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C3G Legacy Library This is the archive for all the designs released in the original era of C3G. Feel free to post any figure specific questions in their individual books. |
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#1
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The Book of Ventriloquist
The Book of Ventriloquist C3G DC PUBLIC EXCLUSIVE COLLECTION 4 GOTHAM UNDERWORLD The figure used for this unit is a Heroclix figure from the Arkham Asylum set. Its model number and name are #042 / Ventriloquist. _________________________________________________________________ Character Bio - Arnold Wesker was always a quiet and timid child, but the death of his parents sent him to an extreme. Repressing all of his anger and hatred, Wesker's meek facade finally burst in a bar fight - he killed a man, and despite pleading innocence, was sent to Blackgate Prison. There he began to practice ventriloquism and became particularly enamored with his cellmate's dummy, Woody. At nights, the two began to talk - despite the fact the puppet's owner still slept. Killing their cellmate and staging a daring escape, Woody netting himself a jagged scar in the process, Wesker and "Scarface" quickly became a much-feared criminal duo thanks to Scarface's brilliant mind for heists. Unfortunately, the unassuming ventriloquist has little interest in a life of crime, and bears constant abuse, both mental and physical, from his puppet. Of course, Scarface is really just Wesker's own long-repressed anger, projected onto a lifeless hunk of wood. Or at least, we hope so._________________________________________________________________ -Rulings and Clarifications-
-Combinations and Synergies- Incoming Synergy:
-Immunities, Benefits, and Weaknesses- Immunities
-Strategy, Tactics and Tips-
Spoiler Alert!
Last edited by Splash; August 6th, 2022 at 12:36 AM. Reason: png |
#2
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Re: The Book of Ventriloquist ~~ Design Phase
NAME = VENTRILOQUIST
SECRET IDENTITY = ARNOLD WESKER SPECIES = HUMAN UNIQUENESS = UNIQUE HERO CLASS = CRIME LORD PERSONALITY = CONFLICTED SIZE/HEIGHT = MEDIUM 5 LIFE = 4 MOVE = 5 RANGE = 1 ATTACK = 2 DEFENSE = 3 POINTS = 90 HEIST PLANNER Criminals and Thieves you control that start their turn adjacent to Ventriloquist may either add 2 to their Move number if they end their movement on a glyph, or add 1 to their Move number if they end their movement on any other space. SCARFACE'S TOMMY GUN SPECIAL ATTACK Range 4. Attack 2. After attacking with Scarface's Tommy Gun Special Attack, you may attack with Scarface's Tommy Gun Special Attack two additional times. "YOU DUMMY!" After taking a turn with Ventriloquist, if Ventriloquist attacked with Scarface's Tommy Gun Special Attack and did not inflict one or more wounds on any opponent's figure this turn, roll the 20-sided die. If you roll 1-13, choose either this figure or an adjacent figure you control to receive one wound.
Spoiler Alert!
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Last edited by SirGalahad; May 8th, 2014 at 04:49 AM. |
#3
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Re: The Book of Ventriloquist ~~ Design Phase
I love how heist planner adds to the criminals as well as thieves factions, and I love how "You Dummy!" adds some unique flavor to this card.
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#4
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Re: The Book of Ventriloquist ~~ Design Phase
Quote:
It makes him a high risk, high reward figure. He could kill himself quickly if you're not careful, but then you do get 7 attacks in a turn, if you have the thugs. |
#5
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Re: The Book of Ventriloquist ~~ Design Phase
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Personally speaking, bumping his normal range up to 5 (though I guess it works at 1, too, I imagine he'd never be unable to use the gun) and just allowing up to three attacks with his Tommy Gun makes more sense to me. JOHNNY139'S CLASSIC CUSTOM THREAD! | Visit now!
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#6
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Re: The Book of Ventriloquist ~~ Design Phase
Great start!
A few small tweaks that I'd suggest. - For Heist Planner 4 extra move seems like a lot, especially when you consider Thieves having a move of 6, I'd maybe bump it down to 3 - To make the Tommy Gun attack worth using, and to get the automatic weapon theme across it would be nice to see 3 attacks of 2 and leave off the part about following up his normal attack - Make his normal attack 3 so if he gets height advantage it might be a better option than SA |
#7
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Re: The Book of Ventriloquist ~~ Design Phase
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I know MOST machine guns shoot three times, but I don't think he NEEDS to. And the guy's a frail old wimp, so any more attack than 2 would be unthematic, in my opinion. I understand about the choice, but the way it is, he'll use both normal and special regardless. |
#8
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Re: The Book of Ventriloquist ~~ Design Phase
There's the theme part, but then there's also the risk/reward of it. Am I going to risk wounding my own guy for 2 attacks of 2? Maybe not. If that's the case you have to wonder if he'd get drafted even. Other than giving people the move bonus and camping in the start zone. My
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#9
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Re: The Book of Ventriloquist ~~ Design Phase
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I guess I'm not seeing where you're having the problems. |
#10
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Re: The Book of Ventriloquist ~~ Design Phase
How about these tweaks (one for clarity)?
HEIST PLANNER Any Criminals or Thieves you control that start their movement adjacent to Ventriloquist may either add 4 to their movement if they end their movement occupying a glyph, or 1 to their movement if they end their movement on any other space. (My personal opinion is that the glyph restriction is niche enough that an additional move of 4 is just fine). SCARFACE'S TOMMY GUN SPECIAL ATTACK Range 5, Attack 2 Ventriloquist may attack with Scarface's Tommy Gun Special Attack after attacking with his normal attack. After attacking with Scarface's Tommy Gun Special Attack, you may attack with Scarface's Tommy Gun Special Attack one additional time. Maybe the following tweak to make Ventriloquist more draftable? "YOU DUMMY!" After revealing an Order Marker on any card you control and taking a turn with Ventriloquist, if you did not inflict any wounds with any figures you activated, roll the 20-sided die. If you roll a 1-10, you must either choose one figure you control adjacent to Ventriloquist to receive one wound, or you must place one wound marker on this card. That way both he and all of his Thugs have to fail. C3G can be played with official Heroscape, but it's not recommended.
DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards. |
#11
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Re: The Book of Ventriloquist ~~ Design Phase
Quote:
The Dummy change will make people happy, I'm sure. I'm still not convinced it's NEEDED, because his drawback isn't as bad as the other Crime Lords', which might up his cost a bit, but I'm fine with it. It's actually more thematic too, shooting EVERYONE who fails, not just if HE fails! |
#12
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Re: The Book of Ventriloquist ~~ Design Phase
On the wording of You Dummy, doesn't the Crime Lord go first (before the Thugs)?
If so, then the first line needs to be changed to take effect after Ventriloquist and the Thugs are finished with their turns. (Wording is tricky, but I think that's the effect you are doing for.) New? Read this. | The INDEX 2.0 | Mmirg's Maps Magnify Your Scape: BoV | SoV | C3V (Playtest!) | C3G The Dice Tower Con w/ Scape! |
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