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C3G Legacy Archive of all the original discussions and workshops from the first stage of C3G. |
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#61
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Re: Marvel Cinematic Universe Workshop
I like that line about if the glyph is not on his card he is destroyed. I also didn't know you could pass glyphs so that never crossed my mind.
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#62
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Re: Marvel Cinematic Universe Workshop
Late to this party somehow...here’s a suggestion that’s based on something on deck. What if he leaves a glyph behind after he’s dead but doesn’t actually have the glyph. Then you can make the card a bit more exciting as mentioned by Soundwarp. Try to get him away from working with Ultron so much.
Would I want it to be everything I love...sure...but that's just not realistic so I'm going to focus on finding things that will make me unhappy and work on fixing those. |
#63
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Re: Marvel Cinematic Universe Workshop
That sounds like a clever solution. You do want the Mind Gem to be “in the game” at the start of the game though, to stop Thanos from spawning a second one.
Last edited by MrNobody; October 13th, 2021 at 12:27 PM. |
#64
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Re: Marvel Cinematic Universe Workshop
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Back then, I really wanted to make the "summoning" of the Hulkbuster feel like this big cinematic event, but I don't think that's going to play great in practice. I could see adding a bit of flair back in here though, like maybe ignoring some wounds or dealing some unblockables when it's summoned. Changed the SA almost completely, this one is based off of Donald Ferguson's SA cause I felt like it gave a neat visual of the suit getting ripped apart as the battle goes on. Being Large means the Gundam Pilots can't really boost it. Kinda lame, but probably for the best. |
#65
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Re: Marvel Cinematic Universe Workshop
That's a cool take. I especially like the Special Attack mimicking Donald's. I also really like the callout to Power Armor figures. I hope we do more of that with VDOs. This is the wrong place for it but I'd really like to see in 2.0 having specialty VDOs like Gundams for example need you to have actual pilots driving them to be able to access all it's powers. Having random figures like Jubilee able to have the knowledge to use a Gundam seems very unthematic. I should probably put this in a 2.0 discussion spot too.
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#66
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Re: Marvel Cinematic Universe Workshop
Cool write up. The biggest thing I remember about this suit in the MCU itself (other than Hulk ripping it apart) is "Veronica." I wonder if there's some way to work in that reference (no worries if not).
C3G can be played with official Heroscape, but it's not recommended.
DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards. |
#68
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Re: Marvel Cinematic Universe Workshop
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EDIT: Oh, you probably just mean the name. Yeah, we could probably work that into the first power. Something like POWER ARMOR: PACKAGE FROM VERONICA is wordy, but unrealistic I’m running this in 1.0 anyways! |
#69
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Re: Marvel Cinematic Universe Workshop
Yeah, just a reference in a title somewhere since this is the MCU-specific version and they made such a big deal about the name in that scene.
C3G can be played with official Heroscape, but it's not recommended.
DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards. |
#70
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Re: Marvel Cinematic Universe Workshop
I'd just call it Veronica, personally. I don't think its ever referred to as Hulkbuster on screen. Cool idea though!
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#71
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Re: Marvel Cinematic Universe Workshop
So MCU wiki is telling me that Veronica is the hovering satellite thing, not the armor…but also not sure how much I trust that?
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#72
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Re: Marvel Cinematic Universe Workshop
That sounds right based on my memory.
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