|
Maps & Scenarios Battlegrounds and scenarios |
|
Thread Tools | Search this Thread | Display Modes |
|
#1
|
||||
|
||||
Play-tested Custom Terrain Sets
Hey all,
I am continually amazed with the incredible custom squads and heroes that the various groups here on Heroscapers put out (SoV, C3V, and C3G come to mind). The extensive figure play-testing and creativity brings many affordable and unique characters into the fight for the Wellsprings. I am curious if anyone has gone through a similar process to make custom terrain sets, particularly for the classic-scape realm (as opposed to the superhero figure world). Similar to the TJ, RttFF, FotA, etc... I have seen some beautiful custom heroscape terrain on the site, but can't find any groups that playtest and release terrain sets "officially," similar to how SoV, C3V, and C3G operate. Does such a group exist? |
#2
|
||||
|
||||
Re: Play-tested Custom Terrain Sets
I don't believe such a thing exists, no. But I could be wrong. Closest I know of is what you sort of indicated, which would be C3G's work on some destructible objects, vehicles, and fledgling attempts at buildings (which I still hope to see through).
I know Grishnak's stuff has been playtested thoroughly by him, but not necessarily as part of a forum or guild project. Finding multiple people with the skills to create the same terrain seems like an obstacle for a project like this. C3G can be played with official Heroscape, but it's not recommended.
DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards. |
#3
|
||||
|
||||
Re: Play-tested Custom Terrain Sets
Quote:
I think that would be the biggest obstacle too. I believe that issue could be mitigated by creating sets that only require re-basing already painted terrain miniatures on Heroscape terrain, or by simply re-painting Heroscape terrain (swamp water tiles could be splashed with some neon green to quickly become acid for example, water tiles spray painted brown for mud, tan for quicksand, etc...). I think this could provide people with cheaper options to acquire more interesting and diverse terrain, while also providing more unique elements to map building. |
#4
|
||||
|
||||
Re: Play-tested Custom Terrain Sets
I think that would be the biggest obstacle too. I believe that issue could be mitigated by creating sets that only require re-basing already painted terrain miniatures on Heroscape terrain, or by simply re-painting Heroscape terrain (swamp water tiles could be splashed with some neon green to quickly become acid for example, water tiles spray painted brown for mud, tan for quicksand, etc...). I think this could provide people with cheaper options to acquire more interesting and diverse terrain, while also providing more unique elements to map building.
|
#5
|
||||
|
||||
Re: Play-tested Custom Terrain Sets
Sorry for posting the same content multiple times. Fairly new to posting and trying to figure out how to delete posts, lol. If someone could guide me that'd be great, thanks!
|
#6
|
||||
|
||||
Re: Play-tested Custom Terrain Sets
Well if you're ever interested in something like that for Superheroscape, I think there's a place for it within C3G. If you're sticking with Valhalla, though, I wish you the best of luck!
C3G can be played with official Heroscape, but it's not recommended.
DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards. |
#7
|
||||
|
||||
Re: Play-tested Custom Terrain Sets
I don't believe you have the ability to delete your own posts. If you send me a link, though, I'm happy to do it for you.
C3G can be played with official Heroscape, but it's not recommended.
DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards. |
#8
|
||||
|
||||
Re: Play-tested Custom Terrain Sets
We're fortunate in that Arena of the Planeswalkers comes with some new 100% compatible HeroScape terrain, but most people don't like the cheaper look of the cardboard terrain and it doesn't come with many actual tiles. I still think that the Cryptoliths could make for some very interesting Destructible Objects, but I don't believe that VC intends to create any new types of terrain, since their primary focus is on creating units.
Proud Member of Platyfly!
Custom Units — Maps & Scenarios Battle Reports The Case for a VC Master Set |
#9
|
||||
|
||||
Re: Play-tested Custom Terrain Sets
I agree with
@Astroking112
, as I and others have suggested Cryptoliths as well, as they already have "playtested" terrain - playtested by Hasbro/WotC! And even though Magic:AotP sets do not come with that much plastic terrain, the sand in both the 1st and SOI sets would make a great new terrain type with no painting/modification required. My vote on AotP sand would be some kind of quicksand with rules similar to or a slightly nerfed version of Pit Trap (+1 movement on unless you are adjacent to friendly figure) but if there was a group playtested rules with maps designed with these terrain it would be great.
As far as other terrain, it would have to be readily available without modification, or just use a modified C3G's destructible object and throwing rules (they reference the SuperStrength logo) for already released heroscape terrain (trees, rock outcrops, etc.). Only other thing I have suggested is rock and tree terrain that comes with $10-15 Dinosaur buckets: Quote:
C3V/SoV cards @ 3/page PDF / LeftOn4ya's Customs (including Jurassic World) / Competitive Unit Alters / New? Start Here! Unit Debates REVIVED - #76 Tandros Kreel vs Torin "Today is a good day to die... but the day is not yet over"
|
#10
|
||||
|
||||
Re: Play-tested Custom Terrain Sets
I will say we've talked about it custom terrain (in the C3V), but there's some issues:
I think destructible objects are a possibility, but I think that a terrain expansion is highly unlikely. |
#11
|
||||
|
||||
Re: Play-tested Custom Terrain Sets
Quote:
The last issue is definitely a problem, but people have been representing Treasure Glyphs with the Glyph of Brandar in VirtualScape and I think that it comes across fairly well. So long as the build instructions include an explanation, I think that we can get around that obstacle, although it would admittedly be weird. Proud Member of Platyfly!
Custom Units — Maps & Scenarios Battle Reports The Case for a VC Master Set |
#12
|
||||
|
||||
Re: Play-tested Custom Terrain Sets
With all the talented folks on this site is no one able to/interested in updating Virtualscape (or replacing it with a newer program)?
C3G can be played with official Heroscape, but it's not recommended.
DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards. |
|
Thread Tools | Search this Thread |
Display Modes | |
|
Similar Threads | ||||
Thread | Thread Starter | Forum | Replies | Last Post |
Seeking Master Sets and Terrain Sets | Atlos | Sales and Trades | 0 | October 2nd, 2015 06:42 AM |
Has anyone tested wave 8? | zanter | Official Units | 12 | October 20th, 2007 11:34 PM |
Ronin Xee Customs (play tested) | RoninXee | Custom Units & Army Cards | 5 | August 8th, 2007 08:40 PM |
What will terrain sets be like after SotM is released? | bluekitsune13 | HeroScape General Discussion | 20 | February 15th, 2007 01:06 PM |