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  #1  
Old July 20th, 2018, 04:09 PM
Heroscaper 101 Heroscaper 101 is offline
 
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Suggestions for blank slates : C3V or SoV or Classic

This is a thread for army cards that already. You may have pick an army card and have the ability to enhance any army to your liking.

Last edited by Heroscaper 101; June 1st, 2019 at 01:45 PM.
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  #2  
Old July 20th, 2018, 04:42 PM
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Re: Heroscaper's 101 Status Ailments

I like those! They would have worked well with Project Pokemon.
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  #3  
Old July 20th, 2018, 07:17 PM
Heroscaper 101 Heroscaper 101 is offline
 
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Re: Suggestions for blank slates : C3V or SoV or Classic

This is still a work in progress, but you may pick special powers that have great synergy on one guy.

Last edited by Heroscaper 101; June 1st, 2019 at 01:50 PM.
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Old December 14th, 2018, 09:01 PM
Heroscaper 101 Heroscaper 101 is offline
 
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Re: Suggestions for blank slates : C3V or SoV or Classic

You earn experience by playing heroscape games
against other player, also online may level your black slate.

Last edited by Heroscaper 101; June 1st, 2019 at 08:12 PM.
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  #5  
Old December 14th, 2018, 10:35 PM
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Re: Suggestions for legendary variants : C3V or SoV or Class

Quote:
Originally Posted by Heroscaper 101 View Post
I am thinking of using a marker for the mutation for legendaries. You may remove the mutation marker when the army card is destroyed.
I think many people are confused about the rules with Legendaries. Could you write them out very clearly somewhere?
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  #6  
Old December 14th, 2018, 11:42 PM
Heroscaper 101 Heroscaper 101 is offline
 
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Re: Suggestions for blank slates : C3V or SoV or Classic

There are some restrictions for army cards at the start of creation.

Last edited by Heroscaper 101; June 1st, 2019 at 08:13 PM.
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Old December 14th, 2018, 11:57 PM
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Re: Suggestions for legendary variants : C3V or SoV or Class

So how does it "mutate?" When it receives a certain amount of wounds?
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Old December 15th, 2018, 12:14 AM
Heroscaper 101 Heroscaper 101 is offline
 
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Re: Suggestions for blank slates : C3V or SoV or Classic

You get only four blank slates to level, one for each size this includes squads.

Last edited by Heroscaper 101; June 1st, 2019 at 08:14 PM.
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Old December 15th, 2018, 05:20 PM
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Re: Suggestions for legendary variants : C3V or SoV or Class

Quote:
Originally Posted by MrNobody View Post
Quote:
Originally Posted by Heroscaper 101 View Post
I am thinking of using a marker for the mutation for legendaries. You may remove the mutation marker when the army card is destroyed.
I think many people are confused about the rules with Legendaries. Could you write them out very clearly somewhere?
Me too. Your post that tried to help didn't help me much.
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  #10  
Old December 15th, 2018, 08:02 PM
Heroscaper 101 Heroscaper 101 is offline
 
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Re: Suggestions for blank slates : C3V or SoV or Classic

This process can net you four powers and points for life, move, range, attack & defense.

Last edited by Heroscaper 101; June 1st, 2019 at 08:15 PM.
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  #11  
Old December 15th, 2018, 09:34 PM
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Re: Suggestions for legendary variants : C3V or SoV or Class

Maybe something formatted as follows would be helpful...

Quote:
LEGENDARY UNITS

What is a Legendary Unit?
A Legendary Unit is an overpowered version of an official HS unit. Etc......

Why am I am I creating Legendary Units?
I am creating Legendary Units because........

Rules for Legendary Units
1. You can have only one Legendary Unit of each type in your army.
2. Any squad can become Legendary but you cannot have more figures from that squad on the battlefield than what is shown on their army card (for example, if you want to play the 4th Mass as Legendary you can have only 4 4th Mass figures in your army).
3. The unit starts the game as a normal unit using only its normal abilities.
4. The unit mutates (becomes Legendary) when it receives "X Number" of wounds.
5. Upon becoming Legendary, remove all wound markers from the unit's card.
6.Once it becomes Legendary it is able to use the abilities with an asterisk by them.
Etc.......
This is just for example. To keep your rule list clear and concise, maybe don't include examples or what units can become Legendary as separate numbered parts of the list of the rules. One of the keys to writing out a clear and concise rule set is trying to get around the rules you have made so far or asking if there is any corner case that might cause confusion in-game. If you can find a way to get around the rules or see a potential corner case, you know where you need to tweak or be more clear in the rules.

Really taking time to lay things out will probably help a lot of folks understand exactly what you are doing and why you are doing it. It might not be a bad idea to set unit designing to the side for a little bit and take some time to focus on getting a well laid out explanation and set of rules for your Legendary Project. It is sometimes difficult to give a person quality feedback if you aren't quite sure what they are going for in their design.

It also will help guide you as crate your Legendary units when you have a clear vision laid out for the what and why of your project.
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  #12  
Old December 15th, 2018, 11:42 PM
Heroscaper 101 Heroscaper 101 is offline
 
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Re: Suggestions for blank slates : C3V or SoV or Classic

There are levels before you can create the ultimate army card.

Last edited by Heroscaper 101; June 1st, 2019 at 08:16 PM.
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