: Cannot open include file: 'afxwin.h': No such file or directory
1>TileSand7.cpp
1>f:\vc++ projects\heroscapeeditor\heroscapeeditor\StdAfx.h(38) : fatal error C1083: Cannot open include file: 'afxwin.h': No such file or directory
1>TileSand3.cpp
1>f:\vc++ projects\heroscapeeditor\heroscapeeditor\StdAfx.h(38) : fatal error C1083: Cannot open include file: 'afxwin.h': No such file or directory
1>TileSand2.cpp
1>f:\vc++ projects\heroscapeeditor\heroscapeeditor\StdAfx.h(38) : fatal error C1083: Cannot open include file: 'afxwin.h': No such file or directory
1>TileSand1.cpp
1>f:\vc++ projects\heroscapeeditor\heroscapeeditor\StdAfx.h(38) : fatal error C1083: Cannot open include file: 'afxwin.h': No such file or directory
1>TileRuin3.cpp
1>f:\vc++ projects\heroscapeeditor\heroscapeeditor\StdAfx.h(38) : fatal error C1083: Cannot open include file: 'afxwin.h': No such file or directory
1>TileRuin2.cpp
1>f:\vc++ projects\heroscapeeditor\heroscapeeditor\StdAfx.h(38) : fatal error C1083: Cannot open include file: 'afxwin.h': No such file or directory
1>TileRock7.cpp
1>f:\vc++ projects\heroscapeeditor\heroscapeeditor\StdAfx.h(38) : fatal error C1083: Cannot open include file: 'afxwin.h': No such file or directory
1>TileRock3.cpp
1>f:\vc++ projects\heroscapeeditor\heroscapeeditor\StdAfx.h(38) : fatal error C1083: Cannot open include file: 'afxwin.h': No such file or directory
1>TileRock24.cpp
1>f:\vc++ projects\heroscapeeditor\heroscapeeditor\StdAfx.h(38) : fatal error C1083: Cannot open include file: 'afxwin.h': No such file or directory
1>TileRock2.cpp
1>f:\vc++ projects\heroscapeeditor\heroscapeeditor\StdAfx.h(38) : fatal error C1083: Cannot open include file: 'afxwin.h': No such file or directory
1>TileRock1.cpp
1>f:\vc++ projects\heroscapeeditor\heroscapeeditor\StdAfx.h(38) : fatal error C1083: Cannot open include file: 'afxwin.h': No such file or directory
1>TileRoad5.cpp
1>f:\vc++ projects\heroscapeeditor\heroscapeeditor\StdAfx.h(38) : fatal error C1083: Cannot open include file: 'afxwin.h': No such file or directory
1>TileRoad2.cpp
1>f:\vc++ projects\heroscapeeditor\heroscapeeditor\StdAfx.h(38) : fatal error C1083: Cannot open include file: 'afxwin.h': No such file or directory
1>TileRoad1.cpp
1>f:\vc++ projects\heroscapeeditor\heroscapeeditor\StdAfx.h(38) : fatal error C1083: Cannot open include file: 'afxwin.h': No such file or directory
1>TilePersoDlg.cpp
1>f:\vc++ projects\heroscapeeditor\heroscapeeditor\StdAfx.h(38) : fatal error C1083: Cannot open include file: 'afxwin.h': No such file or directory
1>TilePerso1Dlg.cpp
1>f:\vc++ projects\heroscapeeditor\heroscapeeditor\StdAfx.h(38) : fatal error C1083: Cannot open include file: 'afxwin.h': No such file or directory
1>TilePerso.cpp
1>f:\vc++ projects\heroscapeeditor\heroscapeeditor\StdAfx.h(38) : fatal error C1083: Cannot open include file: 'afxwin.h': No such file or directory
1>TilePalm16.cpp
1>f:\vc++ projects\heroscapeeditor\heroscapeeditor\StdAfx.h(38) : fatal error C1083: Cannot open include file: 'afxwin.h': No such file or directory
1>TilePalm15.cpp
1>f:\vc++ projects\heroscapeeditor\heroscapeeditor\StdAfx.h(38) : fatal error C1083: Cannot open include file: 'afxwin.h': No such file or directory
1>TilePalm14.cpp
1>f:\vc++ projects\heroscapeeditor\heroscapeeditor\StdAfx.h(38) : fatal error C1083: Cannot open include file: 'afxwin.h': No such file or directory
1>TileNumber.cpp
1>f:\vc++ projects\heroscapeeditor\heroscapeeditor\StdAfx.h(38) : fatal error C1083: Cannot open include file: 'afxwin.h': No such file or directory
1>TileMarvelWall6Breaked.cpp
1>f:\vc++ projects\heroscapeeditor\heroscapeeditor\StdAfx.h(38) : fatal error C1083: Cannot open include file: 'afxwin.h': No such file or directory
1>TileMarvelWall6.cpp
1>f:\vc++ projects\heroscapeeditor\heroscapeeditor\StdAfx.h(38) : fatal error C1083: Cannot open include file: 'afxwin.h': No such file or directory
1>TileLavaField7.cpp
1>f:\vc++ projects\heroscapeeditor\heroscapeeditor\StdAfx.h(38) : fatal error C1083: Cannot open include file: 'afxwin.h': No such file or directory
1>TileLavaField2.cpp
1>f:\vc++ projects\heroscapeeditor\heroscapeeditor\StdAfx.h(38) : fatal error C1083: Cannot open include file: 'afxwin.h': No such file or directory
1>TileLavaField1.cpp
1>f:\vc++ projects\heroscapeeditor\heroscapeeditor\StdAfx.h(38) : fatal error C1083: Cannot open include file: 'afxwin.h': No such file or directory
1>TileLava1.cpp
1>f:\vc++ projects\heroscapeeditor\heroscapeeditor\StdAfx.h(38) : fatal error C1083: Cannot open include file: 'afxwin.h': No such file or directory
1>TileIce1.cpp
1>f:\vc++ projects\heroscapeeditor\heroscapeeditor\StdAfx.h(38) : fatal error C1083: Cannot open include file: 'afxwin.h': No such file or directory
1>TileHive6.cpp
1>f:\vc++ projects\heroscapeeditor\heroscapeeditor\StdAfx.h(38) : fatal error C1083: Cannot open include file: 'afxwin.h': No such file or directory
1>TileGrass7.cpp
1>f:\vc++ projects\heroscapeeditor\heroscapeeditor\StdAfx.h(38) : fatal error C1083: Cannot open include file: 'afxwin.h': No such file or directory
1>TileGrass3.cpp
1>f:\vc++ projects\heroscapeeditor\heroscapeeditor\StdAfx.h(38) : fatal error C1083: Cannot open include file: 'afxwin.h': No such file or directory
1>TileGrass24.cpp
1>f:\vc++ projects\heroscapeeditor\heroscapeeditor\StdAfx.h(38) : fatal error C1083: Cannot open include file: 'afxwin.h': No such file or directory
1>TileGrass2.cpp
1>f:\vc++ projects\heroscapeeditor\heroscapeeditor\StdAfx.h(38) : fatal error C1083: Cannot open include file: 'afxwin.h': No such file or directory
1>TileGrass1.cpp
1>f:\vc++ projects\heroscapeeditor\heroscapeeditor\StdAfx.h(38) : fatal error C1083: Cannot open include file: 'afxwin.h': No such file or directory
1>TileGlyph1.cpp
1>f:\vc++ projects\heroscapeeditor\heroscapeeditor\StdAfx.h(38) : fatal error C1083: Cannot open include file: 'afxwin.h': No such file or directory
1>TileGlacier6.cpp
1>f:\vc++ projects\heroscapeeditor\heroscapeeditor\StdAfx.h(38) : fatal error C1083: Cannot open include file: 'afxwin.h': No such file or directory
1>TileGlacier4.cpp
1>f:\vc++ projects\heroscapeeditor\heroscapeeditor\StdAfx.h(38) : fatal error C1083: Cannot open include file: 'afxwin.h': No such file or directory
1>TileGlacier3.cpp
1>f:\vc++ projects\heroscapeeditor\heroscapeeditor\StdAfx.h(38) : fatal error C1083: Cannot open include file: 'afxwin.h': No such file or directory
1>TileGlacier1_7.cpp
1>f:\vc++ projects\heroscapeeditor\heroscapeeditor\StdAfx.h(38) : fatal error C1083: Cannot open include file: 'afxwin.h': No such file or directory
1>TileFigure2.cpp
1>f:\vc++ projects\heroscapeeditor\heroscapeeditor\StdAfx.h(38) : fatal error C1083: Cannot open include file: 'afxwin.h': No such file or directory
1>TileFigure.cpp
1>f:\vc++ projects\heroscapeeditor\heroscapeeditor\StdAfx.h(38) : fatal error C1083: Cannot open include file: 'afxwin.h': No such file or directory
1>TileConcrete7.cpp
1>f:\vc++ projects\heroscapeeditor\heroscapeeditor\StdAfx.h(38) : fatal error C1083: Cannot open include file: 'afxwin.h': No such file or directory
1>TileConcrete2.cpp
1>f:\vc++ projects\heroscapeeditor\heroscapeeditor\StdAfx.h(38) : fatal error C1083: Cannot open include file: 'afxwin.h': No such file or directory
1>TileConcrete1.cpp
1>f:\vc++ projects\heroscapeeditor\heroscapeeditor\StdAfx.h(38) : fatal error C1083: Cannot open include file: 'afxwin.h': No such file or directory
1>TileCastleWallStraight.cpp
1>f:\vc++ projects\heroscapeeditor\heroscapeeditor\StdAfx.h(38) : fatal error C1083: Cannot open include file: 'afxwin.h': No such file or directory
1>TileCastleWallEnd.cpp
1>f:\vc++ projects\heroscapeeditor\heroscapeeditor\StdAfx.h(38) : fatal error C1083: Cannot open include file: 'afxwin.h': No such file or directory
1>TileCastleWallCorner.cpp
1>f:\vc++ projects\heroscapeeditor\heroscapeeditor\StdAfx.h(38) : fatal error C1083: Cannot open include file: 'afxwin.h': No such file or directory
1>TileCastleLadder.cpp
1>f:\vc++ projects\heroscapeeditor\heroscapeeditor\StdAfx.h(38) : fatal error C1083: Cannot open include file: 'afxwin.h': No such file or directory
1>TileCastleFlag.cpp
1>f:\vc++ projects\heroscapeeditor\heroscapeeditor\StdAfx.h(38) : fatal error C1083: Cannot open include file: 'afxwin.h': No such file or directory
1>TileCastleDoor.cpp
1>f:\vc++ projects\heroscapeeditor\heroscapeeditor\StdAfx.h(38) : fatal error C1083: Cannot open include file: 'afxwin.h': No such file or directory
1>TileCastleBattlement.cpp
1>f:\vc++ projects\heroscapeeditor\heroscapeeditor\StdAfx.h(38) : fatal error C1083: Cannot open include file: 'afxwin.h': No such file or directory
1>TileCastleBaseStraight.cpp
1>f:\vc++ projects\heroscapeeditor\heroscapeeditor\StdAfx.h(38) : fatal error C1083: Cannot open include file: 'afxwin.h': No such file or directory
1>TileCastleBaseEnd.cpp
1>f:\vc++ projects\heroscapeeditor\heroscapeeditor\StdAfx.h(38) : fatal error C1083: Cannot open include file: 'afxwin.h': No such file or directory
1>TileCastleBaseCorner.cpp
1>f:\vc++ projects\heroscapeeditor\heroscapeeditor\StdAfx.h(38) : fatal error C1083: Cannot open include file: 'afxwin.h': No such file or directory
1>TileCastleArch.cpp
1>f:\vc++ projects\heroscapeeditor\heroscapeeditor\StdAfx.h(38) : fatal error C1083: Cannot open include file: 'afxwin.h': No such file or directory
1>TileCastle9.cpp
1>f:\vc++ projects\heroscapeeditor\heroscapeeditor\StdAfx.h(38) : fatal error C1083: Cannot open include file: 'afxwin.h': No such file or directory
1>TileCastle7.cpp
1>f:\vc++ projects\heroscapeeditor\heroscapeeditor\StdAfx.h(38) : fatal error C1083: Cannot open include file: 'afxwin.h': No such file or directory
1>TileCastle1.cpp
1>f:\vc++ projects\heroscapeeditor\heroscapeeditor\StdAfx.h(38) : fatal error C1083: Cannot open include file: 'afxwin.h': No such file or directory
1>TileAsphalt7.cpp
1>f:\vc++ projects\heroscapeeditor\heroscapeeditor\StdAfx.h(38) : fatal error C1083: Cannot open include file: 'afxwin.h': No such file or directory
1>TileAsphalt2.cpp
1>f:\vc++ projects\heroscapeeditor\heroscapeeditor\StdAfx.h(38) : fatal error C1083: Cannot open include file: 'afxwin.h': No such file or directory
1>TileAsphalt1.cpp
1>f:\vc++ projects\heroscapeeditor\heroscapeeditor\StdAfx.h(38) : fatal error C1083: Cannot open include file: 'afxwin.h': No such file or directory
1>Tile.cpp
1>f:\vc++ projects\heroscapeeditor\heroscapeeditor\StdAfx.h(38) : fatal error C1083: Cannot open include file: 'afxwin.h': No such file or directory
1>stdafx.cpp
1>f:\vc++ projects\heroscapeeditor\heroscapeeditor\stdafx.h(38) : fatal error C1083: Cannot open include file: 'afxwin.h': No such file or directory
1>StaticGraphicalLib.cpp
1>f:\vc++ projects\heroscapeeditor\heroscapeeditor\stdafx.h(38) : fatal error C1083: Cannot open include file: 'afxwin.h': No such file or directory
1>sizecbar.cpp
1>f:\vc++ projects\heroscapeeditor\heroscapeeditor\stdafx.h(38) : fatal error C1083: Cannot open include file: 'afxwin.h': No such file or directory
1>ServerSocket.cpp
1>f:\vc++ projects\heroscapeeditor\heroscapeeditor\StdAfx.h(38) : fatal error C1083: Cannot open include file: 'afxwin.h': No such file or directory
1>RenderOptionDlg.cpp
1>f:\vc++ projects\heroscapeeditor\heroscapeeditor\stdafx.h(38) : fatal error C1083: Cannot open include file: 'afxwin.h': No such file or directory
1>ProgressDlg.cpp
1>f:\vc++ projects\heroscapeeditor\heroscapeeditor\stdafx.h(38) : fatal error C1083: Cannot open include file: 'afxwin.h': No such file or directory
1>PreferenceDlg.cpp
1>f:\vc++ projects\heroscapeeditor\heroscapeeditor\stdafx.h(38) : fatal error C1083: Cannot open include file: 'afxwin.h': No such file or directory
1>Player.cpp
1>f:\vc++ projects\heroscapeeditor\heroscapeeditor\StdAfx.h(38) : fatal error C1083: Cannot open include file: 'afxwin.h': No such file or directory
1>PersonalTexture.cpp
1>f:\vc++ projects\heroscapeeditor\heroscapeeditor\StdAfx.h(38) : fatal error C1083: Cannot open include file: 'afxwin.h': No such file or directory
1>pbuffer.cpp
1>f:\VC++ Projects\HeroscapeEditor\HeroscapeEditor\StdAfx.h(38) : fatal error C1083: Cannot open include file: 'afxwin.h': No such file or directory
1>ObjectView.cpp
1>f:\vc++ projects\heroscapeeditor\heroscapeeditor\StdAfx.h(38) : fatal error C1083: Cannot open include file: 'afxwin.h': No such file or directory
1>ObjectBar.cpp
1>f:\vc++ projects\heroscapeeditor\heroscapeeditor\stdafx.h(38) : fatal error C1083: Cannot open include file: 'afxwin.h': No such file or directory
1>Object3D.cpp
1>f:\vc++ projects\heroscapeeditor\heroscapeeditor\stdafx.h(38) : fatal error C1083: Cannot open include file: 'afxwin.h': No such file or directory
1>MyListCtrl.cpp
1>f:\vc++ projects\heroscapeeditor\heroscapeeditor\StdAfx.h(38) : fatal error C1083: Cannot open include file: 'afxwin.h': No such file or directory
1>MdiClient.cpp
1>f:\vc++ projects\heroscapeeditor\heroscapeeditor\stdafx.h(38) : fatal error C1083: Cannot open include file: 'afxwin.h': No such file or directory
1>MATRIX4X4.cpp
1>f:\VC++ Projects\HeroscapeEditor\HeroscapeEditor\StdAfx.h(38) : fatal error C1083: Cannot open include file: 'afxwin.h': No such file or directory
1>MaterialEdit.cpp
1>f:\vc++ projects\heroscapeeditor\heroscapeeditor\StdAfx.h(38) : fatal error C1083: Cannot open include file: 'afxwin.h': No such file or directory
1>MainFrm.cpp
1>f:\vc++ projects\heroscapeeditor\heroscapeeditor\StdAfx.h(38) : fatal error C1083: Cannot open include file: 'afxwin.h': No such file or directory
1>ListCtrlPlayer.cpp
1>f:\vc++ projects\heroscapeeditor\heroscapeeditor\StdAfx.h(38) : fatal error C1083: Cannot open include file: 'afxwin.h': No such file or directory
1>ListCtrlObject.cpp
1>f:\vc++ projects\heroscapeeditor\heroscapeeditor\StdAfx.h(38) : fatal error C1083: Cannot open include file: 'afxwin.h': No such file or directory
1>ListCtrlArmy.cpp
1>f:\vc++ projects\heroscapeeditor\heroscapeeditor\StdAfx.h(38) : fatal error C1083: Cannot open include file: 'afxwin.h': No such file or directory
1>JoinGameDlg.cpp
1>f:\vc++ projects\heroscapeeditor\heroscapeeditor\StdAfx.h(38) : fatal error C1083: Cannot open include file: 'afxwin.h': No such file or directory
1>InfoListBar.cpp
1>f:\vc++ projects\heroscapeeditor\heroscapeeditor\StdAfx.h(38) : fatal error C1083: Cannot open include file: 'afxwin.h': No such file or directory
1>HeroscapeEditorView.cpp
1>f:\vc++ projects\heroscapeeditor\heroscapeeditor\StdAfx.h(38) : fatal error C1083: Cannot open include file: 'afxwin.h': No such file or directory
1>HeroscapeEditorDoc.cpp
1>f:\vc++ projects\heroscapeeditor\heroscapeeditor\StdAfx.h(38) : fatal error C1083: Cannot open include file: 'afxwin.h': No such file or directory
1>HeroscapeEditor3DView.cpp
1>f:\vc++ projects\heroscapeeditor\heroscapeeditor\StdAfx.h(38) : fatal error C1083: Cannot open include file: 'afxwin.h': No such file or directory
1>HeroscapeEditor.cpp
1>f:\vc++ projects\heroscapeeditor\heroscapeeditor\StdAfx.h(38) : fatal error C1083: Cannot open include file: 'afxwin.h': No such file or directory
1>GlobalIHM.cpp
1>f:\vc++ projects\heroscapeeditor\heroscapeeditor\stdafx.h(38) : fatal error C1083: Cannot open include file: 'afxwin.h': No such file or directory
1>glh_extensions.cpp
1>f:\VC++ Projects\HeroscapeEditor\HeroscapeEditor\StdAfx.h(38) : fatal error C1083: Cannot open include file: 'afxwin.h': No such file or directory
1>GamePlayerBar.cpp
1>f:\vc++ projects\heroscapeeditor\heroscapeeditor\StdAfx.h(38) : fatal error C1083: Cannot open include file: 'afxwin.h': No such file or directory
1>GameDocServer.cpp
1>f:\vc++ projects\heroscapeeditor\heroscapeeditor\StdAfx.h(38) : fatal error C1083: Cannot open include file: 'afxwin.h': No such file or directory
1>GameDoc.cpp
1>f:\vc++ projects\heroscapeeditor\heroscapeeditor\StdAfx.h(38) : fatal error C1083: Cannot open include file: 'afxwin.h': No such file or directory
1>GameChatView.cpp
1>f:\vc++ projects\heroscapeeditor\heroscapeeditor\StdAfx.h(38) : fatal error C1083: Cannot open include file: 'afxwin.h': No such file or directory
1>GameChatBar.cpp
1>f:\vc++ projects\heroscapeeditor\heroscapeeditor\StdAfx.h(38) : fatal error C1083: Cannot open include file: 'afxwin.h': No such file or directory
1>GameActionView.cpp
1>f:\vc++ projects\heroscapeeditor\heroscapeeditor\StdAfx.h(38) : fatal error C1083: Cannot open include file: 'afxwin.h': No such file or directory
1>GameActionBar.cpp
1>f:\vc++ projects\heroscapeeditor\heroscapeeditor\StdAfx.h(38) : fatal error C1083: Cannot open include file: 'afxwin.h': No such file or directory
1>Game3DView.cpp
1>f:\vc++ projects\heroscapeeditor\heroscapeeditor\StdAfx.h(38) : fatal error C1083: Cannot open include file: 'afxwin.h': No such file or directory
1>FigureObject.cpp
1>f:\vc++ projects\heroscapeeditor\heroscapeeditor\StdAfx.h(38) : fatal error C1083: Cannot open include file: 'afxwin.h': No such file or directory
1>DocumentConfigDlg.cpp
1>f:\vc++ projects\heroscapeeditor\heroscapeeditor\StdAfx.h(38) : fatal error C1083: Cannot open include file: 'afxwin.h': No such file or directory
1>CreateGameDlg.cpp
1>f:\vc++ projects\heroscapeeditor\heroscapeeditor\stdafx.h(38) : fatal error C1083: Cannot open include file: 'afxwin.h': No such file or directory
1>ConnexionSocket.cpp
1>f:\vc++ projects\heroscapeeditor\heroscapeeditor\StdAfx.h(38) : fatal error C1083: Cannot open include file: 'afxwin.h': No such file or directory
1>ClientSocket.cpp
1>f:\vc++ projects\heroscapeeditor\heroscapeeditor\StdAfx.h(38) : fatal error C1083: Cannot open include file: 'afxwin.h': No such file or directory
1>ChooseLevelDlg.cpp
1>f:\vc++ projects\heroscapeeditor\heroscapeeditor\stdafx.h(38) : fatal error C1083: Cannot open include file: 'afxwin.h': No such file or directory
1>ChooseArmyDlg.cpp
1>f:\vc++ projects\heroscapeeditor\heroscapeeditor\StdAfx.h(38) : fatal error C1083: Cannot open include file: 'afxwin.h': No such file or directory
1>ChildFrm.cpp
1>f:\vc++ projects\heroscapeeditor\heroscapeeditor\StdAfx.h(38) : fatal error C1083: Cannot open include file: 'afxwin.h': No such file or directory
1>ArmyManager.cpp
1>f:\vc++ projects\heroscapeeditor\heroscapeeditor\StdAfx.h(38) : fatal error C1083: Cannot open include file: 'afxwin.h': No such file or directory
1>ArmyCardThorgrimLeChampionViking.cpp
1>f:\vc++ projects\heroscapeeditor\heroscapeeditor\StdAfx.h(38) : fatal error C1083: Cannot open include file: 'afxwin.h': No such file or directory
1>ArmyCardSyvarris.cpp
1>f:\vc++ projects\heroscapeeditor\heroscapeeditor\StdAfx.h(38) : fatal error C1083: Cannot open include file: 'afxwin.h': No such file or directory
1>ArmyCardSgtDrakeAlexander.cpp
1>f:\vc++ projects\heroscapeeditor\heroscapeeditor\StdAfx.h(38) : fatal error C1083: Cannot open include file: 'afxwin.h': No such file or directory
1>ArmyCardSamouraisIzumi.cpp
1>f:\vc++ projects\heroscapeeditor\heroscapeeditor\StdAfx.h(38) : fatal error C1083: Cannot open include file: 'afxwin.h': No such file or directory
1>ArmyCardRaelinLaGuerriereKyrie.cpp
1>f:\vc++ projects\heroscapeeditor\heroscapeeditor\StdAfx.h(38) : fatal error C1083: Cannot open include file: 'afxwin.h': No such file or directory
1>ArmyCardNeGokSa.cpp
1>f:\vc++ projects\heroscapeeditor\heroscapeeditor\StdAfx.h(38) : fatal error C1083: Cannot open include file: 'afxwin.h': No such file or directory
1>ArmyCardMimring.cpp
1>f:\vc++ projects\heroscapeeditor\heroscapeeditor\StdAfx.h(38) : fatal error C1083: Cannot open include file: 'afxwin.h': No such file or directory
1>ArmyCardMarchemort9000.cpp
1>f:\vc++ projects\heroscapeeditor\heroscapeeditor\StdAfx.h(38) : fatal error C1083: Cannot open include file: 'afxwin.h': No such file or directory
1>ArmyCardGuerriersVikingsDeTarn.cpp
1>f:\vc++ projects\heroscapeeditor\heroscapeeditor\StdAfx.h(38) : fatal error C1083: Cannot open include file: 'afxwin.h': No such file or directory
1>ArmyCardGuerriersMarro.cpp
1>f:\vc++ projects\heroscapeeditor\heroscapeeditor\StdAfx.h(38) : fatal error C1083: Cannot open include file: 'afxwin.h': No such file or directory
1>ArmyCardGrimnak.cpp
1>f:\vc++ projects\heroscapeeditor\heroscapeeditor\StdAfx.h(38) : fatal error C1083: Cannot open include file: 'afxwin.h': No such file or directory
1>ArmyCardGardesZettiens.cpp
1>f:\vc++ projects\heroscapeeditor\heroscapeeditor\StdAfx.h(38) : fatal error C1083: Cannot open include file: 'afxwin.h': No such file or directory
1>ArmyCardFinnLeChampionViking.cpp
1>f:\vc++ projects\heroscapeeditor\heroscapeeditor\StdAfx.h(38) : fatal error C1083: Cannot open include file: 'afxwin.h': No such file or directory
1>ArmyCardEliteAeroportee.cpp
1>f:\vc++ projects\heroscapeeditor\heroscapeeditor\StdAfx.h(38) : fatal error C1083: Cannot open include file: 'afxwin.h': No such file or directory
1>ArmyCardAgentsDeKravMaga.cpp
1>f:\vc++ projects\heroscapeeditor\heroscapeeditor\StdAfx.h(38) : fatal error C1083: Cannot open include file: 'afxwin.h': No such file or directory
1>ArmyCardAgentCarr.cpp
1>f:\vc++ projects\heroscapeeditor\heroscapeeditor\StdAfx.h(38) : fatal error C1083: Cannot open include file: 'afxwin.h': No such file or directory
1>ArmyCard.cpp
1>f:\vc++ projects\heroscapeeditor\heroscapeeditor\StdAfx.h(38) : fatal error C1083: Cannot open include file: 'afxwin.h': No such file or directory
1>Build log was saved at "file://f:\VC++ Projects\HeroscapeEditor\HeroscapeEditor\Release\BuildLog.htm"
1>HeroscapeEditor - 147 error(s), 0 warning(s)
========== Build: 0 succeeded, 1 failed, 0 up-to-date, 0 skipped ==========

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  #28  
Old July 14th, 2009, 12:39 PM
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Re: Virtualscape sources

Quote:
Originally Posted by Zzzzz View Post
Can you send me all the output window when you make a build all to see what is the problem please ?
Yes, I use mfc and the visual studio 2008 (not the express edition)
The problem is pretty simple, I would say. As is mentioned in the Wikipedia article I linked to earlier, VC++ EE does not include MFC. No MFC, no compile. Seems pretty straight-forward, no?
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  #29  
Old July 14th, 2009, 03:46 PM
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Re: Virtualscape sources

Quote:
Originally Posted by Xotli View Post
The problem is pretty simple, I would say. As is mentioned in the Wikipedia article I linked to earlier, VC++ EE does not include MFC. No MFC, no compile. Seems pretty straight-forward, no?
Yes, you are right. Sorry to can't helping you.
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  #30  
Old August 14th, 2009, 11:27 PM
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Re: Virtualscape sources

Sorry for the bit of a bump, I've got a really quick question. Where is the map save/load code located? I don't see any source files whose names readily suggest it .

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  #31  
Old August 24th, 2009, 08:39 AM
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Re: Virtualscape sources

While I have zero knowledge of C++ and can't add another project to my plate right now, I love Xotli's idea to work on this as a group. I have this thread subscribed now (not sure why it wasn't before) and will try to help out with anything I can.
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  #32  
Old August 24th, 2009, 03:25 PM
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Re: Virtualscape sources

Quote:
Originally Posted by bmaczero View Post
Sorry for the bit of a bump, I've got a really quick question. Where is the map save/load code located? I don't see any source files whose names readily suggest it .
Because this is OO (oriented object) code, you havn't just one function with all the saving.
You have an object (CHeroscapeEditorDoc) with the method serialize.
This object contains other objects (CTile) and call the method serialize on each of these objects.
To speak by an other way, find all the serialize methods.
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  #33  
Old August 24th, 2009, 05:09 PM
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Re: Virtualscape sources

Thanks, Zzzzz, that should help .

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  #34  
Old November 15th, 2010, 02:30 PM
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Re: Virtualscape sources

Quote:
Originally Posted by lefton4ya View Post
Can an admin update the first post to say 1.070 finished. I think what was added was Dungeon terrain but that is an important update. Also, if the heroscapers download for VirtualScape could be changed to this version as well that would be great - as it is linked in the add bar on homepage/blogs and the top downloaded item (15,910 times as of today).

Direct Links for 1.070 Program Download:
English - http://didier.paradis.free.fr/virtua...glish_1070.zip
French - http://didier.paradis.free.fr/virtua...ncais_1070.zip

EDIT: One More idea!

On the printout, can we have the exact terrain needed printed on the scenario page. It would be helpful to list how many of each hex/terrain piece we need, especially maps that aren't in exact multiples of full Master sets and expansion sets.

A dream addition is Cav's lexan maps - 11*15 and can be be stacked, or if it had the ability to quickly add a base layer by inputting grid size that would be sweet, but don't know how easy it is to program. I do have limited experience in C++ and VB.Net but never used C# (i.e. C++.Net), but if I gave it some time at the source code I bet I could figure out ho to print terrain needed for each map, but if someoen more experienced can do it, all the best.
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  #35  
Old March 11th, 2014, 12:46 PM
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Re: Virtualscape sources

Hello heroscapers,

I hate to dig up an old thread, but this seems like the best place to put this.

I read through the thread, and noticed (as far as I can tell), that nobody ever created a repository for this stuff to live in. I went ahead and did that, here: https://github.com/oddityoverseer13/virtualscape

I would love to contribute to this project myself, but I am very bad with C/C++, so I'm not sure I will be able to. If anyone is interested in contributing to the project, go ahead and clone the repo and send me a pull request when you're ready. To quote Xotli from earlier in this thread, if the above is gobbledygook, you aren't ready to contribute to the project. Look into how git works.

I can tell you now, I probably won't be watching this thread very closely after maybe a day or two, but I do consistently watch github, so if you send me a message through there, I'll probably get back to you.

Also, I'm thinking of creating something akin to VirtualScape, but using HTML and Ruby, using TideSDK (which I am brand new to). The goal is to make something that will work cross-platform and uses some newer technologies. I'll post news about that when I get something usable.
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  #36  
Old May 20th, 2014, 02:54 PM
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Re: Virtualscape sources

Thanks oddityoverrseer13 ! I was about to do something similar (post the sources to a github repo). Glad someone else thought of it before me!
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