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Official Units Discussion of official HeroScape units |
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#49
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Re: The Book of Tul-Bak-Ra
when i look at these new figures you can see how melee battle has taken a big step forward against the dominate range units out there. To me TBR is going to teleport around and engage a squad of range guys who are going to have to shoot him. Teleport reinforcments to tie up that unit and repeat till he's dead. My order markers will be turn one TBR followed by #2 being support units followed by #3 TBR who's going to do it all over again. Its going to be great....
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#50
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Re: The Book of Tul-Bak-Ra
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#51
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Re: The Book of Tul-Bak-Ra
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Like battle reports? Click Tourney Reports (New 10/21/2012 - Cutters / Brutes!) KC's Maps Click KC's Customs Scaper of the Week #57 |
#52
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Re: The Book of Tul-Bak-Ra
I remember reading about it, but the answer didn't seem really clear. If Sujoah is rolling for poison sting against Tul-Bak-Ra and keeps adding wounds until Tul-Bak-Ra dies, do you get to teleport reinforcements for the wounds (except the last one) incurred in the attack?
Jugger It's like football with swords or LARPing without the geeky stuff. In other words, it's awesomely perfect! |
#53
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Re: The Book of Tul-Bak-Ra
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#54
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Re: The Book of Tul-Bak-Ra
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</IMG> I'm not a schemer, I show schemers how pathetic there attempts to control things really are. ~The Joker |
#55
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Re: The Book of Tul-Bak-Ra
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My main point is I would sacrifice Raelin if it meant I got a bunch of free shots atthe Marri squads that can really hurt me. Like battle reports? Click Tourney Reports (New 10/21/2012 - Cutters / Brutes!) KC's Maps Click KC's Customs Scaper of the Week #57 |
#56
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Re: The Book of Tul-Bak-Ra
I agree with Aldin that Tul-Bak-Ra looks like a superlative anti-range unit. He may not be able to attack too many figures at one moment, or cause too many wounds with one attack, but that doesn't mean he can't tie up several figures at once or one fairly powerful ranged unit for a couple rounds; and once he starts teleporting figures up, he has the potential to tie up more ranged figures or one figure for a longer period of time.
I also like that Tul-Bak-Ra can steal the high ground from his opponents. Maybe this is an elementary point, but if he climbs to a peak on one end of the board, he can teleport to a peak of equal height at the other end of the board, thus stealing that high ground from the opponent's ranged units, without exposing himself to intermediate attack. Yes, Tul-Bak-Ra looks to be a great anti-range unit. If only he wasn't another blasted Marro figure |
#57
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Re: The Book of Tul-Bak-Ra
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Back to Tul-Bak-Ra, I think it would be great to have a team game where one has TBR, Kelda, and filler while your partner has marro squads. Then you can keep putting turns on TBR to ensure attacks/withdraws while your teammate puts preasure on the enmey with teleported figures. |
#58
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Re: The Book of Tul-Bak-Ra
I absolutely love this guy in play, but can't find an army where he can really shine.
If he had been a warlord, he would be to powerful, and is to weak to be a Hivelord hence his current state at Overlord. He is truly a very confusing, but fun to play figure. On Little Rampart he really shines, because his teleport works so well their. I love the figure, but can't seem to find a specific place for him! Spread Positivity and the joys of gaming. |
#59
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Re: The Book of Tul-Bak-Ra
Agreed. I keep fielding him with the Dividers and the conclusion is always the same: "Well, the Dividers are great. Wish TBR worked."
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#60
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Re: The Book of Tul-Bak-Ra
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I think his main abilities are his extreme mobility and his capacity to attack figures from positions where they can't possibly strike back. His ranged attack is weak numbers-wise, but since it doesn't require line of sight, he can attack through walls, trees, and other obstacles. He's an assassin/harrier unit, like Cyprien Esewein, and should be used in similar fashion. His attack is somewhat weak, so I see him working best at taking out troublesome squad figures rather than heroes. He should work fine filling that role in any army, even those that don't use marro common squads, in fact, perhaps *especially* in those armies, since there is no temptation to teleport him right into the middle of enemy forces and suicide him just to move a few common figures into range of certain death. Mind you, I also think Cyprien is a better choice for an assassin figure...he's only twenty points more, but he's a lot more deadly and has a lot more potential staying power. Last edited by gwydion9; July 23rd, 2009 at 10:57 PM. |
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