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#145
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Re: Custom Common Hero Contest!
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For both entries, having some kind of bonding might make it fit better in the HS theme. |
#146
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Re: Custom Common Hero Contest!
Looking over the entries, I have mixed feelings about the number of Utgarians. The only two common heroes in the game so far fight for Utgar, we need some for someone else. On the other hand, there are only 8 out of 20 entries for him, which I suppose could be worse, given how he's far and away the general with the most units. Anyway, I'm not a judge and this has no bearing on anything. Merely observation.
Arena of the Valkyire - Help create Heroscape's next Master Set! Trade List C3V Brainstorm never not funny Pepperony - 14/09/13 |
#148
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Re: Custom Common Hero Contest!
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I agree that it's nice to have something other than Utgar, but I don't want to penalize anyone for doing what "feels right." Some, like the Hive Node, are really about the units with which they have synergy, and not Utgar per se, which gives them plenty of flavor. Quote:
That's a good point. However, as a Soldier, he gets a few clear bonuses from Marcus. Perhaps having Marcus in your army is enough to make these guys work well. Looking at the Rocket Special Attack, it seems that there are a few points I would fix. First, why no explosion (affects figures adjacent to the target)? Second, why is it more powerful than Zelrig's, DW9K's, etc.? Third, you can simply say that he is affected by his own attack, much like DW9K is affected by Explosion Special Attack, instead of saying that he cannot be adjacent to the target (presumably, because the rocket would blow up in his face). |
#149
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Re: Custom Common Hero Contest!
Yes, it does. I rather liked that one too.
(BTW, Eckels: What figure are you using for that?) Yes, but then so do Q9 and Q10, and they're certainly official. The fact that the Majors are beefy heroes who get to attack like squads is what makes them so effective (and desireable in tourneys). Quote:
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Enh. IMHO, bonding can be overdone. Besides, we don't have any common heroes who have bonding (true, Swog Riders can be the recipients of bonding, but that's different), so I'm not sure that bonding makes it more "heroscapey" anyway. |
#150
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Re: Custom Common Hero Contest!
I'm thinking that warlord bonding could help my figure. That is, after changing around the Arrack barrage ability. I think I might make rocket an explosion, with 2 attack. We'll see how it comes out.
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#151
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Re: Custom Common Hero Contest!
You don't have to include, "on the same level." You can simply say that if they are within 5 spaces of the target, you can add to the attack.
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#152
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Re: Custom Common Hero Contest!
No, I suppose you don't have to, but all the other combined attacks (Roman archers, zombies, etc) have it, and if I was going to do a combined attack, I'd definitely put it in there.
OTOH, if keetacongoo goes with making it an explosion attack, then it becomes a special attack, and the point is moot. (Although it seems a shame for a "mountain ranger" not to get a height bonus.) BTW, keetacongoo: One thing I forgot to put into my suggested wording is to make sure that the other guys have line-of-sight to the target, so when you revise again, don't forget to address that. Obviously it wouldn't make sense to allow an attack from a ranger who happened to be on the other side of a ruin or something. |
#153
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Re: Custom Common Hero Contest!
ok i made card but dont know how to put it on here so here is the stats
Vydar Thief 1 life 6 move 7 range 0 attack 3 defence Human Common Hero Tricky Earth Medium 4 Specials: Aura Steal: Roll the 20-sided die if you roll a 1-14 nothing happens 15-19 Choose any 1 added bonus marker or spirts on target figure and put it on Vydar Thief. 20 Pull all Bonus markers and Spirts on Vydar Thief Tricky Army Bonus: Add 2 attack die to Vydar Thief's attack roll if all units in your army are tricky points 35 |
#154
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Re: Custom Common Hero Contest!
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I think she looks better here. |
#155
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Re: Custom Common Hero Contest!
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I don't have a figure for it, so I've been using Nagrubs as Proxies. Rats would work fine too. They have the same height and shape. |
#156
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Re: Custom Common Hero Contest!
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#1 If your opponent isn't using the Viking Champions, this figure is useless. Plus, the high point (a result of 20 on the die) of his power only works if the same card has at least two of the three Viking Champions. #2 Why does he have such a high Range, if his Attack is zero? Give him Attack 1, and issue #1, above, is reduced. #3 He is very easy to kill, with 3 Defense and no special defensive powers. #4 He is common, so how can he have the Champions on his own card? I would like to suggest something about stealing auras like Raelin's but that can be both too powerful. Perhaps he can negate auras, like those of the Champions and Raelin/Taelord etc.? I like the fact that you chose a specific type of power to steal; it's just too limited, IMO. I am not sure how to fix the character, although I suggest raising his Attack to 1, giving him a Range of 5 or 6, perhaps, giving him some sort of Stealth or Disappear ability, and really rethink the main power. I really like the general concept! It's just a very difficult one to figure out, and I don't pretend to have the answer at the moment. |
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