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  #1573  
Old July 26th, 2009, 07:42 PM
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Re: A_Train's Pictured Battle Reports / Predict the Victor

Chazz
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  #1574  
Old July 26th, 2009, 07:57 PM
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Re: A_Train's Pictured Battle Reports / Predict the Victor

Highways and Dieways is not a good map for the sniper/repulsor combo since they require a lot of order markers to get setup and used properly, and it's pretty difficult to vacate the start zone efficiently on the map.

I'll vote for Chazz.
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  #1575  
Old July 26th, 2009, 07:58 PM
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Re: A_Train's Pictured Battle Reports / Predict the Victor

Chazz. He'll probably lose, but I like Protectors.

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  #1576  
Old July 26th, 2009, 09:03 PM
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Re: A_Train's Pictured Battle Reports / Predict the Victor

Oh boy. Yes, Atlaga and the Protectors lose some of their main advantages when they aren't fighting heroes, but range with flying provides impressive versatility. If they can take the hill first (seems likely) they'll be raining down 3 ranged attacks of 4 each turn.

Still, A_Train has 21 figures to Chazz's 13, and whether or not they have weaker attacks, they have a greater base range, and, most importantly, they are only dealing with 3 (against height, 4) defense. However, the repulsors also lose their advantage with no Soulborgs to fight. And yet, they're only 120 points of A_Train's army.

Ah... this match so much depends on tactics, maneuvering and momentum. And I can't guarantee exactly how that will play out.

I can see Chazz washing over A_Train's army. I can also see Chazz killing three snipers, and A_Train laughing in his face (well... I assume you're more sportsman like than that).

um...

eh....

AAHH......

A_Train. I feel the protectors will dominate the map in a spacial sense, but even just a few rolls of one attack die from the snipers can cause interesting challenges for Chazz's figures, and with 21 pieces, A_Train can afford to wait for those wonderful rolls to happen.

Look, I'm sorry, but if you don't have the commom sense to be afraid of the Marro Warriors, someone's gonna have to teach you a lesson in humility, and it's probably going to be them who do it.
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  #1577  
Old July 26th, 2009, 10:40 PM
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Re: A_Train's Pictured Battle Reports / Predict the Victor

Darn. 1-1. Come on Chazz you can do it! I know you can. You have the advantage of flying and range.

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  #1578  
Old July 26th, 2009, 10:50 PM
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Re: A_Train's Pictured Battle Reports / Predict the Victor

5-0 I'm going for the record. I will vote for A-Train, he most likely knows the strengths and weaknesses of the snipers and how to protect them using the repulsers. As long as A-Train focuses on taking hight and keeping it he should win. COME ON A_TRAIN YOU KIN DO IT!!!!
FBD88

P.S. Nice win Mike aka Newguy. I now, I now you are known as newguy but I prefer Mike if you don't mind.

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  #1579  
Old July 26th, 2009, 10:52 PM
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Re: A_Train's Pictured Battle Reports / Predict the Victor

Chazz

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  #1580  
Old July 26th, 2009, 11:13 PM
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Re: A_Train's Pictured Battle Reports / Predict the Victor

Definitely A_Train.

5-7.

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  #1581  
Old July 26th, 2009, 11:27 PM
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Re: A_Train's Pictured Battle Reports / Predict the Victor

Chazz

The repulsors are really only good against soulborgs. The Protectors should be able to get height and take apart the Omnicrons.
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  #1582  
Old July 27th, 2009, 12:38 PM
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Re: A_Train's Pictured Battle Reports / Predict the Victor

32-28 (+4)

I like A_Train in this battle.

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  #1583  
Old July 27th, 2009, 02:26 PM
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Re: A_Train's Pictured Battle Reports / Predict the Victor

At first I thought Chazz, but after some considerable thinking I believe A Train will come out on top. I think A-Train might have an advantage because he is using units that have been around long enough that he should know how to use them, unlike Chazz's army which is still relatively new.
2-2
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  #1584  
Old July 27th, 2009, 02:33 PM
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Re: A_Train's Pictured Battle Reports / Predict the Victor

Alright Chazz and the Protectors:


vs

A_train and the Omnicrons:


Ok first off, two errors in the match.
First one is my 4 squads of Omnicrons. Look at my start zone, I managed to forget to place 4 Snipers. (This happened by grabbing two handfuls of Omnicrons, going to get beers, then setting up my startzone).
I felt it was fair to put them in the empty spaces of my Startzone, but Chazz, desperate for a victory, since he's only beaten my like 3 times ever, refused. Seriously, in a casual game? That sucks for me, heh.

The second mistake, also mine, was that after moving the Repulsors, I began rolling for Circuitory Overload on Repulsors I did not move. Chazz thought that I only had to roll for the ones I moved, and at the time, it made sense. They seemed over powered otherwise. So I glanced at the card, and read as far as "After moving, and before attacking" and then assumed it meant only the ones I would have moved.
So would I have lost 4 Snipers to CO? Who knows, but I was starting short handed.
Didn't want to relay that story before people voted. I thought someone may pick up on the lack of Snipers, but no one did.

A Repulsor gets the first kill of the game with a single dice.


A boosted Repulsor gets the second kill.


Then the protectors begin to strike, killing two.


Now that the Snipers have moved in, they begin to use their greater range to their advantage.


The Protectors strike down Repulsors and Snipers alike.





More aggressive Repulsor attacks payoff.


The Protectors kill another Sniper.


Then the Snipers go off, slaying three of Ullar's Kyrie in one turn.


Atlaga falls soon after.


Chazz doesn't give up...


But the Omnicrons are just too much.





Killing a Repulsor does little to stop the Omnicron momentum.



And finally, despite starting shorthanded, the Omnicrons easily win.




A_Train wins...easily.



Quote:
Originally Posted by Einar's puppy View Post
A_Train. I like the snipers a lot against expensive figures, and there are no heroes to arbalest. Don't forget to attack with the repulsors, because 2 attack (height or one is adjacent) can totally kill 3 defence.
For sure, using the Repulsors to attack, really got me going in the beginning of the match. Of course, Chazz had some unlucky defense rolls, whiffing 4 dice against a single skull.


Quote:
Originally Posted by nyphot View Post
Chazz.

Positioning for ranged attacks is difficult on this map so I think the mobility of the Protectors will win out.
The mobility of the Protectors didn't relaly pay off in this setting, as the greatest elevation to climb, was 1 step. If there were more chances for the Kyrie to maintain an elevation I could not, then it may have been closer.


Quote:
Originally Posted by ABOMINATION View Post
Since I don't even have wave 9 yet, I have no idea who is better. But, through experience voting on your battles, I'll have to say A_Train since you know a good deal more tactics and strategies than Chazz.
Much appreciated, heh.


Quote:
Originally Posted by FOOTBALLDUDE88 View Post
5-0 I'm going for the record. I will vote for A-Train, he most likely knows the strengths and weaknesses of the snipers and how to protect them using the repulsers. As long as A-Train focuses on taking hight and keeping it he should win. COME ON A_TRAIN YOU KIN DO IT!!!!
FBD88

P.S. Nice win Mike aka Newguy. I now, I now you are known as newguy but I prefer Mike if you don't mind.
Newguy prefers to be called Mike as well, but that doesn't mean we do it.

You're up to 6-0 now. No pressure, heh.
Seriously, no pressure, I'm rooting for you.

Quote:
Originally Posted by Blazemane View Post
I can also see Chazz killing three snipers, and A_Train laughing in his face (well... I assume you're more sportsman like than that).
I try to be a good sportsman, but its hard when you win all the time. I kid, I kid.



Alright, next battle is between Patrick and myself, on Longheroscaper's Tri Peaks:

The glyphs in use were random, we did not use the shown Attack Glyph.


The Armies:


Patrick: Zelrig, Major Q10, James Murphy and Guilty McCreech


vs

A_Train: Roman's x 4, Marcus Gallus, Ne Gok Sa, Me Burq Sa and Isamu.


Predictions and comments?
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