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Maps & Scenarios Battlegrounds and scenarios |
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#1
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Rescue the Prisoner
(2 Player) Goal:Player 1 Successfully deliver the prisoner to the other end of the board or destroy all enemy units. Player 2: Destroy all enemy units. Setup:Build a field with two starting zones on one end of the field. Then designate a figure to be the prisoner and designate an area on the other end of the board where Player 1 must deliver the prisoner. After that each player drafts a 500 point army (this can be lowered or raised for the size of game). Special rules:To move the prisoner Player 1 must designate a carrier for the prisoner. When you move with your carrier treat it as if the carrier has the ability carry which lets you set the prisoner adjacent to the carrier after moving the carrier. If Player 1's carrier ever dies he or she may designate another carrier. He or she may do this as many times as he or she would like. If Player 2 ever takes the prisoner from Player 1, Player 1 must recapture the prisoner within 3 rounds. Victory: Player 1 delivers the prisoner to the other end of the board or is last man standing. Player 2 is the last man standing Well, here it is hope you like it. ![]() KoF ![]() Hey guys! I recently learned a new scenario from one of my neighbors so here is how it works. Grudge Match 2-6 players Goal: Be the last man standing Setup: Build a field to accomadate the amount of players. Then each player drafts one hero under 200 points. Special rules: During combat if you inflict a wound to the defending figure you may attack again (this does not work with special attacks). All hero figures add 2 life to their life totals. Victory: Be the last man standing. ![]() More updates soon!! KoF New scenario on this page!! Helm in hand, fist in the air, the knight screams of victory. Last edited by Knight of Feylund; September 26th, 2009 at 02:58 PM. |
#2
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Re: Rescue the Prisoner Scenario
Hmm... Looks interesting
![]() One suggestion, when you come up with new scenarios, you should post them in this thread and edit the title. Thay way people can find all your scenarios easily, and you don't have to make extra threads. |
#3
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Re: Rescue the Prisoner Scenario
Great idea Drizzt!
Helm in hand, fist in the air, the knight screams of victory. |
#4
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Re: Rescue the Prisoner Scenario
I looked at the link in your signature Drizzt your scenarios are great!!
Helm in hand, fist in the air, the knight screams of victory. |
#6
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Re: Rescue the Prisoner Scenario
Um, that was a great ideia, but if you do know that basicly hasbro has already created that scenario. Still cool, keep the ideias comming
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#7
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Re: Rescue the Prisoner Scenario
Quote:
![]() Helm in hand, fist in the air, the knight screams of victory. |
#8
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Re: Knight of Feylund's Scenarios Grudge Match added
New Scenario!!
General Wars (2-6 players)This was a scenario based on the MTG variation color wars. Goal: Be the last man standing. Setup: Build a field to accommodate all players. Then each player must draft a 500 point army of only one general. Special rules: Before drafting armies each player rolls the 20-sided die the player with the top roll picks which general he or she wants to use first then the choice of general rotates clockwise. Victory: Be the last man standing. What do you think? Helm in hand, fist in the air, the knight screams of victory. |
#9
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Re: Knight of Feylund's Scenarios Grudge Match added
I like it.
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#10
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Re: Knight of Feylund's Scenarios Grudge Match added
Quote:
"Heroscape isn't interfering with your life. Your life is interfering with heroscape." Basic guide to heroscape guide to heroscape rules The best online game ever(try it out for a month.) |
#11
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Re: Knight of Feylund's Scenarios Grudge Match added
Quote:
![]() Helm in hand, fist in the air, the knight screams of victory. |
#12
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Re: Knight of Feylund's Scenarios Grudge Match added
Quote:
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